Do you need 40 ranks in Perception and CM before they start contributing toward your AS (like Perception and Ambush for Ranged) or do they always contribute?
I'm looking at ways to bump my OHE training up to 2x on my thrown weapons rogue since he's relying on dagger based weapons and could use the extra DS (there aren't any easily available darts in the town he's in and I'm NOT mastering fletching with a third character). Since only 2x in perception counts towards AS for thrown, I figured 3x was wasting points on a character that's never going to pick boxes and is fairly tight on TPs...
...anyway, when looking on Krakiipedia to make sure I wasn't making a mistake I noticed that it doesn't mention anything about 40 ranks in the AS formula for Thrown and figured I'd ask.
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Perception and CM on 07/15/2013 08:52 AM CDT
Re: Perception and CM on 07/15/2013 12:33 PM CDT
Re: Perception and CM on 07/15/2013 01:05 PM CDT
>Do you need 40 ranks in Perception and CM before they start contributing toward your AS (like Perception and Ambush for Ranged) or do they always contribute? -- Starchitin
There is no minimum for thrown AS.
I think this is the correct formula:
Thrown AS = Weapon Skill + round(STR bonus + DEX bonus)/2 + round(PER ranks + CM ranks)/4
The AS bonus from perception ranks caps at 2x level. AFAIK there isn't a 2x CM cap.
Mark
There is no minimum for thrown AS.
I think this is the correct formula:
Thrown AS = Weapon Skill + round(STR bonus + DEX bonus)/2 + round(PER ranks + CM ranks)/4
The AS bonus from perception ranks caps at 2x level. AFAIK there isn't a 2x CM cap.
Mark
Re: Perception and CM on 07/15/2013 02:56 PM CDT
I just checked with a low level thrown character I've got that I never play, the STR and DEX bonus doesn't seem to round but the perception + combat maneuvers did.
22 ranks thrown (96 bonus)
22 ranks perception
22 ranks combat maneuvers
17 STR bonus
22 DEX bonus
2 ranks wspec
130 AS
Dropped 2 ranks of perception and his AS stayed the same. I guess I should have really dropped 3 ranks to see if that made a difference first but oh well.
22 ranks thrown (96 bonus)
22 ranks perception
22 ranks combat maneuvers
17 STR bonus
22 DEX bonus
2 ranks wspec
130 AS
Dropped 2 ranks of perception and his AS stayed the same. I guess I should have really dropped 3 ranks to see if that made a difference first but oh well.
Re: Perception and CM on 07/15/2013 07:11 PM CDT
Re: Perception and CM on 07/15/2013 09:34 PM CDT
Thanks for the info, since it's a fairly low level character (level 12) I'm tinkering with I'll just stop training in Perception until it's 2x rather then wasting a fixskills. Esp since my tinkering with the manager shows that I won't be able to afford a full 2x in OHE unless I sacrifice ranks in skills I'm not willing to drop.
Luckily a kind soul donated one of those boxes that make dart based shards to the cause. If I can just figure out a way for the gnome to lug around the 25lb thing without being constantly encumbered I'll be set!
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Luckily a kind soul donated one of those boxes that make dart based shards to the cause. If I can just figure out a way for the gnome to lug around the 25lb thing without being constantly encumbered I'll be set!
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Re: Perception and CM on 07/15/2013 09:50 PM CDT
>Luckily a kind soul donated one of those boxes that make dart based shards to the cause. If I can just figure out a way for the gnome to lug around the 25lb thing without being constantly encumbered I'll be set!
Make the shards beforehand. Then stuff them in a container. There's no need to lug around the actual slab.
-farmer
>He's right on all counts. ~Vanah
>Farmer is 100% correct. -REIDYN
>Farmer is correct -Wyrom
Make the shards beforehand. Then stuff them in a container. There's no need to lug around the actual slab.
-farmer
>He's right on all counts. ~Vanah
>Farmer is 100% correct. -REIDYN
>Farmer is correct -Wyrom
Re: Perception and CM on 07/15/2013 09:51 PM CDT
Re: Perception and CM on 07/16/2013 01:30 PM CDT
Re: Perception and CM on 07/16/2013 01:33 PM CDT
Re: Perception and CM on 07/16/2013 11:41 PM CDT