So what did people think of my Shapeshifter Guild? on 08/03/2005 10:33 PM CDT
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What I'd really like is a Psionics guild in Dragonrealms. Close to when DR itself was still in beta, I thought the idea of physical mana was very cool. The problem is with this, they don't have a place in DR. Most of the other guilds have their powers. The Moon mages have Teleportation and Clairsentience. The Warmages(?) have TK throw, that tosses Telekinesis out. The only thing left is Psychometabolism and possibly Metacreativity. Thats where the Shapeshifting comes in. It allows an IC way to have psionics in DR

>concentrate
You sense dimly flicker streams of physical mana flowing within you.

I'd imagine physical mana calculation would be this.

(Disc + Stamina) / 2 * .80 + (1 mana / 30 ranks of Harness)

That would start people off with at least 1 or 2 mana and allow them to cast spells, but it wouldn't be overwhelming and allow gradual growth.
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Re: So what did people think of my Shapeshifter Guild? on 08/04/2005 10:57 AM CDT
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uhh no... Moon mages are the psionic guild.

Moon Mages have:
The ability to send mental messages out
Have telekentic powers (telekentic throw, telekenetic storm, soon to be telekenetic aura all moon mage spells)
Have a spell planned that will give them the ability to astral project
Have clairvoyance abilities
Can see the Future
Ability to manipulate the mind of others (mental blast/calm/planned spell confuse)


I have no idea where you got warrior mages having TK throw



_______
The shadows on the wall indeed ran long across the room during the late hours of the afternoon.
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Re: So what did people think of my Shapeshifter Guild? on 08/04/2005 11:01 AM CDT
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I think this would be very cool. I played an online game in the early 90's that had psionics. The abilities worked kinda like spells, but you drew from a psionic pool instead of a mana pool.

There were two schools from which you drew your abilities--Mind Over Matter and Mind Over Mind. Mind Over Matter involved stuff like DR's TKT, aids in deflecting attacks and flying. Mind Over Mind had abilities that would let you manipulate critters and stun opponents. There was one high-level Mind "spell" called Pain that caused all of your opponent's pain receptors to fire at once, leaving them in a whimpering huddle on the floor. I loved that one.

Illauron
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Re: So what did people think of my Shapeshifter Guild? on 08/04/2005 11:44 AM CDT
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yeah except those are all moon mage spells or moon mage planned spells

Except for flying thats off limits and desginated as a warrior mage air spell if it ever would come out

Point being theres no need for a psionic guild since theres already a guild thats pretty close to one, and theres no need for a ninja guild because theres already a guild thats pertty close to one :p

Wanna give moon mages more psionic powers that'd be great, thieves getting ninjitsu? freaking awesome, but no need to create another guild that is a near photocopy of another.


_______
The shadows on the wall indeed ran long across the room during the late hours of the afternoon.
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Re: So what did people think of my Shapeshifter Guild? on 08/04/2005 07:35 PM CDT
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Moon mages are our psions. Rangers are our "shapeshifter" guild, in a manner of speaking--at least, from the Animal Abilities spellbook.




Marksman Ahmir Nam'al

"Is glas iad na cnoic i bhfad uainn."
-Distant hills look green.
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Re: So what did people think of my Shapeshifter Guild? on 08/04/2005 09:22 PM CDT
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>Moon mages are our psions. Rangers are our "shapeshifter" guild

Quite literally, Empaths are the shapshifters <g>
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Re: So what did people think of my Shapeshifter Guild? on 08/05/2005 02:23 AM CDT
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<<Quite literally, Empaths are the shapshifters <g>>>

Well, I do believe we were speaking of taking the forms/features/abilities of animals for beneficial effect, but indeed, Empaths are shifters in a literal sense!




Marksman Ahmir Nam'al

"Is glas iad na cnoic i bhfad uainn."
-Distant hills look green.
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Re: So what did people think of my Shapeshifter Guild? on 08/05/2005 02:51 PM CDT
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If anything rangers would be the "Druid" Guild. Summoning creatures, taking on the form of animals (BES messaging is awesome), ect.


_______
The shadows on the wall indeed ran long across the room during the late hours of the afternoon.
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Re: So what did people think of my Shapeshifter Guild? on 08/05/2005 04:14 PM CDT
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> If anything rangers would be the "Druid" Guild. Summoning creatures, taking on the form of animals (BES messaging is awesome), ect.


Depends on whether you are talking about your "D&D" style Druids, or the historical Druids. If you are talking about the former, maybe ya have a point. If you are talking about the latter, Bards or even Moon Mages would fit better. Why? Because while not all ancient sources agree, a few things are known about the historic druids. The Druids were made up of three basic "sects" - the Bards, the Ovates (or just "Vates"), and the full Druids. The Bards were the keepers of tradition and tribal memory. The Ovates were primarily responsible for divination and viewing the future, although they were also healers. A full Druid was expected to be competant in both sub-specialties, and fulfilled the role of both priest and judge in addition. According to a few historic sources, Druids were specifically promoted from the ranks of the Bards, since the extensive education required for the Bards was likewise expected of the Druids.

