Retser - It’s too fast. on 11/13/2020 09:48 PM CST
I really recommend you add more time between “rooms” on the ocean. It feels like it’s way too fast to get to say Kraken’s Fall and the Landing; a 10 minute trip that should take in my opinion 3 hours+. It adds to the immersion and realism and makes the ocean actually feel like an ocean. A literal adventure to get to one point and the other.
And all teleportation magic should not work when a city or location is only accessible by ship.
Also, I would like to see eating/drinking and weather effects that can set your ship off course as well. The ability to get lost (like literally “Lost”) out at sea should be very real.
Re: Retser - It’s too fast. on 11/13/2020 10:34 PM CST
Re: Retser - It’s too fast. on 11/14/2020 03:04 AM CST
LOLwhut, 3 hours??
No, thank you -- it's a game, ain't nobody got time for that.
-- Wheels & Skulls Department
You see Blood Mayor Cruxophim the Blood Reaver.
“Blood for the Blood Mayor! Skulls for the Skull Office!”
[ Storyline: https://goo.gl/HNbwpC ]
[ Order of the Shadow: https://goo.gl/88Ojff ]
No, thank you -- it's a game, ain't nobody got time for that.
-- Wheels & Skulls Department
You see Blood Mayor Cruxophim the Blood Reaver.
“Blood for the Blood Mayor! Skulls for the Skull Office!”
[ Storyline: https://goo.gl/HNbwpC ]
[ Order of the Shadow: https://goo.gl/88Ojff ]
Re: Retser - It’s too fast. on 11/14/2020 08:37 AM CST
You wouldn’t be online for the entire 3 or 4 hours of the trip. You manage the ship for the first 10 minutes of the voyage and the last 5 minutes getting your ship to port. The in-between 3 or 4 hours you can log-off (or stay on for some random encounters etc.)
This actually makes the ocean feel like an ocean rather than a leisurely jaunt to Solhaven.
Also, we need sea monsters.
Re: Retser - It’s too fast. on 11/14/2020 09:58 AM CST
Yeah, no. One million times no.
OSA is not meant to be a travel mechanism between towns; it's meant to be so much more than that. That one can travel between towns in a reasonable amount of time is icing on the cake. The real purpose is as a group-encouraged hunting ground with distinct character and flavor.
It's working great. Don't change this aspect at all. I'd much prefer Retser and team work on getting island instances out so I can find some buried treasure!
OSA is not meant to be a travel mechanism between towns; it's meant to be so much more than that. That one can travel between towns in a reasonable amount of time is icing on the cake. The real purpose is as a group-encouraged hunting ground with distinct character and flavor.
It's working great. Don't change this aspect at all. I'd much prefer Retser and team work on getting island instances out so I can find some buried treasure!
Re: Retser - It’s too fast. on 11/14/2020 10:18 AM CST
Re: Retser - It’s too fast. on 11/14/2020 10:35 AM CST
Re: Retser - It’s too fast. on 11/14/2020 03:30 PM CST
I'm pretty sure that suggestion can be implemented without a GM touching code, simply by logging off for 3 hours...
---
ESP TUNE TOWNCRIER or ;tune towncrier
Rohese: "... the TownCrier (tune in if you haven’t, it’s without doubt the best thing to ever happen on LNet)"
Xanith: "It's flat out amazing"
Doug: "100.times ^"
Lawronius: The stuff ... the TownCrier team d
---
ESP TUNE TOWNCRIER or ;tune towncrier
Rohese: "... the TownCrier (tune in if you haven’t, it’s without doubt the best thing to ever happen on LNet)"
Xanith: "It's flat out amazing"
Doug: "100.times ^"
Lawronius: The stuff ... the TownCrier team d
Re: Retser - It’s too fast. on 11/14/2020 04:32 PM CST
Re: Retser - It’s too fast. on 11/14/2020 06:36 PM CST
Re: Retser - It’s too fast. on 11/15/2020 08:10 AM CST
On small boats, yes, you raise sails upward on the mast. This will be what most people have seen at marinas, or taking part in yacht races.
On big ships, though, typically you release the reefs that you have taken up in the sails, so that they shake downwards toward the deck. That's why you see sailors standing on ropes, draped over the spars, hauling UP on the ropes to take in sail.
https://en.wikipedia.org/wiki/Christian_Radich
https://en.wikipedia.org/wiki/USCGC_Eagle_(WIX-327)
(I happen to have seen both of these ships: the first at the age of 6 when my family toured Europe, and the latter in the mid-2000's when I was at a conference in San Diego while it was tied up there. Sailing ships are REALLY COOL to look at. :)
.
Put it in even more modern terms:
Jack Sparrow at the beginning of "Black Pearl" and also the end of "At World's End": raising a sail on a dinghy.
<All of the other ship scenes with anything happening in the yards>: lowering sail to catch more of the wind, or reefing up to catch less.
On big ships, though, typically you release the reefs that you have taken up in the sails, so that they shake downwards toward the deck. That's why you see sailors standing on ropes, draped over the spars, hauling UP on the ropes to take in sail.
https://en.wikipedia.org/wiki/Christian_Radich
https://en.wikipedia.org/wiki/USCGC_Eagle_(WIX-327)
(I happen to have seen both of these ships: the first at the age of 6 when my family toured Europe, and the latter in the mid-2000's when I was at a conference in San Diego while it was tied up there. Sailing ships are REALLY COOL to look at. :)
.
Put it in even more modern terms:
Jack Sparrow at the beginning of "Black Pearl" and also the end of "At World's End": raising a sail on a dinghy.
<All of the other ship scenes with anything happening in the yards>: lowering sail to catch more of the wind, or reefing up to catch less.