1235 and plat on 10/15/2015 02:48 AM CDT
Re: 1235 and plat on 10/15/2015 06:55 AM CDT
Re: 1235 and plat on 10/18/2015 01:36 AM CDT
Re: 1235 and plat on 10/18/2015 12:59 PM CDT
Re: 1235 and plat on 10/18/2015 04:56 PM CDT
I imagine, that with the spell the way it is now, you're probably seeing a greater increase from the amount of characters hunting in the area, than you are from any or all of them using Provoke to try and increase the gen rate.
A group of 10 people moving through and hunting an area would do that.
Regardless, I dont want to change it's effects in the prime instance where you have the population as high as you do. But in the plat instance there isnt a worry about it. There are also only a handful of monks that could or would cast it. Currently, as the spell is now, I dont think a single monk in plat is trained to use it. Even at cap.
Re: 1235 and plat on 10/19/2015 03:53 PM CDT
I imagine, that with the spell the way it is now, you're probably seeing a greater increase from the amount of characters hunting in the area, than you are from any or all of them using Provoke to try and increase the gen rate.
The increase in critter population when Provoke is cast by that group is insane. It generates area wide messaging when its cast and suddenly theres three critters in every room. Its a huge difference between when they are there and not running it, and when they put it up. There's a lot when they are there but they also kill them fast so it doesn't get out of hand, but Provoke fills it faster than they can kill them.
The increase in critter population when Provoke is cast by that group is insane. It generates area wide messaging when its cast and suddenly theres three critters in every room. Its a huge difference between when they are there and not running it, and when they put it up. There's a lot when they are there but they also kill them fast so it doesn't get out of hand, but Provoke fills it faster than they can kill them.
Re: 1235 and plat on 10/21/2015 03:37 PM CDT
Re: 1235 and plat on 10/22/2015 09:39 AM CDT
It probably should have a fixed effect rather than a multiplicative one. Then you'd see a difference using it solo and it wouldn't overwhelm everyone else in the area when used by an MA group. e.g. make the caster count like 3 characters for spawn purposes rather than making everyone in the area count double.