Re: Pricing on 05/02/2014 05:32 PM CDT
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I agree. Mumblz was near our groups MVP. Based on Vanah saying we'd have gotten 130 script I think we just didn't solve the treasure cache puzzle or we'd have hit the maximum. We literally crushed just about every Krolvin wave except for a e-wave from us cause a few wounds.

-Geijon
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Re: Pricing on 05/02/2014 06:03 PM CDT
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I can't be sure, I believe in plat we missed a large portion of the Krolvin.

I'm pretty sure we looted every piece of fancy gear. We only left behind the boxes we couldn't carry.

I'm positive we rescued all the prisoners.

I feel like we successfully explored every part of the ship.

I suppose the slaughter is just as important as the rescue. We didn't leave anyone on the ship behind either. Which we actually came close to leaving Athias, though half our crew went back in to get him.

Malgaftan
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Re: Pricing on 05/03/2014 02:23 AM CDT
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The beta run was absolutely great but then the dynamics were great, with a good range of professions and skills to enable maximum success in rescuing, killing and looting. What is going to be interesting is seeing what will happen where there is an imbalance of skills..so predominantly warriors hunting together. And what happens, as it may, if we get groups breaking off on quests, and forming their own cliques.

Will be interesting testing things out. I'm particularly interested in the storage area on the schooner which would work if everyone was working together...not so much if they weren't of course. (Unless each person gets their own dumping box of course).


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Bremerial - The Ale Specialist


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