Think it's in everyone's best interest to answer this survey :)
Category Talk to Simutronics (34)
Topic Discussions With Simutronics (4)
Message So...what do you REALLY want? (385)
By SIMU-SOLOMON@PLAY.NET
On Dec 7, 1999 at 14:02
I may regret this....::grin::
I'm probably REALLY going to regret this.....(::grin::)....but here goes....
I was going to make an actual Survey on the web to request this information, but due to the nature of the questions and the nature of the data I'd be getting, this would be very very problematic. The best alternative to a survey is the message boards. *Please remember* that answering these questions with brief, concise responses will make it more likely that your answers will be read and understood, while a "War-and-Peace-esque" 5000 page novel for each response will most likely mean your answers will be skipped.
In the upcoming year, what would YOU like to see happen in DragonRealms?
Answer (briefly!!!) this for the following categories:
1) What I want to see in MY guild...
2) What I want to see for another guild...
3) What I want to see in regards to special events...
4) What I want to see in regards to quests...
5) What I want to see in regards to new items/armor/weapons...
6) What I want to see in regards to spells/abilities...
7) What I want to see in regards to new Critters...
8) What I want to see in regards to Premium Service (if you are a premium subscriber)...
Post responses in the new category "What I REALLY want..."
Tell your friends...
Thanks for your help!
GM Solomon
Remember the What I *REALLY* want... Survey? on 10/03/2000 05:35 PM CDT
Remember the What I REALLY want... Survey conducted by GM-Solomon? They have posted the results
Category Talk to Simutronics (34)
Topic What I REALLY want.... (13)
Message The Results! (664)
By SIMU-SOLOMON@PLAY.NET
On Oct 3, 2000 at 13:13
Several "VERY Important Things" I want to mention before you get to the list.
1) Just because these things are on the list, doesn't mean they will ever be done. It doesn't mean they WON'T
be done either, but being on the list is not a guarantee that something becomes "an issue".
2) Some of these things have already been completed.
3) Some of these things were already being worked on.
4) Some of these things are being worked on now.
5) Some of these things will be worked on eventually.
6) Some of these things will NEVER be worked on.
7) I'm not telling which of these fall into which category so NYAH NYAH NYAH! (sorry, couldn't pass that one
up...)
8) You'll see some repeated requests. See the comments I made earlier under #1.
9) You'll see come VERY contradictory requests. Ten people will want "X", ten people think we should get rid of
"X". Welcome to the wonderful world of Customer Service and being a GM. :)
10) You'll see some silly requests. Just because you don't agree with the request doesn't make the request any
less valid for the person who asked for it. I don't want to see anyone making fun of anything on this list.
That's one of the reasons I didn't list the post numbers associated with each request.
11) Sorry for the delay. There was some question about how to present the data in the best possible way, but I
finally just said "Oh well, I'm gonna post it the way they gave it to me."
So, without further ado....here it is:
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
AREA Description
All Carving improvements.
All Affordable quests.
All Durable quarter staff weapon.
All Spells used against critters only.
All Fewer duplicate spells.
All Ability to train off armor hindrance.
All Do away with pet bleeders and provide a better FA system.
All Better treasure for harder critters.
All More GM NPC player interaction.
All Completion of event story lines.
All Quests that change with each run.
All Better refund policy when a pay event does not function properly.
All Better creature generation.
All Rp awards rather than items for quests.
All More coins on critters.
All Group sign up for quests.
All Quest areas retired and turned into new hunting areas.
All Magic items in treasure chests.
All More skills with more experience.
All Easier access to alterations.
All Permanent effect magical items.
All Less invincible NPCs.
All Less grabbing of treasures on quests
All Perception to prevent stealing.
All Grave robbing made illegal.
All Better treasure.
All Earlier times for events.
All Fix empty hunting areas.
All More sane economy.
All All ow forging of full light plate.
All Discovery of under Crossing.
ALL Weapon Guild
All Weapon using critters.
All Tougher critters on the mainland.
All Recovery of the Lute.
All Another Taisidon type quest.
All More chain armor.
All New weapons with different stats.
All Critter between Garg and DS
All Affordable quests.
All More guild specific items.
All Critter like garg for 40+
All Events geared towards all players.
All Affordable quests.
All Critters with reasonable names.
All More public forges.
All Explanation of the Gorbesh leaving.
All Puzzle oriented quests.
All Cooperative skills between guilds.
All Post titles.
All Non-pay quests.
All Race specific weapons/armor.
All Large scale event.
All Large scale event.
All Small quests.
All Magical weapons.
All Brewing as a mechanical lore.
All Societies of magic.
All More advanced critters near Theren.
All Large scale event.
