Another armor prime guild on 06/25/2006 06:43 PM CDT
Links-arrows 1
Reply Reply
This may be my opinion, but I don't like being forced to be good, but I really like the idea of being armor prime, so I really think there needs to be another armor prime guild, like, I dunno, maybe an darker mirror of Paladins? Dark Knights perhaps?, or just another neutral guild that was armor prime, that wasn't forced to worry about any sort of soul state and such. I just seriously feels its a gap that needs to be filled. I could play as other guilds forever till the end of time, but armor will always be a pain if I want to wear heavy armor. Paladin's are the only ones who can pull it off, and they are forced into the goody goody role. I'd even be happy if there was an option for a paladin to be a Fallen Paladin, and still circle. Anyway, just my thoughts.
Reply Reply
Re: Another armor prime guild on 06/25/2006 06:57 PM CDT
Links-arrows 2
Reply Reply
I think that's more an issue with the Paladin Guild. I'd hate for them to come up with a new guild just to mirror Paladins. It'd be nice if there was a sect for dark Paladins or something, similar to how Moonies have different sects and such.


The only thing to fear is fear itself--nameless, unreasoning, unjustified terror which paralyzes needed efforts to convert retreat into advance.
http://myspace.com/fearmaestro
Reply Reply
Re: Another armor prime guild on 06/25/2006 07:06 PM CDT
Links-arrows 3
Reply Reply
>>I think that's more an issue with the Paladin Guild. I'd hate for them to come up with a new guild just to mirror Paladins. It'd be nice if there was a sect for dark Paladins or something, similar to how Moonies have different sects and such.

Ah, well, not mirror guild exactly, I meant merely the skillset. The above would be really cool too though.
Reply Reply
Re: Another armor prime guild on 06/25/2006 07:06 PM CDT
Links-arrows 4
Reply Reply
Barring a miracle that would drastically change the way the armor skillset functions, I don't expect to see another armor prime guild. It's the skillset which is the most limited in its scope, as the only function it serves is "lessen or avoid damage". But "lessen or avoid damage" is a function that can be performed by the weapon, magic, and survival skillsets as well, not to mention those skillsets serve a multitude of other purposes. Even lore has more varied utility ("appraise items", "create stuff", "teach people", etc), though obviously it has nothing to do with combat.

All this is to say.. if the GMs were to put all this work into creating a new guild, the would not make it armor prime, because of the obvious repellent effect it would have on potential new members. I think you might be better off going for a paladin sect.. maybe a secret guildhall of fallen paladins.

~Caneghem Urathi
Reply Reply
Re: Another armor prime guild on 06/25/2006 07:11 PM CDT
Links-arrows 5
Reply Reply
>>All this is to say.. if the GMs were to put all this work into creating a new guild, the would not make it armor prime, because of the obvious repellent effect it would have on potential new members.

I'd like to disagree and also say that we need another Armor prime guild and another Weapon prime guild. As it is now we have 3 Magic Prime guilds, 3 Lore Prime guilds, 2 Survival prime guilds 1 armor prime and 1 weapon prime. See the imbalance?


Strangeguard Prayermaster
Reply Reply
Re: Another armor prime guild on 06/25/2006 07:14 PM CDT
Links-arrows 6
Reply Reply
Well, I don't see armor prime being undesirable in any respect what so ever.. I mean, just arm-worn tower shield and wearing platemail functionably without spells is enough to make me want it really bad. So I don't see how you can its limited. You learn armor faster, it's a very nice thing. You show me another guild that can wear HP and use tower shields and not find it a bother after awhile. Maybe it is just me, but that'd be like a dream, I'd be a Paladin in a heartbeat if not for the soul stuff.
Reply Reply
Re: Another armor prime guild on 06/25/2006 07:36 PM CDT
Links-arrows 7
Reply Reply
>> want to wear heavy armor. Paladin's are the only ones who can pull it off,

Warrior mages.
Reply Reply
Re: Another armor prime guild on 06/25/2006 07:40 PM CDT
Links-arrows 8
Reply Reply
You chopped that up a little there Acmegamer. The original post that you quoted said heavy armor and a tower shield without it getting anyoing. THat is not a WM. Or at least not most WMs


Strangeguard Prayermaster
Reply Reply
Re: Another armor prime guild on 06/25/2006 07:41 PM CDT
Links-arrows 9
Reply Reply
>>Warrior mages.

