Implosion and Favor on 04/23/2014 10:44 PM CDT
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If you vaporize an undead creature with implosion, you loose the body. Do you get the favor?

Magarven the Mad
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Re: Implosion and Favor on 04/28/2014 11:51 PM CDT
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One should get credit, but my character in Voln isn't the sorcerer. Implosion works for Adv Guild kill credit, so I don't see a reason the crit that blasts the corpse to bits wouldn't count for Voln.

The more interesting question is if remote Evil Eye or Torment count. I was using Torment at one point for Adv Guild tasks, and quickly realized that spell is terrible, because you don't get any culling counts if you aren't present when the creature dies, even if you're the only one killing it.



daid (player of the temporally-challenged Harvest-Moon clan)

>Out of no where, a ki-lin gallops in.
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Re: Implosion and Favor on 04/29/2014 08:52 AM CDT
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I was using Torment at one point for Adv Guild tasks, and quickly realized that spell is terrible, because you don't get any culling counts if you aren't present when the creature dies, even if you're the only one killing it.


I won't harp on this issue, since this is the wrong folder, but torment has been an issue for years. We were informed that you don't get credit because there was no risk involved. Even though I had shown a post where I had tormented a fire mage. Ringed to the statue on Teras only to have the backlash of Torment kill me at the statue.

What I believe they are trying avoid are the old hunting tactics from Gemstone III. Where you went to a hunting ground hit each creature in that area once; ran back to town; sat at TSC and watched our exp bar fill from other folks killing those creatures.

Peace
Zhelas



(Lord Paladin walks around Droit examining his equipment.)
Lord Paladin: How does he....How does he work?
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Re: Implosion and Favor on 04/29/2014 08:14 PM CDT
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>The more interesting question is if remote Evil Eye or Torment count.

Evil eye certainly won't, the undead don't fear much, and certainly not the stare of a sorcerer. Remote torment, I could try, but it too is generally a terrible tactic against undead unless they are so easy to kill that you wouldn't bother with remote tactics. Between the non-corp immunity to imbalance and whatever else makes them ridiculously hard to ward vs torment...it may work, but the Risk/Reward calc is pretty clear.

--Jurp
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Re: Implosion and Favor on 04/30/2014 04:06 AM CDT
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>Evil eye certainly won't, the undead don't fear much, and certainly not the stare of a sorcerer. Remote torment, I could try, but it too is generally a terrible tactic against undead unless they are so easy to kill that you wouldn't bother with remote tactics. Between the non-corp immunity to imbalance and whatever else makes them ridiculously hard to ward vs torment...it may work, but the Risk/Reward calc is pretty clear.

Haha, yeah woops, I guess Evil Eye is pretty irrelevant! And well, whether or not Torment is an effective means of killing undead is kind of beside the point to if favor is granted or not, which in some sense is the OP's question (how sorcery spells with unique features relate to gaining favor). I kind of suspect for Torment favor won't be gained, because it's typically the witnessing of the undead dying (even if you don't hurt it) that counts.

>I won't harp on this issue, since this is the wrong folder, but torment has been an issue for years. We were informed that you don't get credit because there was no risk involved.

What a pile; if a GM really said that, they were scraping the bottom of the barrel. But indeed, not the place here for it.

>What I believe they are trying avoid are the old hunting tactics from Gemstone III.

There's almost no way that could work now, anyway. Most hunting grounds are too deserted for it to be anything close to viable, and creatures despawn so quickly without anyone around you can barely ring to your locker to drop off boxes without all the creatures being despawned when you ring back in.



daid (player of the temporally-challenged Harvest-Moon clan)

>Out of no where, a ki-lin gallops in.
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