All Small quests.
All Smart critters hunting together.
All Longer combat.
All Race specific weapons/armor.
All Increased player involvement in events with GMs.
All Large scale event.
All Invasions in other areas.
All Military styled quest.
All Smart critters hunting together.
All New guilds
All Large scale event.
All More box dropping critters.
All Phoenix and angel items.
All More 10th level critters.
All Events with new players.
All Affordable quests.
All Artifacts.
All Large scale event.
All More difficult critters near Theren.
All More difficult critters in Crossing.
All Events with new players.
All Quests as reward for good rp.
All Small, free quests.
All More difficult critters in Crossing.
All Affordable customizable fluff.
All More unique abilities.
All More critters.
All Free quest, focusing on guild cooperation to solve.
All Relic type treasures.
All Race specific weapons/armor.
All Punishment for snerts.
All Puzzle events non- invasion type.
All Quest with the Vykathi.
All Race specific weapons/armor.
All Smart critters.
All Books on the new races.
All Large scale event.
All Affordable quests.
All Race specific weapons/armor.
All Critters that require team work to beat in combat.
All Puzzle events non- invasion type.
All Weapons of the less common types.
All Critters with reasonable names.
All Commoners guild
All New leather head and hand guards.
All More skin-able critters.
All An event that revolves around rangers.
All Small, free quests.
All Return chamber of forgetfulness.
All Politics
All Wars where players can choose sides.
All Combat based quests.
All New metals for weapons.
All Dragons
All Puzzle events non- invasion type.
All Small, free quests.
All Full body light plate.
All Slings of different stats.
All Large scale event.
All Closure to previous events.
All Free quests.
All Discontinue super quest items.
All Critters that brawl.
All More GM NPC player interaction.
All NPC Empaths & Clerics on quests.
All Quests geared towards lower circle.
All Free quests.
All Large scale event.
All Small quest.
All Affordable quests.
All Return of magic enhance items.
All More box dropping critters.
All More advanced critters near Theren.
All Quests in phases, starting off free and progressing to pay.
All Functioning game sets, ie: cards or chess.
All Horses.
All More advanced critters near Theren.
All More fests.
All Circle reqs for quest sign ups.
All Critters on a more tiered skill level.
All Large scale event, NOT war.
All Less combat type quests.
All More auctions.
All In-city hunting areas.
All More fests.
All Quests slots awarded for good rp.
All Magic item making.
All Wyverns.
All Small, non-combat events.
All Rare items in the treasure pool.
All Large scale event.
All More quests.
All More advanced critters in Crossing.
All Invasion critters that mirror their opponents.
All Quests for spells.
All Dragons
All Mini quests.
All Race specific weapons/armor.
All More spell wielding critters.
All Free quests.
All Race specific weapons/armor.
All More GM player interaction.
All More small role play events.
All More Taisidon type quests.
All Scroll cases.
All More spell casting critters.
All Quest where two teams compete.
All All ow players to change professions without loss of skills.
All More special events.
All More less expensive quests.
All Inter-changeable weapon types. ME to HE, etc.
All More 40th level critters near Crossing.
All More merchants.
All Whip type weapons.
All Full body light plate.
All Smarter critters.
All Quests for less skilled players.
All Free quests.
All More axe-type weapons.
All More treasure carrying critters.
All Large scale event.
All Whip type weapons.
All Smarter critters.
All More speaking critters.
All More critters near Theren.
All More GM player interaction.
All Alterations for those who havent had one.
All More inexpensive quests.
All More puzzle related quests.
All Race/guild specific weapons.
All Puzzle oriented events, non-hack/slash.
All Race specific shops.
All Variety of quests.
All Race/guild specific weapons.
All Citizenship for specific provinces.
All Active government.
All Languages.
All Open more shops.
All Open guilds on Aesry.
All Less expensive quests.
All Quests designed to promote players working together.
All More 20th level critters.
All Free quests.
All Guild quests.
All Less use of gamgweth.
All Racial weapons/armor.
All Better treasure.
All Cursed items.
All More one on one RP events.
All Smaller quests.
All Guild weapons/armor.
All Racial weapons/armor
All More mid-level critters.
All Small events.
All More diverse shops.
All Smarter critters.
All Hunting area for 40+ in Theren.
All Small events.
All Moon mage oriented critters on Taisgath.
All Large scale events.
All Circle regulated quests.
All More magic devices.
All More special events.
All More diverse critters in Theren and Haven areas.
All Events that arent kill and destroy.
All Free or less expensive quests.
All Composite armor.
All More critters in Langen.
All Small one on one events.
All Free quests.
All Quests to gain skills.
All More critters in Langen.
All More guild needed areas.
