New abilities for rangers? on 06/24/2002 11:24 PM CDT
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hey all
i did try to send this once already but i blundered something so excuss if this thing shows up twice...(stop reading if it did show up twice.). okay i was reading through some boards and the like when i came across something puzzling(part of the rolling ranger magic team anouncement). well after much anoance to my fellow rangers i figured out enough about the new scouting. BUT! i also read something about the guilds foraging being changed. The anouncement listed that "snares and traps" would be added to this. im pretty sure this hasn't been released in the realms yet but if anyone knows anything about (GMs, know it alls,...) please respond with opions or any information you've obtained to this. thanks
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Re: New abilities for rangers? on 06/28/2002 07:20 AM CDT
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umm did you read the post That we the con goers posted about it in the ranger boards? well if not... here what was posted about snares and traps....

Category The Rangers (20)
Topic General Discussions (3)
By LORDELDRIC from PLAY.NET
On Jun 15, 2002 at 15:30
Subject Notes from the con.... (880)

Snares and Traps. Using this ability a ranger will be able to make and set
snares and traps used to capture animals not usually hunted by players, such as rabbits and foxes. This ability uses the scouting skill and possibly the lock picking and disarming skill. Its yet to be determined what skills will be taught but they will teach something. Jent asked. Why cant lock picking and disarming be reversible skills? and smiled.




Elddric
"Its good to be da ranga...."
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