Until yesterday I hadn't logged in for about 4 years. But I probably haven't seriously played in the past... 9 or 10 years.
Apparently I'm a level 79 rogue. I logged into Ta'Illistim. I gather there might be some hunting around there for me now, but I'm not sure what the best approach is these days.
Help?
Where to start? on 02/14/2017 04:45 PM CST
Re: Where to start? on 02/14/2017 04:51 PM CST
Re: Where to start? on 02/14/2017 05:47 PM CST
The Red Forest is technically Ta'Vaalor; you won't get bounties for it in Ta'Illistim.
Otherwise, you can either hunt Maaghara Tower, which is right around your level and easy pickings for a rogue, or you can uphunt the Aqueducts at OTF, with Beings and Gremlocks and whatnot.
Tower: Shricken in the Tower are undead, so carry a blessed weapon or avoid them. They can major e-wave, but only do it rarely. Don't let the Dhu Goleras live after prepping a spell, or the new version of Quake, Grasp of the Grave, will ruin your day. Moulis arms grow up like Troll Kings, but will grow up to be a full Moulis for bounty purposes. If you die and they lay eggs in you, make sure to tell your cleric.
Aqueducts: There's a few different <adjective> beings, but they're all essentially the same, and they all count the same for bounty purposes: if you're asked to kill 16 bent beings, offing a gnarled being will bring you to 15. Gremlocks are rogue-y and hard to hide on. Taints are higher level than the rest of the stuff, so don't be surprised if they tag you with a high CS. Lesser constructs are immune to death criticals, so you might want to pass on them. If you do fight them, severing a leg and the right arm completely incapacitates them to finish off at your leisure.
OTF is spellburst, the Tower is not.
Otherwise, you can either hunt Maaghara Tower, which is right around your level and easy pickings for a rogue, or you can uphunt the Aqueducts at OTF, with Beings and Gremlocks and whatnot.
Tower: Shricken in the Tower are undead, so carry a blessed weapon or avoid them. They can major e-wave, but only do it rarely. Don't let the Dhu Goleras live after prepping a spell, or the new version of Quake, Grasp of the Grave, will ruin your day. Moulis arms grow up like Troll Kings, but will grow up to be a full Moulis for bounty purposes. If you die and they lay eggs in you, make sure to tell your cleric.
Aqueducts: There's a few different <adjective> beings, but they're all essentially the same, and they all count the same for bounty purposes: if you're asked to kill 16 bent beings, offing a gnarled being will bring you to 15. Gremlocks are rogue-y and hard to hide on. Taints are higher level than the rest of the stuff, so don't be surprised if they tag you with a high CS. Lesser constructs are immune to death criticals, so you might want to pass on them. If you do fight them, severing a leg and the right arm completely incapacitates them to finish off at your leisure.
OTF is spellburst, the Tower is not.
Re: Where to start? on 02/14/2017 05:48 PM CST
Re: Where to start? on 02/15/2017 08:44 AM CST
Re: Where to start? on 02/16/2017 07:04 PM CST