All NPCs that speak.
All Invasions with a plan.
All Free quests.
All Smart critters.
All A critter town.
All NPC to ask about recent events.
All Large scale free event.
All Smarter critters.
All Race specific shops.
All Intellectual quests.
All Smarter critters.
ALLMore GM NPC player interaction
ALLIncrease critter difficulty.
All More GM NPC player interaction.
All Continue promoting Liasons.
All Expand on assess verb.
Barbarian More enchants.
Barbarian Instrument making.
Barbarian Consistent magic resistance.
Barbarian Consistent magic resistance.
Barbarian Consistent magic resistance.
Barbarian Less RT for parry.
Barbarian Consistent magic resistance.
Barbarian Magic resistance corrected.
Barbarian Tumbling.
Barbarian Tumbling.
Barbarian More barb only combat abilities.
Barbarian Fire Breath.
Barbarian More roars and dances.
Barbarian Tumbling.
Barbarian Tumbling
Barbarian Heavier leathers.
Barbarian Parry missile weapons.
Barbarian Scarier roars.
Barbarian More power to berserk
Bard Instrument making.
Bard Mini quests for skills.
Bard More enchants.
Bard More enchants.
Bard More enchants.
Bard More enchants
Bard News/rumor system.
Bard Choice of play-verbs and enchants.
Bard More enchants.
Bard Magic songs.
Bard More enchants.
Bard More guild only abilities.
Bard More enchants.
Bard Instrument crafting.
Bard More enchants.
Bard More enchants.
Bard More enchants.
Bard More role playing events
Bard Combat enchants.
Bard Instrument making.
Cleric Remove ability to make non-steal areas.
Cleric Bonus for extra lore requirements.
Cleric Fewer duplicate spells.
Cleric More cleric oriented events.
Cleric More communes.
Cleric More communes.
Cleric Ability to align with specific gods.
Cleric Ability to choose a god to follow.
Cleric Punishment for faithless clerics.
Cleric New communes.
Empath Remove the need for transference for high circles.
Empath More defensive abilities.
Empath Ability to hunt undead.
Empath Healing undead without shock.
Empath Ability to see ones own internal injuries.
Empath Healing undead without shock.
Empath Ability to see ones own internal injuries.
Empath Cantrips or familiars.
Empath Fun spells
Empath Companions
Empath Healing undead without shock.
Empath Healing undead.
Empath Ability to make powerful medicine and gain experience from it.
Empath Bandages
Magic System Research spells.
Magic System Multi target spells.
Magic System Return chamber of forgetfulness.
Magic System Unusual magic items.
Magic System Enchants.
Magic System Magic device making.
Moon Mage Target magic system overhaul.
Moon Mage Fewer duplicate spells.
Moon Mage Less survival skill requirements.
Moon Mage Spells.
Moon Mage More fitting requirements.
Moon Mage Prediction system.
Moon Mage Prediction system.
Moon Mage More spells
Moon Mage Enchanting
Moon Mage Prediction system.
Moon Mage LE moonblade
Moon Mage Fewer duplicate spells.
Moon Mage Prediction system.
Moon Mage Prediction system.
Moon Mage Prediction system.
Moon Mage Prediction system.
Moon Mage Prediction system.
Moon Mage Enchantment system.
Moon Mage The Ways.
Moon Mage Prediction system.
Moon Mage The Ways.
Moon Mage Prediction system.
Moon Mage Physical defense spell.
Moon Mage Room message for predictions.
Moon Mage Enchantment system.
Moon Mage Prediction tools.
Paladin Perception as defense against theft.
Paladin Less abilities geared towards hindering thieves.
Paladin Perception defense against stealing.
Paladin Justice.
Paladin Justice system
Paladin Justice
Paladin Justice.
Paladin Justice.
Paladin War horses.
Paladin Justice.
Paladin War horses.
Paladin Justice.
Paladin Justice.
Paladin Justice.
Paladin Justice
Paladin War horses.
Paladin Justice.
Paladin Justice
Paladin Ability to align with specific gods.
Paladin Justice.
Paladin Bounty hunting.
Paladin Justice.
Paladin Justice.
Paladin Shield forging.
Paladin Justice system.
Paladin Justice system.
Paladin Justice
Paladin Justice
Premium Reduce monthly price.
Premium In-game discounts on fines, fees etc.
Premium Free money to new players rather than a debt.
Premium Remove continuos service reqs. Ie: 90 days for home, 52 weeks alter.
Premium Lower the price.
Premium Gates to merchants in remote areas.
Premium Bigger homes.
Premium Vaults in homes.
Premium More rooms.
Premium Long term benefits.
Premium Consider total time, rather than consecutive.
