Dynamic stances don't kick in when you have a bow in your hand.
I.E. Parry sticks don't work when you are using a bow, xbow or sling, and if you are in parry stance and attacked while aiming you don't shift to "a shield stance" as it should be doing via the dynamic stance shifting.
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Re: Parry Bug on 02/16/2016 01:40 PM CST
Re: Parry Bug on 02/16/2016 03:53 PM CST
Parry sticks don't work while holding a weapon, in general.
I don't know if this should be working or not... are you being attacked by something that can be parried? Stance shifting only happens for the (many) attacks that bypass parry defense.
Re: Life mana Spell preps
You raise your hands in the air. You wave them like you just don't care. Somebody says, "Hey!" Somebody says, "Ho!" Somebody screams.
I don't know if this should be working or not... are you being attacked by something that can be parried? Stance shifting only happens for the (many) attacks that bypass parry defense.
Re: Life mana Spell preps
You raise your hands in the air. You wave them like you just don't care. Somebody says, "Hey!" Somebody says, "Ho!" Somebody screams.
Re: Parry Bug on 02/16/2016 04:24 PM CST
I believe it should be stance switching to shield and its not.
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Re: Parry Bug on 02/16/2016 04:26 PM CST
I can't find the post now, but I know what he is saying. There was a post that came out a short while ago about dynamic stancing. If you were automatically stanced at 100 evasion, 80 parry, and were attacked while holding a non-melee weapon or nothing at all in your right hand, those points in parry would be treated as if they were in shield (provided you had a shield). Or something like that. His statement about the parry-stick and holding a bow was just setting the scene. I don't think he was saying he was supposed to be able to parry.
Re: Parry Bug on 02/16/2016 04:56 PM CST
Re: Parry Bug on 02/16/2016 04:58 PM CST
Re: Parry Bug on 02/16/2016 04:59 PM CST
Re: Parry Bug on 02/16/2016 05:24 PM CST
I can't find the posts either (was their ever an announcement?). If someone saved them on Elanthipedia, they didn't put it someplace logical!
But unless there was a very recent change (within the last year and a half) that I can't remember, auto stancing only ever happens against attacks that bypass parry. .
http://forums.play.net/forums/DragonRealms/Combat%20-%20Weapons%20and%20Armor/Suggestions%20for%20Combat,%20%20Weapons%20and%20Armor/view/1588
It might be that you should still be able to dynamically move parry stance to shield if you are attacked with a ranged attack while holding a bow, but if somebody swings a sword at you then auto-stancing never activates in the first place.
DFA works on a different system.
https://elanthipedia.play.net/mediawiki/index.php/Post:DFA_Spells_not_Swapping_Parry/Evasion_in_3.1%3F_-_06/08/2014_-_22:38
Re: Life mana Spell preps
You raise your hands in the air. You wave them like you just don't care. Somebody says, "Hey!" Somebody says, "Ho!" Somebody screams.
But unless there was a very recent change (within the last year and a half) that I can't remember, auto stancing only ever happens against attacks that bypass parry. .
http://forums.play.net/forums/DragonRealms/Combat%20-%20Weapons%20and%20Armor/Suggestions%20for%20Combat,%20%20Weapons%20and%20Armor/view/1588
It might be that you should still be able to dynamically move parry stance to shield if you are attacked with a ranged attack while holding a bow, but if somebody swings a sword at you then auto-stancing never activates in the first place.
DFA works on a different system.
https://elanthipedia.play.net/mediawiki/index.php/Post:DFA_Spells_not_Swapping_Parry/Evasion_in_3.1%3F_-_06/08/2014_-_22:38
Re: Life mana Spell preps
You raise your hands in the air. You wave them like you just don't care. Somebody says, "Hey!" Somebody says, "Ho!" Somebody screams.
Re: Parry Bug on 02/16/2016 05:29 PM CST
Were you observing this defending ranged attacks or just versus melee? I tried this just now versus ranged and dynamic stance did automatically swap to my shield to block a TM attack when I was holding a ranged weapon.
> get cross
> You get a laminated oak and horn crossbow with a blued steel cranequin from inside your rucksack.
> stance
>You are currently using 80% of your evasion skill.
>You are currently using 100% of your weapon parry skill.
>You are currently using 0% of your shield block skill.
