I'm pleased to announce the release of new equipment options for Spirit Beasts. In addition to the pre-existing array of rings, orbs, war-paint, and more, Spirit Beast Armaments will now differentiate into the following:
Siegery Miniatures: Spirit Beasts equipped with siegery miniatures will, upon beginning a fight, battle with the siege miniatures of other Spirit Beasts. You'll be able to command your beast to command its miniature to attack, and your opponent will be able to command his or her beast to command its miniatures to attack. Occasional rare miniatures are, themselves, equipped with miniatures, allowing for a game-within-a-game-within-a-game-within-a-game experience that is certain to seem ripped off from World of Warcraft, somehow.
Fusion Armaments: You'll now be able to take 20th level Spirit Beast talismans of any quality to your local Fusion Shaman to be orbed into Spirit Beast Fusion Orbs, which can be placed in Spirit Beast Fusion Armaments. As should probably be expected, these do not interact with Siegery Miniatures, but that will probably change in next week's major update.
This release also features innovative new Spiridexes, tomes that contain an incredible amount of information on all known Spirit Beasts.
Stay tuned for next week's release of Spirit Beasts 4.0: Beast Airships.
Auchand
“There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.”
Spirit Beasts 3.0: New Equipment Options on 03/31/2015 11:52 PM CDT
Re: Spirit Beasts 3.0: New Equipment Options on 04/01/2015 12:09 AM CDT
Re: Spirit Beasts 3.0: New Equipment Options on 04/01/2015 10:44 AM CDT
Re: Spirit Beasts 3.0: New Equipment Options on 04/01/2015 05:09 PM CDT
Re: Spirit Beasts 3.0: New Equipment Options on 04/01/2015 05:44 PM CDT
Re: Spirit Beasts 3.0: New Equipment Options on 04/01/2015 11:09 PM CDT
Re: Spirit Beasts 3.0: New Equipment Options on 04/04/2015 01:16 PM CDT