Premium Long term benefits implemented
Premium Long term benefits implemented.
Premium More contests.
Premium More type ahead lines.
Premium Long term benefits implemented.
Premium Weapon racks
Premium More furniture slots.
Premium Reduced price for portraits.
Premium More options for non-home owners.
Premium More premium hunting areas.
Premium Long term benefits implemented.
Premium Message system, mail boxes.
Premium More homes.
Premium Long term benefits implemented.
Premium More alterations opportunities.
Premium More premium only shops.
Premium Manors in Theren.
Premium More homes in Aesry.
Premium More homes.
Premium More furniture slots.
Premium More rooms.
Premium More homes.
Premium More rooms.
Premium Tree homes.
Premium One alteration per year.
Premium More alterations.
Premium More type ahead lines.
Premium One free alteration per year.
Premium Hunting areas where one can bring a guest.
Premium Each city with a premium only hunting area.
Premium More homes on Aesry.
Premium More merchants.
Premium Private alterations.
Premium Bigger perks
Premium More gatherings.
Ranger Sniping strictly for Rangers and Thieves and equal for both or removed.
Ranger Survival skills at a learning rate comparable to magic/ weapons.
Ranger More reasonable circle requirements
Ranger Improve forage system.
Ranger Improve companion use.
Ranger Foraging
Ranger Fair advancement regs.
Ranger Correct foraging.
Ranger Correct foraging.
Ranger Correct foraging.
Ranger Survival skills corrected.
Ranger Correct ranger skills.
Ranger Fix skills.
Ranger Fix skills.
Ranger Fix survival skills.
Ranger Fix survival.
Ranger Fix survival.
Ranger New way to learn swimming.
Ranger More spell slots.
Ranger Leather armor making.
Ranger Tanning.
Ranger Tanning.
Ranger More spells.
Ranger Tanning.
Ranger Correct foraging.
Thief Stalking removed from alt exp system
Thief Sniping strictly for Rangers and Thieves and equal for both or removed.
Thief Enforce secrecy better.
Thief Enforce secrecy better.
Thief Less mech-lore required.
Thief Lockpick carving made thief only.
Thief Joining the guild more difficult.
Thief Customized shoplifting.
Thief No skill for pvp stealing, just NPC.
Thief Create MANY marks in town.
Thief Mini Quests, jobs/assassinations
Thief More ways to learn lockpick and disarm
Thief Major event around thieves.
Thief Smuggling in tandem with traders.
Thief In-city hunting grounds.
Thief More back-stabbing weapons.
Thief Brass knuckles
Thief Thief friendly/oriented critters.
Thief Different shop items.
Thief In-city hunting areas.
Thief Thief friendly critters.
Thief Ability to rob banks and mansions.
Thief Ability to create money belts.
Thief Thief friendly/oriented critters.
Thief Guild oriented quests
Thief More back-stab weapons.
Thief In-city hunting areas.
Thief In-city hunting areas.
Thief Secrecy enforced.
Thief Thief friendly hunting areas.
Thief In-town hunting areas.
Thief Thief friendly/oriented critters
Thief Assassin assignments.
Trader Improve money making.
Trader Improve money making.
Trader Improve Trader money making.
Trader Improve Trader money making.
Trader Smuggling
Trader Player run merchants.
Trader Fur trading.
Trader Improvements that promote inter-guild relations in all provinces.
Trader Stall rental.
Trader Ships.
Trader Trader owned ships and caravans.
Trader Smuggling
Trader Shares in local businesses.
Trader Smuggling in tandem with thieves.
Trader Inter-guild buying/selling of player made items to shops.
Trader Trader owned ships and caravans.
Trader Smuggling in tandem with thieves.
Trader Stocks.
Trader Ships
Trader Ability to transport bodies or items.
Trader Actual merchant abilities.
Trader Guild specific abilities.
Trader Shop ownership.
Trader Multiple caravans
Trader Gem cleaning kits.
Trader Open P4 to Traders.
Trader Give premium traders first chance at the Landscaping Association.
Trader Ships.
Trader Advance preview for any monetary items: homes, merchants, alterations
Trader Smuggling.
Trader Ships.
Trader Trader owned shops.
Trader Ships.
Trader P4 trading.
Trader Make them merchants.
Trader Improved trading system.
Traders Ships
War Mage TM overhaul.
War Mage Improve familiars.
War Mage Target magic system overhaul.
War Mage Target magic
War Mage Magical devices
War Mage Improved familiars.
War Mage More defined titles: Firemage, watermage, etc.
War Mage Target magic overhaul.
War Mage New target system.
War Mage Improved familiars.
War Mage Familiar friendly hunting areas.