Thats great if you like tert armor and only small shields arm worn. Also shields learn slow as heck, and so does armor, and life is hell trying to keep your defenses decent. Its more of a pain, as I said exactly: "I could play as other guilds forever till the end of time, but armor will always be a pain if I want to wear heavy armor." As a warmie your relying on a spell with a limited duration in order to pull it off.
Reply Reply
Re: Another armor prime guild on 06/25/2006 09:53 PM CDT
Links-arrows 10
Reply Reply
<<I'd like to disagree and also say that we need another Armor prime guild and another Weapon prime guild. As it is now we have 3 Magic Prime guilds, 3 Lore Prime guilds, 2 Survival prime guilds 1 armor prime and 1 weapon prime. See the imbalance?>>

Not at all, and in fact the distribution confirms what I said about skillsets and their scope. Take magic for example... with the magic skillset the question is not "what does magic do" it's "what can magic NOT do". Magic has limitless possibilities because the idea is so broad. Magic can do things for weapons, armor, survivals, and lore...because it's "magic". Lore is a broad idea as well, and it covers things from music to trading to empathy etc. Lore is kind of a strange one, in that it has vast potential but seems underdeveloped at present. Survival is quite broad... but ask any ranger or thief and they'll likely tell you that ability sharing is getting a little close for comfort. Basically.. rangers get perks and focus on the skills involving the wilderness.. and thieves cities and stealth. But there's lots of overlap. With weapons and armor, you've got such a narrow definition for the skillsets that creating a new guild based on either skillset would almost necessarily be a copycat guild of barbs or paladins. That, or suddenly the new guild would be "better" with certain weapons and armor than the existing ones... essentially splitting the existing guild instead of creating an all-new unique one.

Now to be constructive... I've always been a proponent of broadening the weapon and armor skillsets. Weapon skillset could be called "offense" and the woefully narrow armor skillset could be renamed "battle maneuvers". If you expand the skillset to cover a broader range of activities, then you begin on the path toward being able to incorporate new guilds which are not merely clones with different ideologies.

~Caneghem Urathi
Reply Reply
Re: Another armor prime guild on 06/26/2006 09:14 AM CDT
Links-arrows 11
Reply Reply
There was a suggestion a while ago that clerics be armor secondary instead of weapon secondary. This would give every guild a unique skill set definition and move clerics firmly out of the shadows of war mages. Now I know it will never happen but I loved the idea. Furthermore after the fiasco that is the necro guild I think seeing more guilds is as likely as clerics getting a skill set shuffle.

You're best bet is to gun for a dark paladin sect. I think it would be great for RP and much more likely to ever see the light of day.

~Ranger Hanryu, Sword of House Calibanor
>We are Rangers, all your releases are belong to us. ~ Sylvado
Reply Reply
Re: Another armor prime guild on 06/26/2006 03:11 PM CDT
Links-arrows 12
Reply Reply
I simplified it because it's true, a warrior mage can and often do wear heavy armor well. They can also do a large shield though they don't quite get the protection from it that a Paladin can swing, which doesn't nulify my point. (shrugs)

Jim
Reply Reply
Re: Another armor prime guild on 06/26/2006 03:13 PM CDT
Links-arrows 13
Reply Reply
>>Thats great if you like tert armor and only small shields arm worn. Also shields learn slow as heck, and so does armor,

(shrugs) My warrior mage had no problem keeping his armor and shield equal to his other combat skills and his targeting. They don't learn slow as heck for me, though I don't try to rush through trainings without learning other skills to round out my characters.

I know that some do do this, which means though their Targeting might be real high that's all their good for. Same can be said for a paladin, if you focus on just advancing as quick as possible you'll find your armor and shield skill way ahead of your weapons and other skills. Bad path to be on, if you ask me.

Jim
Reply Reply
Re: Another armor prime guild on 06/26/2006 03:14 PM CDT
Links-arrows 14
Reply Reply
>>As a warmie your relying on a spell with a limited duration in order to pull it off.

Actually I do keep YS maxed and use SF max cast as well, but other than that I don't cast a lot of spells and actually when I'm trying to learn evasion I tend to not even use SF and YS. :Shrugs:

Jim
Reply Reply
Re: Another armor prime guild on 06/27/2006 10:28 PM CDT
Links-arrows 15
Reply Reply
>> ... doesn't nulify my point. (shrugs)

>> (shrugs) My warrior mage had no problem ...

>> ... not even use SF and YS. :Shrugs:

Shoulders sore yet, Jim? <g>


-- Reike

>.rp

*
* Script [rp] not found
*
Reply Reply
Re: Another armor prime guild on 06/28/2006 10:59 AM CDT
Links-arrows 16
Reply Reply
LOL!

Jim, no comment. ;>



"Galileos head was on the block
The crime was looking up for truth
And as the bombshells of my daily fears explode
I try to trace them to my youth"
Reply Reply