Why are there no experience passes for (30 Days) and (90 Days) intervals?
The 3 hours passes aren't enough for players to taste the game's progression after level 10, as it is slow enough as implemented-- especially after level 20 and the 20k/lvl requirements.
If I played to >20 levels I'm sure I wouldn't mind picking one these up at a nominal price of 400-495 SimuCoins (or 1350 for the 90 Days).
Are there any plans to add such an item/feature to the SimuCoins Store?
On a somewhat related note, if subscriptions are the only way to bypass the significant experience penalty on a monthly basis, then why is it subscriptions purchased from free-to-play accounts, once expired, wouldn't revert back to free-to-play status? So the freemium player would effectively be locked out of the game, unless paying a recurring 14.95$ charge in perpetuum. This is a shady business tactic. This would be a big deterrent from purchasing a monthly subscription, and is, in my opinion, wrong. In a strictly legal sense, it challenges the basis in which any free to play account could, in fact, be called free to play.