> (You have 7 defensive point(s) left to allocate.)
>You are attacking with 100% of your offensive skill.
>Last Combat Maneuver: Dodge
>
>A red-gold scaled atik'et gestures at you.
>The scaled atik'et makes a sharp, stabbing gesture at you.
>Several shards of elemental flame fly at you!
>You block the fire shard with your shield.
>A fire shard misses you!
>
As others have said, I don't believe dynamic stance is intended to activate versus attacks that would normally be parry-able where you just aren't capable of doing so due to your current equipment. You can observe the same behavior going into melee with empty hands and no parry stick while stanced for parry.
> get cross
> You get a laminated oak and horn crossbow with a blued steel cranequin from inside your rucksack.
> stance
>You are currently using 80% of your evasion skill.
>You are currently using 100% of your weapon parry skill.
>You are currently using 0% of your shield block skill.
> (You have 7 defensive point(s) left to allocate.)
>You are attacking with 100% of your offensive skill.
>Last Combat Maneuver: Dodge
>
>A red-gold scaled atik'et gestures at you.
>The scaled atik'et makes a sharp, stabbing gesture at you.
>Several shards of elemental flame fly at you!
>You block the fire shard with your shield.
>A fire shard misses you!
>
As others have said, I don't believe dynamic stance is intended to activate versus attacks that would normally be parry-able where you just aren't capable of doing so due to your current equipment. You can observe the same behavior going into melee with empty hands and no parry stick while stanced for parry.
Re: Parry Bug on 02/16/2016 05:34 PM CST
I'm not 100% sure how dynamic stancing is intended to work and from these comments it seems like there is a lot of misunderstanding out there as well. It would help to get some clarification.
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Re: Parry Bug on 02/16/2016 05:46 PM CST
Oh, I thought you were saying incoming ranged attacks while in parry stance holding a bow weren't working. Cainec's post clarifies that. I don't think there's a bug here, then. Dynamic stances allow people to really train even against ranged critters without hobbling parry training. They definitely aren't meant to save you from yourself. (I kind of think it'd be nice--I mean, a parry stick sure sounds like a thing you should be able to use with a bow. But that's a suggestion, not a bug.)
The other thing about dynamic stances that isn't on epedia is that it's not a 1-for-1 point swap--e.g., if you have 100 parry allocated and a thing casts Fire Shard at you, you don't get a full 100 shield points in its place. File that under "stuff people magically know because of one post years ago on the forums and will mock you publicly for not knowing," 'cause that was a fun learning period for me.
The other thing about dynamic stances that isn't on epedia is that it's not a 1-for-1 point swap--e.g., if you have 100 parry allocated and a thing casts Fire Shard at you, you don't get a full 100 shield points in its place. File that under "stuff people magically know because of one post years ago on the forums and will mock you publicly for not knowing," 'cause that was a fun learning period for me.
Re: Parry Bug on 02/16/2016 05:49 PM CST
Dynamic stancing works when you are attacked by an attack that ignores Parry while you have stance points in parry. It does not change your stance points if you are holding a weapon that you can not parry with while you have points in parry.
It was put in so you could train Parry in critters that had attacks that ignored that stance, not to save you if you had your stances set wrong.
It was put in so you could train Parry in critters that had attacks that ignored that stance, not to save you if you had your stances set wrong.
Re: Parry Bug on 02/16/2016 06:04 PM CST
I'm pretty sure it's similar to what others are saying, where dynamic stances are meant to address situations where an attack isn't able to check against something because of the mechanics of the attack, not situations where an attack isn't able to check against something because you're just in a poor stance.
In other words, if someone shoots an arrow at you while you are in a parry stance, it'll shift those points in parry to shield/evasion. But if someone swings a sword at you while you're holding a bow and in a parry stance, you're just combating wrong. Parry isn't being bypassed when you hold a shield, you're just trying to parry with a bow which is a Bad Idea (tm).
I'm not against the idea of having parry automove to shield/evasion when you're holding something you can't parry with, but I'm pretty sure dynamic stancing wasn't meant to address that and we were openly told it wouldn't.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
In other words, if someone shoots an arrow at you while you are in a parry stance, it'll shift those points in parry to shield/evasion. But if someone swings a sword at you while you're holding a bow and in a parry stance, you're just combating wrong. Parry isn't being bypassed when you hold a shield, you're just trying to parry with a bow which is a Bad Idea (tm).