War Mage Societies of Magic.
War Mage More spells.
War Mage More spells.
War Mage Enchanting.
War Mage Mining.
War Mage A 3rd title of Battle Mage at 30.
War Mage Target magic system.
War Mage Improved familiars.
War Mage More air manipulation spells.
War Mage Improved familiars.
War Mage Guild in dirge.
War mage Improved familiars.
War Mage More spells
War Mage More familiars.
War Mage Reduction in powers based on title used.
War Mage Battle mage title.
War Mage Improve familiars.
War Mage More spells.
War Mage Summon elemental spirits.
War Mage Additional cantrips.
War Mage Able to make magic items.
War Mage More mid skill level critters.
War Mage Harder regs.
War Mage Enchanting.
War Mages Societies of magic.
Category Talk to Simutronics (34)
Topic What I REALLY want.... (13)
Message The Results! (664)
By SIMU-SOLOMON@PLAY.NET
On Oct 3, 2000 at 13:13
Several "VERY Important Things" I want to mention before you get to the list.
1) Just because these things are on the list, doesn't mean they will ever be done. It doesn't mean they WON'T
be done either, but being on the list is not a guarantee that something becomes "an issue".
2) Some of these things have already been completed.
3) Some of these things were already being worked on.
4) Some of these things are being worked on now.
5) Some of these things will be worked on eventually.
6) Some of these things will NEVER be worked on.
7) I'm not telling which of these fall into which category so NYAH NYAH NYAH! (sorry, couldn't pass that one
up...)
8) You'll see some repeated requests. See the comments I made earlier under #1.
9) You'll see come VERY contradictory requests. Ten people will want "X", ten people think we should get rid of
"X". Welcome to the wonderful world of Customer Service and being a GM. :)
10) You'll see some silly requests. Just because you don't agree with the request doesn't make the request any
less valid for the person who asked for it. I don't want to see anyone making fun of anything on this list.
That's one of the reasons I didn't list the post numbers associated with each request.
11) Sorry for the delay. There was some question about how to present the data in the best possible way, but I
finally just said "Oh well, I'm gonna post it the way they gave it to me."
So, without further ado....here it is:
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
AREA Description
All Carving improvements.
All Affordable quests.
All Durable quarter staff weapon.
All Spells used against critters only.
All Fewer duplicate spells.
All Ability to train off armor hindrance.
All Do away with pet bleeders and provide a better FA system.
All Better treasure for harder critters.
All More GM NPC player interaction.
All Completion of event story lines.
All Quests that change with each run.
All Better refund policy when a pay event does not function properly.
All Better creature generation.
All Rp awards rather than items for quests.
All More coins on critters.
All Group sign up for quests.
All Quest areas retired and turned into new hunting areas.
All Magic items in treasure chests.
All More skills with more experience.
All Easier access to alterations.
All Permanent effect magical items.
All Less invincible NPCs.
All Less grabbing of treasures on quests
All Perception to prevent stealing.
All Grave robbing made illegal.
All Better treasure.
All Earlier times for events.
All Fix empty hunting areas.
All More sane economy.
All All ow forging of full light plate.
All Discovery of under Crossing.
ALL Weapon Guild
All Weapon using critters.
All Tougher critters on the mainland.
All Recovery of the Lute.
All Another Taisidon type quest.
All More chain armor.
All New weapons with different stats.
All Critter between Garg and DS
All Affordable quests.
All More guild specific items.
All Critter like garg for 40+
All Events geared towards all players.
All Affordable quests.
All Critters with reasonable names.
All More public forges.
All Explanation of the Gorbesh leaving.
All Puzzle oriented quests.
All Cooperative skills between guilds.
All Post titles.
All Non-pay quests.
All Race specific weapons/armor.
All Large scale event.
All Large scale event.
All Small quests.
All Magical weapons.
All Brewing as a mechanical lore.
All Societies of magic.
All More advanced critters near Theren.
All Large scale event.
All Small quests.
All Smart critters hunting together.
All Longer combat.
All Race specific weapons/armor.
All Increased player involvement in events with GMs.
All Large scale event.
All Invasions in other areas.
All Military styled quest.
All Smart critters hunting together.
All New guilds
All Large scale event.
All More box dropping critters.
All Phoenix and angel items.
All More 10th level critters.
All Events with new players.
All Affordable quests.
All Artifacts.
All Large scale event.
All More difficult critters near Theren.
All More difficult critters in Crossing.
All Events with new players.
All Quests as reward for good rp.
All Small, free quests.
All More difficult critters in Crossing.
All Affordable customizable fluff.
All More unique abilities.
All More critters.
All Free quest, focusing on guild cooperation to solve.
All Relic type treasures.
