Wolverine on 11/25/2012 07:46 AM CST
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Any chance this could have a slight increase in its effectiveness. It seems like it speeds up engagement, but could be a tad faster.
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Ability slots on 11/25/2012 08:01 AM CST
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What besides forms, berserks, meditations and roar will ability slots be used for?

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Kertig Heart Magdar Bluefletch, Bit Player of M'Riss
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Re: Ability slots on 11/25/2012 08:31 AM CST
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maneuvers.

An arisen dummy zombie bellows, "You will all be ssslaughtered!"
>
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Re: Ability slots on 11/25/2012 09:05 AM CST
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Are they available in test now? If so, how do I choose them?

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Kertig Heart Magdar Bluefletch, Bit Player of M'Riss
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Re: Ability slots on 11/25/2012 12:28 PM CST
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> Are they available in test now? If so, how do I choose them?

Not to my knowledge. I think everything in test is limited to the roar/form/meditation/berserk system.

The rest of the stuff will come along later, including other abilities, expertise, etc.



Adding nothing to the conversation since 1834.
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Re: Ability slots on 11/25/2012 02:01 PM CST
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Will maneuvers be available to learn upon 3.0 release?
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Re: Ability slots on 11/25/2012 02:14 PM CST
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>Whirlwind and other attacks will be added as 1-slot maneuver abilities, and tied heavily into the new Expertise system under development. Expertise will not be grandfathered or available for training when 3.0 goes live, but I expect it ready early next year.

-Kodius
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