Seords on 11/09/2009 02:47 AM CST
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So I've lost the thread where we were talking about fixing them, but it drove me to try them out.

Relevant skills:
390s TM
360s ME
340s armor
330s shield/evasion/multi
290s hiding
270s stalking

Less relevant:
270s brawling
230s longbow

I actually found them very nice -- the changes people are talking about seem to me to be largely simple impatience with them. They locked me quite nicely in all pertinent defenses and armors, though yes I had to wait for 3 of them and dance for awhile. They're not gryphons, this is true.

What I found good about them:
-Could train all three weapons I have listed above.. from 230s up through 360s, all locking pretty easily (I can do this in gryphons as well, but I have a feeling seords will actually teach weapons a little bit higher than gryphons overall)
-Their eyes aren't very good -- was hiding at melee with 3 of them on me. Felt this was the largest advantage over gryphons. I'd say you need maybe 330 hide/stalk to do it without any kind of hiding help (I do use KW). Note: I could hide at missile consistently without cursing them.
-Every skin I managed to get (230s skinning) was worth between 850 and 1200.. pretty nice. Never got any extremely good ones, but would guess they cap around 1950-2000 value.
-If you don't like swarms, this isn't a bad place for you. They're swarmy enough to keep you moving, but slow enough that you can kill a few off and take a break when you need it.

Notes:
-I did have clerical buffs up, most notably Benediction, MaPP, & CoE the whole time. Didn't feel like I had to worry that much about keeping the others up
-They never hit me with LB -- I imagine one can blame the CoE for this
-I do tend to step up the creature ladder fairly early because of clerical buffs and curses.. so they might be worse in the range that they supposedly actually teach in than they are in my range

Overall (aka tl;dr):
I'd tend to use these guys for stealth, ranged, and TM training over anything else (They are POACHable). Probably make sure you have some sort of protection against LB. In short, I'd point rangers, thieves, moonies, and [stealthy and/or ranged using] clerics/warmies here.


Segmere
Shadow Priest, Baron's Own Militia

"The best cure for insomnia is to get a lot of sleep." ~WC Fields
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Re: Seords on 11/09/2009 07:31 AM CST
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Nice summary Segmere. I think my main point on Seords was that it would be a great area to make them tiered and drop in a super seord. I would also can the LB, but that may just be the paladin in me talking.


Madigan

"le rage du paladine" Korsik
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Re: Seords on 11/09/2009 08:03 AM CST
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What's it take to dodge the LB straight ranks?


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Re: Seords on 11/09/2009 09:47 PM CST
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>What's it take to dodge the LB straight ranks?

Alright, if it's for science...

338 evasion, 43 reflex (no buffs)
A scaly seordmaor jerks and jumps about it as tendrils of electricity dart down its fur! Its eyes flicker with bluish light as it glances at you!
A bolt of bluish lightning blazes out of the sky toward you!
Your armet helm is slightly damaged.
You jump as the lightning bolt grazes your neck.
You are stunned!

338 evasion, 43 reflex (MaPP up)
A scaly seordmaor jerks and jumps about it as tendrils of electricity dart down its fur! Its eyes flicker with bluish light as it glances at you!
A bolt of bluish lightning blazes out of the sky toward you!
Your hair stands on end as the lightning bolt strikes nearby!

Well.. if somebody knows the number of ranks MaPP gives exactly or very close, there's your answer. I let them try three times with just MaPP up, all misses.

I think MaPP gives a 75ish rank boost at cap. I'm sure there's some cleric out there that's done more research on it. Which would say to me that 415 evasion is safe, though could certainly be less. But that's the best test I can do without help. The hit at 338 straight evasion wasn't that bad (minor twitching, light neck bleeder inside and out).


Segmere
Shadow Priest, Baron's Own Militia

"The best cure for insomnia is to get a lot of sleep." ~WC Fields
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Re: Seords on 11/10/2009 06:23 AM CST
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Thanks Segmere....I actually thought they were a more difficult critter (like 500s) obviously mistaken.

>>The hit at 338 straight evasion wasn't that bad (minor twitching, light neck bleeder inside and out).

Yeah but a couple of those and yer hunt is done... :/


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Re: Seords on 11/10/2009 10:23 AM CST
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Wow Seg- our skills are very very similar except for the stealths. If I get up that way I will have to try out Seords.

Flavius
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Re: Seords on 11/11/2009 06:24 AM CST
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I dodged most of the attacks also, until I got blasted. After that my nerves were so shot that I had to go get healed.

>500 evasion, 70 reflex, light hindrance, no burden, no wounds.

~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
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Re: Seords on 11/26/2009 08:04 AM CST
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Chiming in a bit late here but, if I recall correctly, I think the evasion bonus use to be 20% of the caster's evasion. However, given faulty memory and recent MaPP changes, that may be incorrect.
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