Broken Lands - Greater Vruul on 06/13/2013 04:28 PM CDT
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So, greater/elder vruul appear to be behind an "enruned vaalin door" in the Monastery. I had my caster in there and wasted about 150 mana trying to pop the doors before I realized that maybe they can't be popped via 407 because they are "enruned". Is the only way to open the doors to either pick them or bash them? Does neutralize curse work, like with the GY gate?
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Re: Broken Lands - Greater Vruul on 06/14/2013 02:12 PM CDT
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As far as I know, it's picking; last time I tried bashing a scarab flew off the doors and killed me. There was a time when the doors on the second summoning chamber were always open, but I think that was a glitch that was "fixed" some time back. Never tried neutralize curse; let me know if it works.

The bells of Hell
go ting-a-ling-a-ling
for you but not for me
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Re: Broken Lands - Greater Vruul on 06/17/2013 01:23 PM CDT
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Heh, because if there's anything the broken needs is more barriers to hunting there. :)
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Re: Broken Lands - Greater Vruul on 06/23/2013 10:23 PM CDT
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So, greater/elder vruul appear to be behind an "enruned vaalin door" in the Monastery. I had my caster in there and wasted about 150 mana trying to pop the doors before I realized that maybe they can't be popped via 407 because they are "enruned". Is the only way to open the doors to either pick them or bash them? Does neutralize curse work, like with the GY gate?




Picking/bashing and just to give you a heads up, one of the two locations that greater vruul spawn is a node, so you can kill as many as you want, but you won't get exp unless you walk out of the room for their decay.

One other note, you can fam gate into one or both rooms (can't remember if it's both). I just remember fam gating into one of the locked rooms to pop off enchants back in the day.

Dgry
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