racial modifires on 10/09/2005 12:14 PM CDT
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Does anyone have a list of benefits, or racial modifiers for all of the races in Elanthia? Im most curious about the racial modifiers each race has to the different magical spheres, including elemental, spiritual and all the classes. I'm talking about that number that gets added or subtracted at the end of all CS vs TD attacks.

If there are any other bits of information like half krolvins resistance to cold, would be nice to know! Like for example, what is the resistance to elemental magic that dwarves get? Anyway, would greatly appreciate any information anyone can lend! Thanks
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Re: racial modifires on 10/09/2005 08:08 PM CDT
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For Dark Elves, I know there is a +10 to CS, and a +100 TD to the spell of disease.

Evarin and his Mis'ri
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Re: racial modifires on 10/09/2005 09:46 PM CDT
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>For Dark Elves, I know there is a +10 to CS, and a +100 TD to the spell of disease.

In addition there is a -5 penalty to all warding rolls for Dark and Pure Elves. Also, pure elves have the same +100 TD versus disease.


-- Nick, Aasterinian
"Every time a human mates, Koar kills a kitten. Please, think of the kittens."
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Re: racial modifires on 10/09/2005 11:50 PM CDT
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Yet more reasons why everyone should just play elves.

Evarin and his Mis'ri
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Re: racial modifires on 10/10/2005 12:55 AM CDT
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>Yet more reasons why everyone should just play elves.

Nah, I'd run out of people to demean.


-- Nick, Aasterinian
"Every time a human mates, Koar kills a kitten. Please, think of the kittens."
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