Combat Messaging Change on 06/03/2001 02:29 PM CDT
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A change to the way combat damage is messaged is now live.

Previously, messaging was based purely on the amount of vitality damage you did to the target. Messaging now reflects the strength of the hit and the amount of damage the target can sustain.

For instance:

A "solid" hit (before) on a rat may now show as a "massive" hit on a rat.
The same "solid" hit (before) on an Adan'f warrior may only be a "light" hit.

-- GM Veyl
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