Updates on 12/13/2013 11:42 PM CST
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Combat has gotten better for me and Socharis fixed up cabalists to teach closer to what they should teach given the risk vs reward there. If the multi-penalty were tweaked down a bit (for four) and the penalties for weapon moves were tweaked down a bit, I think it'd be pretty much right on.

Stealth learning doesn't seem to be working in cabalists though. I have 100 less stealth than TM and evasion and though I could hide/ambush/poach just fine with shadows up, the learning was almost non-existent. I gave up around the "considering" mind state.

Also, if I have to move from elders to cabalists to learn (and I do, I checked drakes and intercessors), there's a bunch of people that are going to have to make the same jump and it's going to be packed. Plus, drakes are the last critter with skinning. I think that the caps need to be re-expanded towards a little more friendly middle ground.

It feels 100% better than it did when Test first opened up though.
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Re: Updates on 12/14/2013 02:32 AM CST
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Still multiple skills I can't learn past 1/34 from 4 Cabalists at melee and I'm far from the biggest character with these skills.
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Re: Updates on 12/14/2013 12:35 PM CST
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<<Still multiple skills I can't learn past 1/34 from 4 Cabalists at melee and I'm far from the biggest character with these skills.>>

Interesting, this is since last night? How do cabalists appraise careful for you and what skills were they?
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Re: Updates on 12/14/2013 01:32 PM CST
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Yes. I try to test something right before I post about it. So that was as of 2:30am CST last night.

Somewhat poor.

Anything over 1300.
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Re: Updates on 12/14/2013 01:55 PM CST
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Hrm, maybe it's a weapons thing then. Evasion was slow but doable as a secondary, same appraisal for me "somewhat poor."

Either way, sounds like more tweaking is in order for sure.
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Re: Updates on 12/14/2013 02:35 PM CST
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>Hrm, maybe it's a weapons thing then

Definitely not just weapons.
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