Thanks to some quick work by some other GMs, we are rolling out tonight a fix for some potential issues affecting goblin zombies and necromancer controlled zombies.
First - necromancer controlled zombies are now known as an "arisen zombie".
Second - the goblin zombies that used to reside outside the west gate of Haven, are henceforth known as a "zombie goblin".
These changes are live in Prime and Plat. TF will get them tomorrow, just in case something unforeseen blows up (but it shouldn't.)
GM Ulerith