Crossbow nerf on 12/22/2015 07:23 AM CST
Re: Crossbow nerf on 12/22/2015 08:42 AM CST
Re: Crossbow nerf on 12/22/2015 01:21 PM CST
Re: Crossbow nerf on 12/22/2015 02:17 PM CST
Re: Crossbow nerf on 12/22/2015 02:27 PM CST
Re: Crossbow nerf on 12/22/2015 06:05 PM CST
14x repeater that I bought with scrip from paid quests:
A compact ironwood riot crossbow with a yew lath is a heavy crossbow type weapon.
A compact ironwood riot crossbow with a yew lath trains the crossbow skill.
The riot crossbow is extremely well (11/17) designed for improving the force of your attacks.
You are certain that the crossbow is fairly (5/17) balanced and is not (0/17) suited for adding attack power from its draw strength.
You are certain that the riot crossbow is appreciably susceptible to damage (7/18), and is in pristine condition (98-100%).
It appears that the riot crossbow can be slung over one shoulder.
You are certain that the riot crossbow weighs exactly 150 stones.
You are certain that the riot crossbow is worth exactly 5625 Kronars.
Roundtime: 8 seconds.
Link on epedia: https://elanthipedia.play.net/mediawiki/index.php/Weapon:Compact_ironwood_riot_crossbow_with_a_yew_lath
Specs on epedia: 17 foi, 5 balance, 0 suited
Result: 6 FOI less
Dragon HX from museum:
A steel-plated ironwood crossbow with a sculpted dragon-head cranequin is a heavy crossbow type weapon.
A steel-plated ironwood crossbow with a sculpted dragon-head cranequin trains the crossbow skill.
The ironwood crossbow is extremely well (11/17) designed for improving the force of your attacks.
You are certain that the crossbow is inadequately (4/17) balanced and is not (0/17) suited for adding attack power from its draw strength.
You are certain that the ironwood crossbow is appreciably susceptible to damage (7/18), and is in pristine condition (98-100%).
The ironwood crossbow is made with metal.
It appears that the ironwood crossbow can be slung over one shoulder.
You are certain that the ironwood crossbow weighs exactly 150 stones.
You are certain that the ironwood crossbow is worth exactly 18750 Kronars.
Roundtime: 8 seconds.
Epedia link: https://elanthipedia.play.net/mediawiki/index.php/Weapon:Steel-plated_ironwood_crossbow_with_a_sculpted_dragon-head_cranequin
Stats from epedia: 17 foi, 4 balance, 0 suited
Result: 6 FOI less
Stonebow from Ilaya Tilapia:
A simply carved maple stonebow with a bright blue leather sling is a light crossbow type weapon.
A simply carved maple stonebow with a bright blue leather sling trains the crossbow skill.
The maple stonebow is reasonably (7/17) designed for improving the force of your attacks.
You are certain that the stonebow is decently (6/17) balanced and is decently (6/17) suited for adding attack power from its draw strength.
You are certain that the maple stonebow is appreciably susceptible to damage (7/18), and is in pristine condition (98-100%).
It appears that the maple stonebow can be slung over one shoulder.
You are certain that the maple stonebow weighs exactly 50 stones.
You are certain that the maple stonebow is worth exactly 18750 Kronars.
Roundtime: 8 seconds.
Epedia link: https://elanthipedia.play.net/mediawiki/index.php/Weapon:Simply_carved_maple_stonebow_with_a_bright_blue_leather_sling
Stats on Epedia: 11 foi, 6 balance, 6 suited
Result: 4 FOI less
Do I need to go through every crossbow to show that there's a problem? Not sure if this was intended (Kodius said there weren't going to be any changes, but heh) so that tinkering would now appear to be "better" than storebought, but.. yeah.
Re: Crossbow nerf on 12/22/2015 06:39 PM CST
Is it possible the ranges were merely expanded and the crossbow itself didn't change FOI, but there is now more room "above" it so to speak?
