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320 and 335 Lornon on 11/06/2016 07:20 AM CST
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What is the ETA of a 320 spell?

Secondly, I don't seen any difference in damage on 335 from when it was 319. I have 60 ranks in spirit lore religion and I still only hit for 20-60 per target, per wave.

Also, can the damage types for the lornon be reviewed? all but two lornon have standard slash/crush/puncture damage types while liabo has fire and other less resistant damage types.
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Re: 320 and 335 Lornon on 11/06/2016 03:17 PM CST
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> Secondly, I don't seen any difference in damage on 335 from when it was 319

And I still never use the spell. Why am I going to waste 35 mana on a spell that takes several seconds to take effect? I'll either be dead by then waiting for the spell, or my hunting partners will have killed all the targets already. As currently implemented, 335 is useless to me.
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Re: 320 and 335 Lornon on 11/06/2016 03:20 PM CST
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335 is far from useless.
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Re: 320 and 335 Lornon on 11/06/2016 03:26 PM CST
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> 335 is far from useless.

Can you share your strategy for using it? If you solo hunt, how do you use it? Do you wait the several seconds till it activates? Or do you use 317 to start seasoning them up? And if you're soloing at high levels (cap), how do you stay alive long enough for that spell to be useful?

If you hunt with a group, how many times are there 3 or more critters still alive in the room by the time it activates?

Serious questions here. There are SOME occasions where it's useful and lots of critters are still alive, but for a level 35 offensive spell, I just don't understand why it's so situation for me.
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Re: 320 and 335 Lornon on 11/06/2016 03:49 PM CST
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Go back to the wizard boards Fleur.


It's the damage type that makes it useless in regards to what you're fighting. Most Liabo have fire crits for their damage type with sprinklings of vacuum, lightening, ect and so on.


Lornon mostly have puncture, slash, and crush type damages. Critters are more resistant to these types damages and that resistant makes the spell less damaging/less useful in a swarm.
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Re: 320 and 335 Lornon on 11/06/2016 05:40 PM CST
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<If you hunt with a group, how many times are there 3 or more critters still alive in the room by the time it activates?>

Maybe in warcamps?

Starchitin

A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
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Re: 320 and 335 Lornon on 11/06/2016 06:07 PM CST
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> Maybe in warcamps?

Pretty sure it's considered an area spell and thus would disrupt the shroud.
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Re: 320 and 335 Lornon on 11/10/2016 02:04 PM CST
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I'd love to know about a 320 spell myself, especially after seeing how Mage Armor turned out. They could do something cool like that again using all the lores, where I'd imagine the Religion version doing something that helps out most when warding, Blessings when swinging, and Summoning when bolting. (Not saying I want something as simple as a +CS, +AS, and +bolt AS effect! There are so many ways to go! Maneuver defense, maneuver offense, crit weighting, crit padding, multiple randomly-selected effects from the same spell...)


AIM: sweetleafiara@gmail.com
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Re: 320 and 335 Lornon on 11/11/2016 10:43 PM CST
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I like that idea but be careful what you suggest. We don't want Fleur crying that we got a spell similar to wizards.
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