I've recently took up in a serious way locksmithing on my necromancer, and as a result keep wanting 'pet' boxes so the skill catches up with my combats. problem i'm facing is that even with boxes from mobs wildly higher than my current skill level, we're talking stomper boxes on a toon that is around the 150 ranks mark box wise, i'm opening them way too fast. SO I was thinking could there be an addition to locksmithing where you can relock a box that you just opened, for the purpose of training?
Locksmithing suggestion on 01/19/2017 08:09 AM CST
Re: Locksmithing suggestion on 01/19/2017 08:42 AM CST
Re: Locksmithing suggestion on 01/19/2017 09:02 AM CST
Re: Locksmithing suggestion on 01/19/2017 09:20 AM CST
Re: Locksmithing suggestion on 01/19/2017 04:23 PM CST
Re: Locksmithing suggestion on 01/19/2017 08:42 PM CST
Re: Locksmithing suggestion on 10/24/2017 10:12 AM CDT
Pet boxes were a terrible thing years ago. They aren't coming back.
I'd like to suggest that loot box should give a slightly higher box drop rate, since you don't get any other treasure. This would make backtraining the skill less painful. The way it currently is, loot box has no point whatsoever.
I'd like to suggest that loot box should give a slightly higher box drop rate, since you don't get any other treasure. This would make backtraining the skill less painful. The way it currently is, loot box has no point whatsoever.
Re: Locksmithing suggestion on 10/24/2017 03:00 PM CDT
Re: Locksmithing suggestion on 10/26/2017 04:08 PM CDT