Compel on 11/30/2012 10:24 PM CST
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Compel doesn't seem to work in rooms that don't have directional exits (for example, north, east, etc.). Is that intentional?


[Martyr Saedelthorp, Dispensary]
Piremus the Chemist presides over the hospital's dispensary. Wounded, battleweary adventurers are sprawled out on an uncomfortable wood bench. The chemist barks out a name, and one of them slowly, painfully rises to pick up some prescribed medicinal preparations. Potions, salves, unguents, powders, and pills of all hues line a rack behind the blood-smeared counter. No one leaves the hospital without paying for an additional dose or two.
You also see the hospital backdoor.
Obvious exits: none.

Sarkranis gestures at you.
Sarkranis's kingsnake armband emits a loud snap.
Sarkranis fixes you with an intent stare. Confusion clouds your mind, filling you with a growing conviction that it might be better to be elsewhere.
An uneasy sensation washes over you, and lose all track of why you were intending to harm Sarkranis.
You look for a place to run, but can't find a way out.



"PHA = Healer Union. They charge for healing based on your injuries. We will now pause while everyone gives their opinion on this." -- Teilan
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Re: Compel on 11/30/2012 10:38 PM CST
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>>Compel doesn't seem to work in rooms that don't have directional exits (for example, north, east, etc.). Is that intentional?

Yes, it is. There's a lot that could go very wrong with allowing the spell to try for a portal, so yeah, it has to be a directional exit.

Melete
Seyalle: It does involve the beard integer.
Melete: THE BEARD INTEGER??? http://www.youtube.com/watch?v=a1Y73sPHKxw
<to be continued...>
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