I'm not against the idea of having parry automove to shield/evasion when you're holding something you can't parry with, but I'm pretty sure dynamic stancing wasn't meant to address that and we were openly told it wouldn't.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Parry Bug on 02/16/2016 06:17 PM CST
I definitely read about it recently, but it must have been from an archived post buried in Elanthipedia or something, because it sounds like something that has been around at least a little while. Makes sense that it wouldn't protect you from being lazy or stupid. Seems like maybe there is some conflicting information about DFA though? I thought maybe I read that points into shield/parry would go toward evasion (if it wasn't already at 100)? Maybe not though. At that point, why not just check directly against 100% evasion no matter what the person's stancing it?
Re: Parry Bug on 02/16/2016 06:47 PM CST
"To elaborate...
If parry is bypassed, the parry ranks switch to evasion.
If shield is bypassed, its ranks are just zero'd out.
If parry and shield are bypassed, the stance points there transfer over putting evasion at a 150% cap.
If shield and evasion are bypassed, the stance points transfer over to parry until it hits a 160% cap.
If parry and evasion are bypassed, the stance points transfer over to shield until it hits a 160% cap.
Not ideal by any means. We still have some thinking to do on how to best balance this. But this should help blunt the awesome potential of DFA spells. DFA isn't very useful if your opponent has evasion as his highest defense.
Evasion is only boosted to 150% for DFA because evasion as a whole is a more robust defense, and this is one of its few limitations."
https://elanthipedia.play.net/mediawiki/index.php/Post:DFA_Spells_not_Swapping_Parry/Evasion_in_3.1%3F_-_06/08/2014_-_22:38
Rhadyn da Dwarb - Blood for fire!
If parry is bypassed, the parry ranks switch to evasion.
If shield is bypassed, its ranks are just zero'd out.
If parry and shield are bypassed, the stance points there transfer over putting evasion at a 150% cap.
If shield and evasion are bypassed, the stance points transfer over to parry until it hits a 160% cap.
If parry and evasion are bypassed, the stance points transfer over to shield until it hits a 160% cap.
Not ideal by any means. We still have some thinking to do on how to best balance this. But this should help blunt the awesome potential of DFA spells. DFA isn't very useful if your opponent has evasion as his highest defense.
Evasion is only boosted to 150% for DFA because evasion as a whole is a more robust defense, and this is one of its few limitations."
https://elanthipedia.play.net/mediawiki/index.php/Post:DFA_Spells_not_Swapping_Parry/Evasion_in_3.1%3F_-_06/08/2014_-_22:38
Rhadyn da Dwarb - Blood for fire!
Re: Parry Bug on 02/16/2016 06:51 PM CST
"The bypassed parry stance points are allocated to the shield skill. My goal is to avoid having Evasion become the GOD SKILL again.
Basically if you sword and board it up, you can do 100 evasion, 80 parry and it will auto-swap parry to shield for blocking ranged attacks."
https://elanthipedia.play.net/mediawiki/index.php/Post:Parry_while_holding_a_ranged_weapon._-_10/17/2014_-_01:41
Rhadyn da Dwarb - Blood for fire!
Basically if you sword and board it up, you can do 100 evasion, 80 parry and it will auto-swap parry to shield for blocking ranged attacks."
https://elanthipedia.play.net/mediawiki/index.php/Post:Parry_while_holding_a_ranged_weapon._-_10/17/2014_-_01:41
Rhadyn da Dwarb - Blood for fire!
Re: Parry Bug on 02/16/2016 06:51 PM CST
>> Seems like maybe there is some conflicting information about DFA though? I thought maybe I read that points into shield/parry would go toward evasion (if it wasn't already at 100)? Maybe not though. At that point, why not just check directly against 100% evasion no matter what the person's stancing it?
DFA doesn't move stance points around. It ignores your Shield/Parry skill and in return raises your Evasion skill, but not by an equal amount. If you aren't stanced to 100% evasion I believe are just out of luck then.
DFA doesn't move stance points around. It ignores your Shield/Parry skill and in return raises your Evasion skill, but not by an equal amount. If you aren't stanced to 100% evasion I believe are just out of luck then.