All Race specific weapons/armor.
All Punishment for snerts.
All Puzzle events non- invasion type.
All Quest with the Vykathi.
All Race specific weapons/armor.
All Smart critters.
All Books on the new races.
All Large scale event.
All Affordable quests.
All Race specific weapons/armor.
All Critters that require team work to beat in combat.
All Puzzle events non- invasion type.
All Weapons of the less common types.
All Critters with reasonable names.
All Commoners guild
All New leather head and hand guards.
All More skin-able critters.
All An event that revolves around rangers.
All Small, free quests.
All Return chamber of forgetfulness.
All Politics
All Wars where players can choose sides.
All Combat based quests.
All New metals for weapons.
All Dragons
All Puzzle events non- invasion type.
All Small, free quests.
All Full body light plate.
All Slings of different stats.
All Large scale event.
All Closure to previous events.
All Free quests.
All Discontinue super quest items.
All Critters that brawl.
All More GM NPC player interaction.
All NPC Empaths & Clerics on quests.
All Quests geared towards lower circle.
All Free quests.
All Large scale event.
All Small quest.
All Affordable quests.
All Return of magic enhance items.
All More box dropping critters.
All More advanced critters near Theren.
All Quests in phases, starting off free and progressing to pay.
All Functioning game sets, ie: cards or chess.
All Horses.
All More advanced critters near Theren.
All More fests.
All Circle reqs for quest sign ups.
All Critters on a more tiered skill level.
All Large scale event, NOT war.
All Less combat type quests.
All More auctions.
All In-city hunting areas.
All More fests.
All Quests slots awarded for good rp.
All Magic item making.
All Wyverns.
All Small, non-combat events.
All Rare items in the treasure pool.
All Large scale event.
All More quests.
All More advanced critters in Crossing.
All Invasion critters that mirror their opponents.
All Quests for spells.
All Dragons
All Mini quests.
All Race specific weapons/armor.
All More spell wielding critters.
All Free quests.
All Race specific weapons/armor.
All More GM player interaction.
All More small role play events.
All More Taisidon type quests.
All Scroll cases.
All More spell casting critters.
All Quest where two teams compete.
All All ow players to change professions without loss of skills.
All More special events.
All More less expensive quests.
All Inter-changeable weapon types. ME to HE, etc.
All More 40th level critters near Crossing.
All More merchants.
All Whip type weapons.
All Full body light plate.
All Smarter critters.
All Quests for less skilled players.
All Free quests.
All More axe-type weapons.
All More treasure carrying critters.
All Large scale event.
All Whip type weapons.
All Smarter critters.
All More speaking critters.
All More critters near Theren.
All More GM player interaction.
All Alterations for those who havent had one.
All More inexpensive quests.
All More puzzle related quests.
All Race/guild specific weapons.
All Puzzle oriented events, non-hack/slash.
All Race specific shops.
All Variety of quests.
All Race/guild specific weapons.
All Citizenship for specific provinces.
All Active government.
All Languages.
All Open more shops.
All Open guilds on Aesry.
All Less expensive quests.
All Quests designed to promote players working together.
All More 20th level critters.
All Free quests.
All Guild quests.
All Less use of gamgweth.
All Racial weapons/armor.
All Better treasure.
All Cursed items.
All More one on one RP events.
All Smaller quests.
All Guild weapons/armor.
All Racial weapons/armor
All More mid-level critters.
All Small events.
All More diverse shops.
All Smarter critters.
All Hunting area for 40+ in Theren.
All Small events.
All Moon mage oriented critters on Taisgath.
All Large scale events.
All Circle regulated quests.
All More magic devices.
All More special events.
All More diverse critters in Theren and Haven areas.
All Events that arent kill and destroy.
All Free or less expensive quests.
All Composite armor.
All More critters in Langen.
All Small one on one events.
All Free quests.
All Quests to gain skills.
All More critters in Langen.
All More guild needed areas.
All NPCs that speak.
All Invasions with a plan.
All Free quests.
All Smart critters.
All A critter town.
All NPC to ask about recent events.
All Large scale free event.
All Smarter critters.
All Race specific shops.
All Intellectual quests.
All Smarter critters.
ALLMore GM NPC player interaction
ALLIncrease critter difficulty.
All More GM NPC player interaction.
All Continue promoting Liasons.
All Expand on assess verb.
Barbarian More enchants.
Barbarian Instrument making.
Barbarian Consistent magic resistance.
Barbarian Consistent magic resistance.
Barbarian Consistent magic resistance.
Barbarian Less RT for parry.
Barbarian Consistent magic resistance.
Barbarian Magic resistance corrected.
Barbarian Tumbling.
