Moon mage, Using Partial Displacement spell, platside, on piruati serpents <beyond the dam east of riverhaven>.
The majority of time I'm seeing this:
>cast
You gesture at a piruati serpent.
A crackling stream of energy flies at a piruati serpent!
The piruati serpent manages to get out of the way of the stream!
Roundtime: 1 sec.
preping at 20 mana, waiting for fully prep before casting.
Meanwhile, I'm hitting them with mundane weapons a lot more often - with less skill.
Relavant skills:
TM 137
Small Edged 114. <using relatively inexpensive ME from fest- a serrated scimitar with a bare metal grip>
snowbeasts no longer train me in TM. my armor/shield/parry aren't high enough to move up higher. Evasion is 134.
serpents are evading way too much.
An arisen dummy zombie bellows, "You will all be ssslaughtered!"
>
TM not hitting on 11/30/2012 09:56 PM CST
Re: TM not hitting. on 11/30/2012 10:08 PM CST
Re: TM not hitting. on 11/30/2012 10:39 PM CST
>evading way too much
I'm seeing a pretty similar issue with 288 in TM versus Forest Geni. I think TM accuracy might need looked at, at lower levels. One problem is that it seems balance and position have a large impact on attacking, but TM has no way of changing that. So it makes it difficult to use cambrinth, which is still semi-required, because you have to keep doing balance/position positive moves.
Elemental Lord Opieus, Master Warrior Mage of Elanthia
"For a bunch of radical empiricists, the Philosophers' system relies on a whole lot of faith." ~Armifer
I'm seeing a pretty similar issue with 288 in TM versus Forest Geni. I think TM accuracy might need looked at, at lower levels. One problem is that it seems balance and position have a large impact on attacking, but TM has no way of changing that. So it makes it difficult to use cambrinth, which is still semi-required, because you have to keep doing balance/position positive moves.
Elemental Lord Opieus, Master Warrior Mage of Elanthia
"For a bunch of radical empiricists, the Philosophers' system relies on a whole lot of faith." ~Armifer
Re: TM not hitting. on 11/30/2012 10:50 PM CST
>So it makes it difficult to use cambrinth, which is still semi-required, because you have to keep doing balance/position positive moves.
Maybe Tactics could gain a move or two that will charge/focus cambrinth in a balance+ or enemy defense- way, at the cost of extra roundtime.
> dance charge orb 15
You move in a dizzying pattern while you charge your cambrinth orb.
Roundtime: 10 seconds.
It'd be nifty if it contested the enemy's tactics, as they could recognize the pattern and actually gain a to-hit bonus if you fail the contest.
Maybe Tactics could gain a move or two that will charge/focus cambrinth in a balance+ or enemy defense- way, at the cost of extra roundtime.
> dance charge orb 15
You move in a dizzying pattern while you charge your cambrinth orb.
Roundtime: 10 seconds.
It'd be nifty if it contested the enemy's tactics, as they could recognize the pattern and actually gain a to-hit bonus if you fail the contest.
Re: TM not hitting. on 12/06/2012 12:42 AM CST
Re: TM not hitting. on 12/06/2012 12:55 AM CST
Re: TM not hitting. on 12/06/2012 01:26 AM CST
Re: TM not hitting. on 12/06/2012 01:44 AM CST
>Rolled all of this stuff out into Plat
Thanks, Socharis. Though, I really hate to informa that you might have broke a couple of things in the process.
I noticed the Suw Bizars I'm fighting aren't really fighting back and there's some oddities with weapon experience. Like nothing from misses now.
Sorry. :(
Thanks, Socharis. Though, I really hate to informa that you might have broke a couple of things in the process.
I noticed the Suw Bizars I'm fighting aren't really fighting back and there's some oddities with weapon experience. Like nothing from misses now.
Sorry. :(
Re: TM not hitting. on 12/06/2012 02:46 AM CST
Re: TM not hitting. on 12/06/2012 01:32 PM CST