Not really arguing, since this Elanthia and has nothing to do with either the real world or the AD&D preconceptions, but I figured I'd toss that bit of trivia out.


- GM Dartenian
Platinum Events Team
Gnome & Kaldar Champion

"You ain't seen nothin' yet!" - Al Jolson

LiveJournal: http://www.livejournal.com/users/dartenian/
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Re: So what did people think of my Shapeshifter Guild? on 08/05/2005 07:45 PM CDT
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thats actually fascinating (not being sarcastic, I did find it insightful)

But... I meant the D&D style :p reason I put "Druid" instead of Druid.

Any little bits of information about the druids I've come across (never really looked for it) has shown me that they were a rather fascinationg people.


_______
The shadows on the wall indeed ran long across the room during the late hours of the afternoon.
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Re: So what did people think of my Shapeshifter Guild? on 08/07/2005 06:23 PM CDT
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I assume you mean 2nd+ edition "Druid" then, because the origional AD&D "Druid" actually required you to be a mid-level bard and then multiclass into it.
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Re: So what did people think of my Shapeshifter Guild? on 08/07/2005 11:04 PM CDT
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Nitpick - AD&D is in fact 2nd edition D&D. There was a regular version and an advanced version, but few people ever played or bought the regular version, so for all practical purposes AD&D is 2nd edition D&D.




Orpheus: "You've been powering this machine with a forsaken child?"
Venture: "What? It's not like I used the whole thing."
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Re: So what did people think of my Shapeshifter Guild? on 08/08/2005 10:55 AM CDT
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Yes well, I wasn't sure whether TK Throw was Warmage or Moonmage offhand.

But that was my point, I'd love a psionics guild, but many of the power would step on the toes of the other guilds. I also think a number of the abilities I listed wouldn't step on the toes of the rangers, and that they'd have different sources for their mana. Plus rangers are magic tertiary, while this would be a magic primary guild

What if we added in Telepathy and Metacreativity(the ability to form objects of thin air)

For telepathy, we could have powersl that accesses the gweth net with a gweth, plus powers that confuse or attack the nerves of creatures(internal damage)

For metacreativity we could create clones or a special goo-like stubstance that would slow or down creatures or put them in stasis.
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Re: So what did people think of my Shapeshifter Guild? on 08/08/2005 12:13 PM CDT
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Moonmages already have telepathy via thoughtcast.


Xavain
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Re: So what did people think of my Shapeshifter Guild? on 08/08/2005 12:47 PM CDT
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<<Metacreativity(the ability to form objects of thin air)>>

Again, wouldn't this be moon mage? Moonblades?

<<For telepathy, we could have powersl that accesses the gweth net with a gweth, plus powers that confuse or attack the nerves of creatures(internal damage)>>

Moon mage again. We've already suggested that a self-cast thoughtcast should act as a short term gweth. We already have a spell that attacks the nervs and gives internal damage, it's called Mental Blast. We also used to have a spell called confusion.

Maybe before you come up with more ideas you should take a look at all the spells for moon mages.

~Tykyra~
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Re: So what did people think of my Shapeshifter Guild? on 08/08/2005 12:52 PM CDT
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Oh.. we also have the title..

Psionic
At least 350 in Astrology
At least 700 in Power Perception
Must have at least 5 spells from Psychic Projection Book


~Tykyra~
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Re: So what did people think of my Shapeshifter Guild? on 08/08/2005 02:48 PM CDT
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No, fist edition AD&D was not the old Dungeons and Dragons. Advanced D&D introduced a slew of new rules, including the second axis of alignment, good and evil. In the origional D&D, the only alignments were Lawful and Chaotic. I actually started playing with the origional Advanced Dungeons and Dragons rules, using an adventure from regular D&D. When I started high school, I joined a different group who all used Second Edition (and second ed. revised).

In fact, the second ed. Complete Bard book listed the rules for first edition bards at the end, for those who (not incorectly) felt that 2nd edition bards were not powerful enough.
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Re: So what did people think of my Shapeshifter Guild? on 08/08/2005 06:00 PM CDT
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Oh em gee! 3.5th Edition, Wizards of the Coast, SHAME ON YOU!

-Vision et al



Also, I can shoot bees.
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Re: So what did people think of my Shapeshifter Guild? on 08/08/2005 11:16 PM CDT
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And then of course there was the Elves and Dwarves being classes instead of races...

Honestly, I'm an RPer from way back. I played a 1st edition campaign at one point, and my favorite DnD game is still Baldur's Gate (using 2nd edition rules), but in the tabletop games I play now, I prefer the latest DnD rules. The DM just has to remember one thing--that it is DM's perogative to ignore any rule they wish to ignore.

As to the shapeshifter guild/druid guild/psion guild... We pretty much have all that stuff in the game already. Moon mages are psions, empaths are (doppelganger type) shapeshifters, rangers are (animalistic type) shapeshifters and make decent druids. I think the guild you're suggesting is more "wow that's cool" factor than anything else.




Marksman Ahmir Nam'al

"Is glas iad na cnoic i bhfad uainn."
-Distant hills look green.
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