Barbarian Tumbling.
Barbarian More barb only combat abilities.
Barbarian Fire Breath.
Barbarian More roars and dances.
Barbarian Tumbling.
Barbarian Tumbling
Barbarian Heavier leathers.
Barbarian Parry missile weapons.
Barbarian Scarier roars.
Barbarian More power to berserk
Bard Instrument making.
Bard Mini quests for skills.
Bard More enchants.
Bard More enchants.
Bard More enchants.
Bard More enchants
Bard News/rumor system.
Bard Choice of play-verbs and enchants.
Bard More enchants.
Bard Magic songs.
Bard More enchants.
Bard More guild only abilities.
Bard More enchants.
Bard Instrument crafting.
Bard More enchants.
Bard More enchants.
Bard More enchants.
Bard More role playing events
Bard Combat enchants.
Bard Instrument making.
Cleric Remove ability to make non-steal areas.
Cleric Bonus for extra lore requirements.
Cleric Fewer duplicate spells.
Cleric More cleric oriented events.
Cleric More communes.
Cleric More communes.
Cleric Ability to align with specific gods.
Cleric Ability to choose a god to follow.
Cleric Punishment for faithless clerics.
Cleric New communes.
Empath Remove the need for transference for high circles.
Empath More defensive abilities.
Empath Ability to hunt undead.
Empath Healing undead without shock.
Empath Ability to see ones own internal injuries.
Empath Healing undead without shock.
Empath Ability to see ones own internal injuries.
Empath Cantrips or familiars.
Empath Fun spells
Empath Companions
Empath Healing undead without shock.
Empath Healing undead.
Empath Ability to make powerful medicine and gain experience from it.
Empath Bandages
Magic System Research spells.
Magic System Multi target spells.
Magic System Return chamber of forgetfulness.
Magic System Unusual magic items.
Magic System Enchants.
Magic System Magic device making.
Moon Mage Target magic system overhaul.
Moon Mage Fewer duplicate spells.
Moon Mage Less survival skill requirements.
Moon Mage Spells.
Moon Mage More fitting requirements.
Moon Mage Prediction system.
Moon Mage Prediction system.
Moon Mage More spells
Moon Mage Enchanting
Moon Mage Prediction system.
Moon Mage LE moonblade
Moon Mage Fewer duplicate spells.
Moon Mage Prediction system.
Moon Mage Prediction system.
Moon Mage Prediction system.
Moon Mage Prediction system.
Moon Mage Prediction system.
Moon Mage Enchantment system.
Moon Mage The Ways.
Moon Mage Prediction system.
Moon Mage The Ways.
Moon Mage Prediction system.
Moon Mage Physical defense spell.
Moon Mage Room message for predictions.
Moon Mage Enchantment system.
Moon Mage Prediction tools.
Paladin Perception as defense against theft.
Paladin Less abilities geared towards hindering thieves.
Paladin Perception defense against stealing.
Paladin Justice.
Paladin Justice system
Paladin Justice
Paladin Justice.
Paladin Justice.
Paladin War horses.
Paladin Justice.
Paladin War horses.
Paladin Justice.
Paladin Justice.
Paladin Justice.
Paladin Justice
Paladin War horses.
Paladin Justice.
Paladin Justice
Paladin Ability to align with specific gods.
Paladin Justice.
Paladin Bounty hunting.
Paladin Justice.
Paladin Justice.
Paladin Shield forging.
Paladin Justice system.
Paladin Justice system.
Paladin Justice
Paladin Justice
Premium Reduce monthly price.
Premium In-game discounts on fines, fees etc.
Premium Free money to new players rather than a debt.
Premium Remove continuos service reqs. Ie: 90 days for home, 52 weeks alter.
Premium Lower the price.
Premium Gates to merchants in remote areas.
Premium Bigger homes.
Premium Vaults in homes.
Premium More rooms.
Premium Long term benefits.
Premium Consider total time, rather than consecutive.
Premium Long term benefits implemented
Premium Long term benefits implemented.
Premium More contests.
Premium More type ahead lines.
Premium Long term benefits implemented.
Premium Weapon racks
Premium More furniture slots.
Premium Reduced price for portraits.
Premium More options for non-home owners.
Premium More premium hunting areas.
Premium Long term benefits implemented.
Premium Message system, mail boxes.
Premium More homes.
Premium Long term benefits implemented.
Premium More alterations opportunities.
Premium More premium only shops.
Premium Manors in Theren.
Premium More homes in Aesry.
Premium More homes.
Premium More furniture slots.
Premium More rooms.
Premium More homes.
Premium More rooms.
Premium Tree homes.
Premium One alteration per year.
Premium More alterations.