Thayet
@thayelf // http://thayette.tumblr.com
"But you must know that if corruption is powerful enough, it's not corruption at all — it's law. Unspoken, unwritten, but law." — Robert Jackson Bennett, City of Stairs
Thayet
@thayelf // http://thayette.tumblr.com
"But you must know that if corruption is powerful enough, it's not corruption at all — it's law. Unspoken, unwritten, but law." — Robert Jackson Bennett, City of Stairs
Re: Crossbow nerf on 12/22/2015 06:48 PM CST
Re: Crossbow nerf on 12/23/2015 05:35 PM CST
Re: Crossbow nerf on 12/23/2015 05:41 PM CST
Kodius already posted that the issue is that the Test server is still using old appraisal code for the force of impact stat so it's not displaying properly. No word on whether he was able to update it yet or not. The stats themselves have not changed.
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Re: Crossbow nerf on 12/23/2015 09:54 PM CST
Re: Crossbow nerf on 12/23/2015 10:41 PM CST
I'm not sure how a system that is currently only in Test would affect your prime copy of the crossbow. Might want to indicate where your appraisals are coming from next time, since it would help avoid confusion. As for why... He might have made some behind the scenes stealth updates to prime in preparation for release and accidentally pushed older code from test through. Not sure.
And for some reason I can't seem to find his post where he said this. Either I simply can't find it or else he deleted or edited it. It might have been a mistaken post, and he found an actual difference and is looking into it or something. vOv
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And for some reason I can't seem to find his post where he said this. Either I simply can't find it or else he deleted or edited it. It might have been a mistaken post, and he found an actual difference and is looking into it or something. vOv
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Re: Crossbow nerf on 12/23/2015 11:03 PM CST
http://forums.play.net/forums/DragonRealms/Lore/Tinkering%20Discipline/view/499
Weapons for Sale:
https://elanthipedia.play.net/mediawiki/index.php/User:CARAAMON#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Weapons for Sale:
https://elanthipedia.play.net/mediawiki/index.php/User:CARAAMON#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Re: Crossbow nerf on 12/23/2015 11:07 PM CST
Thanks for finding it!
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Re: Crossbow nerf on 01/06/2016 10:30 PM CST
I am unaware of any changes to Prime that would affect crossbows. It isn't usually feasible to selectively "nerf" a weapon group without a substantial investment of time and effort for testing. The chance of breaking every weapon in the game is too high, and the cost for a restore would be my job. Likely some adjustments to the FOI appraisal ranges slipped in while a GM was working on something else.
The 17 ranges have to cover 100's of points of range. Sometimes, for example with the new bows, we end up hitting a new "high", so I need to restructure the levels below it a bit.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
The 17 ranges have to cover 100's of points of range. Sometimes, for example with the new bows, we end up hitting a new "high", so I need to restructure the levels below it a bit.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Re: Crossbow nerf on 01/07/2016 06:27 PM CST
<The 17 ranges have to cover 100's of points of range. Sometimes, for example with the new bows, we end up hitting a new "high", so I need to restructure the levels below it a bit.
So old crossbow still has the same stats, but just looks different because the new "high" skews the margins?
So old crossbow still has the same stats, but just looks different because the new "high" skews the margins?
Re: Crossbow nerf on 01/08/2016 01:38 PM CST
>>So old crossbow still has the same stats, but just looks different because the new "high" skews the margins?
AFAIK the same as the gross majority (or all) of the other times this came up with armor and so on.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
AFAIK the same as the gross majority (or all) of the other times this came up with armor and so on.
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Crossbow nerf on 01/12/2016 02:33 AM CST
Re: Crossbow nerf on 01/12/2016 06:29 AM CST
I think people are suggesting/enquiring that the scale still goes to 17, but the old range from 1-17 is now measured from 1-11 and there's 6 new levels above that. I.e. the current messaging just got squished down so they could fit more messaging levels in. I don't know if this is true or not, since Kodius didn't actually say that (or anything else) was the case.
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Re: Crossbow nerf on 01/12/2016 07:48 AM CST
>> I think people are suggesting/enquiring that the scale still goes to 17, but the old range from 1-17 is now measured from 1-11 and there's 6 new levels above that. I.e. the current messaging just got squished down so they could fit more messaging levels in. I don't know if this is true or not, since Kodius didn't actually say that (or anything else) was the case.
Going to 11 is a Spinal Tap reference.
https://en.wikipedia.org/wiki/Up_to_eleven
Going to 11 is a Spinal Tap reference.
https://en.wikipedia.org/wiki/Up_to_eleven