HSN: Verb EVOKE Released! on 09/03/2015 04:26 PM CDT
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Hi everybody! (Scroll down to == MECHANICS == if you hate unicorns and kittens)

Let's talk about verbs. I love verbs, you love verbs, we ALL love verbs... Except critters. They would have much better lives without verbs, I think. Anyways, CHANNEL has been a verb for a while that gives you some hard roundtime on casting a spell in exchange for casting a more powerful version of the spell.

Well, with the ELR running amok (Seriously, go check it out!) we realized that there are some spells that have a secondary version, but aren't REALLY more powerful. So what do we do about this? Seriously. Tell me. I'll wait. NO I WON'T I'M TOO EXCITED. Get down to the mechanics section so I can stop typing. Please. Are you still reading this? Wow. I am impressed. How long should I keep this going? You tell me. This is the release note that never ends, yes it goes on and on my friends...

== MECHANICS == (These aren't really mechanics, exactly, but why change something that works?)

A new verb, EVOKE, has been released to replace some instances of CHANNEL and set us up the bomb for some new things coming out for the ELR. With that, here's what we've got:

Phase (704), Divine Wrath (335), and Minor Water (903) now use EVOKE instead of CHANNEL for the second version of their spells being cast.

Questions? Comments? Love? Hate? Let's hear it! Join on up in the fun!

~ Konacon
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Re: HSN: Verb EVOKE Released! on 09/03/2015 05:36 PM CDT
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Cool, my only questions involve 335...

Did CHANNELing give phantom endroll bonuses for stance/openhandedness etc. before this change? (I never paid attention to the math, it goes too fast!) If so, is this preserved?

Will SET CHANNELINCANT=ON cause this spell to be evoked automatically, or do I need to EVOKE instead of INCANT now?

Thanks!
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Re: HSN: Verb EVOKE Released! on 09/03/2015 05:38 PM CDT
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Konacon back in prime form with these release notes :D


Looking forward to see what tricks this allows you to add to future releases.
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Re: HSN: Verb EVOKE Released! on 09/03/2015 05:42 PM CDT
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> Did CHANNELing give phantom endroll bonuses for stance/openhandedness etc. before this change?

I don't believe so.

> Will SET CHANNELINCANT=ON cause this spell to be evoked automatically, or do I need to EVOKE instead of INCANT now?

At the moment you need to use EVOKE instead of INCANT. CHANNELINCANT is not considered by spells that use EVOKE.

~ Konacon
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Re: HSN: Verb EVOKE Released! on 09/03/2015 06:03 PM CDT
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I'm slightly confused. Does EVOKE have the same logic as INCANT? I thought it was more akin to CAST. In that, you needed to prep your spell first, then EVOKE/CHANNEL it.
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Re: HSN: Verb EVOKE Released! on 09/03/2015 06:05 PM CDT
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> I'm slightly confused. Does EVOKE have the same logic as INCANT? I thought it was more akin to CAST.

This is correct. It is basically another version of the verb CAST. You have to prep/evoke.

~ Konacon
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Re: HSN: Verb EVOKE Released! on 09/03/2015 06:05 PM CDT
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To be clear, I would prefer it to act like incant. I just didn't think that was true to reality.
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Re: HSN: Verb EVOKE Released! on 09/03/2015 06:55 PM CDT
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To be clear, I would prefer it to act like incant. I just didn't think that was true to reality.


Yeah, and CHANNELINCANT is a flag that lets you automatically channel when you incant. Maybe there will be an EVOKEINCANT flag? Or a change to EVOKE so it's really like INCANT rather than CAST?

I'd probably be more in favor of the latter, but my only use is 335, so maybe it's better to get the opinions of wizards once all their uses for EVOKE are clear. Though I would guess most wizards would prefer for EVOKE to act like INCANT -- it's the only way to switch between the two versions of a spell without typing an extra line. CHANNELINCANT was never 100% satisfying as a solution for that reason, especially for a spell like 335 with different effects.
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Re: HSN: Verb EVOKE Released! on 09/03/2015 07:18 PM CDT
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Yeah I have a baby sorc and the flag is kinda awkward. The problem is I don't think you can target things with incant. I wrote a small stormfront script and use .inc rather than inc so it checks for a target but the default spell does not. So things like channel <object> wouldn't work right if it was incant-based.
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Re: HSN: Verb EVOKE Released! on 09/03/2015 10:31 PM CDT
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At this point, my brain is totally blitzed from reading 300+ posts in the last two days or so. I have completely lost the ability to assimilate new data. What exactly does this mean? Please explain in words of two syllables or less.
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Re: HSN: Verb EVOKE Released! on 09/03/2015 10:32 PM CDT
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>Please explain in words of two syllables or less.

read the wiki
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Re: HSN: Verb EVOKE Released! on 09/03/2015 10:38 PM CDT
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> What exactly does this mean? Please explain in words of two syllables or less.

EVOKE replace CHANNEL for spells now if not higher power. Divine Wrath, Phase, and Minor Water. No roundtime for EVOKE. Yay.

~ Konacon
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Re: HSN: Verb EVOKE Released! on 09/03/2015 11:16 PM CDT
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>A new verb, EVOKE, has been released to replace some instances of CHANNEL and set us up the bomb for some new things coming out for the ELR. With that, here's what we've got

You have no chance to survive, make your time.



Check out who's dying any time! https://twitter.com/GSIVDeathLog

>Daid: Pretty sure you have a whole big bucket as your penny jar. You never have only two cents. :p
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Re: HSN: Verb EVOKE Released! on 09/04/2015 06:51 AM CDT
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>At the moment you need to use EVOKE instead of INCANT. CHANNELINCANT is not considered by spells that use EVOKE.

I dpn't like the implication that this might change. CHANNELINCANT took a good 5 years to fix when it was broken. Each time I see a new way of channel being used I wonder if thats going to cause CHANNELINCANT to break, or make it impossible to fix for years the way 118 used channel did. Years of hard RT with no bonus damage from CHANNELINCANT is not something that should be risked again. EVOKE to keep other mechanics away from CHANNEL is great. Keep it that way.
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Re: HSN: Verb EVOKE Released! on 09/21/2015 05:37 PM CDT
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I think evoke is a good verb for most skills but it is a pain to have to evoke target using 505 then just stance o, incant 505, I think leaving it according to stance would me more ideal instead of the pain of having to type the target in every time.
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