Premium More type ahead lines.
Premium One free alteration per year.
Premium Hunting areas where one can bring a guest.
Premium Each city with a premium only hunting area.
Premium More homes on Aesry.
Premium More merchants.
Premium Private alterations.
Premium Bigger perks
Premium More gatherings.
Ranger Sniping strictly for Rangers and Thieves and equal for both or removed.
Ranger Survival skills at a learning rate comparable to magic/ weapons.
Ranger More reasonable circle requirements
Ranger Improve forage system.
Ranger Improve companion use.
Ranger Foraging
Ranger Fair advancement regs.
Ranger Correct foraging.
Ranger Correct foraging.
Ranger Correct foraging.
Ranger Survival skills corrected.
Ranger Correct ranger skills.
Ranger Fix skills.
Ranger Fix skills.
Ranger Fix survival skills.
Ranger Fix survival.
Ranger Fix survival.
Ranger New way to learn swimming.
Ranger More spell slots.
Ranger Leather armor making.
Ranger Tanning.
Ranger Tanning.
Ranger More spells.
Ranger Tanning.
Ranger Correct foraging.
Thief Stalking removed from alt exp system
Thief Sniping strictly for Rangers and Thieves and equal for both or removed.
Thief Enforce secrecy better.
Thief Enforce secrecy better.
Thief Less mech-lore required.
Thief Lockpick carving made thief only.
Thief Joining the guild more difficult.
Thief Customized shoplifting.
Thief No skill for pvp stealing, just NPC.
Thief Create MANY marks in town.
Thief Mini Quests, jobs/assassinations
Thief More ways to learn lockpick and disarm
Thief Major event around thieves.
Thief Smuggling in tandem with traders.
Thief In-city hunting grounds.
Thief More back-stabbing weapons.
Thief Brass knuckles
Thief Thief friendly/oriented critters.
Thief Different shop items.
Thief In-city hunting areas.
Thief Thief friendly critters.
Thief Ability to rob banks and mansions.
Thief Ability to create money belts.
Thief Thief friendly/oriented critters.
Thief Guild oriented quests
Thief More back-stab weapons.
Thief In-city hunting areas.
Thief In-city hunting areas.
Thief Secrecy enforced.
Thief Thief friendly hunting areas.
Thief In-town hunting areas.
Thief Thief friendly/oriented critters
Thief Assassin assignments.
Trader Improve money making.
Trader Improve money making.
Trader Improve Trader money making.
Trader Improve Trader money making.
Trader Smuggling
Trader Player run merchants.
Trader Fur trading.
Trader Improvements that promote inter-guild relations in all provinces.
Trader Stall rental.
Trader Ships.
Trader Trader owned ships and caravans.
Trader Smuggling
Trader Shares in local businesses.
Trader Smuggling in tandem with thieves.
Trader Inter-guild buying/selling of player made items to shops.
Trader Trader owned ships and caravans.
Trader Smuggling in tandem with thieves.
Trader Stocks.
Trader Ships
Trader Ability to transport bodies or items.
Trader Actual merchant abilities.
Trader Guild specific abilities.
Trader Shop ownership.
Trader Multiple caravans
Trader Gem cleaning kits.
Trader Open P4 to Traders.
Trader Give premium traders first chance at the Landscaping Association.
Trader Ships.
Trader Advance preview for any monetary items: homes, merchants, alterations
Trader Smuggling.
Trader Ships.
Trader Trader owned shops.
Trader Ships.
Trader P4 trading.
Trader Make them merchants.
Trader Improved trading system.
Traders Ships
War Mage TM overhaul.
War Mage Improve familiars.
War Mage Target magic system overhaul.
War Mage Target magic
War Mage Magical devices
War Mage Improved familiars.
War Mage More defined titles: Firemage, watermage, etc.
War Mage Target magic overhaul.
War Mage New target system.
War Mage Improved familiars.
War Mage Familiar friendly hunting areas.
War Mage Societies of Magic.
War Mage More spells.
War Mage More spells.
War Mage Enchanting.
War Mage Mining.
War Mage A 3rd title of Battle Mage at 30.
War Mage Target magic system.
War Mage Improved familiars.
War Mage More air manipulation spells.
War Mage Improved familiars.
War Mage Guild in dirge.
War mage Improved familiars.
War Mage More spells
War Mage More familiars.
War Mage Reduction in powers based on title used.
War Mage Battle mage title.
War Mage Improve familiars.
War Mage More spells.
War Mage Summon elemental spirits.
War Mage Additional cantrips.
War Mage Able to make magic items.
War Mage More mid skill level critters.
War Mage Harder regs.
War Mage Enchanting.
War Mages Societies of magic.