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magic and DO on 11/21/2012 06:33 PM CST
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Hi thar. A million years ago, it was mentioned that every spell necromancers cast would generate some level of DO in 3.0. Is this making live or will it go under the original system where only transcend and animation spells cause DO?
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Re: magic and DO on 11/21/2012 08:08 PM CST
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IIRC Armifer said that the DO rewrite is a ways off and not part of the 3.0 release, we asked this during the Plat 3.0 testing phase.

Elusive
mundus vult decipi, ergo decipiatur
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Re: magic and DO on 11/21/2012 08:38 PM CST
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Thanks for the reply. Good to know :)
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Re: magic and DO on 11/21/2012 09:21 PM CST
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Mana draw from camb is extremely more efficient than straight casting, by orders of magnitude.

Of course you're then limited to the cyclic spell, since any cast you make will drain the camb and you'll have to start refilling it etc.



Adding nothing to the conversation since 1834.
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