Thump Abuse on 12/01/2003 10:53 PM CST
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Since I reactivated my account a month ago, I have been thumped by two different players, both for absolutely no reason at all, which is even what they told me after they did it. I was just sitting there, not saying or doing anything other than minding my own business and WHAM! I get thumped by some person i had no previous interaction with and can't speak for several seconds and when I can finally speak, the thumper is nowhere in sight just as they were before i got thumped. The second time that this happened I did an Assist to report the person who did it only to find out from the Game Host that what they did was not against policy. I have since read NEWS 2 19 and the relevent GM announcement posts and was absolutely appalled at the fact that there is no recourse whatsoever for someone who is a victim of a thump abuser even though general DR policy specifically prohibits any behavior that is deliberately intended to ruin the enjoyment of the other player's gaming experience.

I understand that there is a need for the realms to police itself as stated in the news article. I think that the most of the changes to thump were a good idea for this reason. However, I think that the ability to thump should still be a privilege reserved for those who don't abuse it.

Unregulated thump is a problem for me because it basically means that higher circle characters, who aren't always controlled by mature people in real life can control a weaker character's ability to interact with and enjoy the gaming environment, regardless of weather or not the weaker player did ANYTHING to provoke such action. It's also not realistic to expect that the weaker player would be able to present any real IC consequences if he/she was thumped for no reason, given that the Thumper has at least 20 ranks on them.

I have a few suggestions on how to correct this while still allowing thump to be the self policing mechanism that it always has been.

1. Come up with a flexible definition on what is considered to be thump abuse.
2. Allow Thump Abusers to be reported through assists and/or other means resulting in the removal of their ability to thump for a period of a month or more if found guilty. To save GH and GM's valuable time, perhaps these reports could be investigated when more than one account reports the same account or character in a a few weeks to a month.
3. Possibly limit the number of times one can thump over a given period of time. Yes, thump does have some RP value, but how many times could one do it in a short period and still be considered IC anyway?

Allowing people to thump for absolutely no reason other than to bully weaker characters is simply GM approval of snertdom. Sure, some of us can afford to go plat (where it is advertised that snerts dont exist), but for the rest of us, all we have is prime and for me personally, a premium subscription is about as far as I will go. Allowing people to abuse thump is not only a contradiction to stated DR Policy which defines abuse as: "any behavior which is specifically targeted to lessen that enjoyment for another player, may be in violation of DragonRealms policy." it is bad customer service. I hope to see this problem corrected in the near future.
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Re: Thump Abuse on 12/01/2003 11:08 PM CST
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Man, you've been thumped twice. It's not like you have a cadre of a dozen players who follow you around and chain thump you. It's hardly 'abuse', especially since thump is now an RP tool, meaning it's just like SLAP or PINCH in that respect. If these two players were following you around and repeatedly thumping you, yes, that would be harassment.

As for 'behaviour which is specifically targetted...' yadda yadda, guess what? Stealing is part of DR. Player theft existed in the original design documents. Sure, people don't like being stolen from. But it's there for a reason. DR's Policy in regards to abuse refers to abusing players, harassing them through repeated killing, constant theft, 'creature theft', et cetera. If you don't want to be thumped anymore, gain some circles. Most of the immature people tend to be below 30th circle. Most people beyond 30th, as compared to those under 30th, have by then learned to take responsibility for their actions and act with some semblance of dignity and maturity.

Well, a lot of them, anyhow.

Being thumped twice is hardly abuse. Suck it up.

- Hikuro



"It's amazing how much of a deterrent a big 9mm can be to a group of mimes, even evil ones."
-- Sir Anthony Marks, "One Enchanted Evening"
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Re: Thump Abuse on 12/02/2003 07:35 AM CST
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>Being thumped twice is hardly abuse. Suck it up.

::add sarcasm here::

Yes, being thumped twice could never be abuse.

::end sarcasm here::
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Re: Thump Abuse on 12/02/2003 07:39 AM CST
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Considering that the time frame in which it occured was only a week, at that rate I would be getting thumped quite a lot had I the misfortune to run into more than one 40+ controlled by a little brat. Furthermore, two different people abused it. You only have to PvP once to get warned and many characters havent been PKed at all, but that doesnt make it any less annoying. All that I am asking for is that GMs reserve the ability to take away thump privilidges if an account is shown to abuse them repeatedly.

Thump is more than a kick or a slap which only affects what you read on the screen and is also something that can be RPed around. Imagine you are 20 ranks below someone and they thump you just because they are abusing the ability, what are you going to do about it that would even hope to counter a player that is already acting OC? Kill Him? You'd better hope he's unarmed. Thump works on the asumption that the player that can use it IS more experienced and mature, this is not neccisarily the case with all 30+ characters. This is why GMs need to maintain the ability to caution the use of thump.
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Re: Thump Abuse on 12/02/2003 08:08 AM CST
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>>what are you going to do about it that would even hope to counter a player that is already acting OC? Kill Him?

Possibly as I am quite capable to take come people a good 15 circles above me when they have weapons. Haven't tried anyone 20 above before. Circle isn't everything, part of it is how you train.

More likely, I'd laugh it off and move on. Thump happens, and nothing you do will change that. Best to just laugh it off.

Brabs


http://mywebpages.comcast.net/FatherJarle/index.html

Live by the shield, die by the shield.
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Re: Thump Abuse on 12/02/2003 08:15 AM CST
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The reason thump was set to unregulated was to free up GM time I do belive so putting thump abuse back into the hands of GMs is counter productive. Circle makes it harder to thump you. And twice in a week, that's not a short time frame.


-Grid


I say stay long enough to repay all who cause strife.- Alice in Chains "Sludge Factory"
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Re: Thump Abuse on 12/02/2003 10:12 AM CST
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>>>3. Possibly limit the number of times one can thump over a given period of time. Yes, thump does have some RP value, but how many times could one do it in a short period and still be considered IC anyway?

Already in place.


Blue Fire
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Re: Thump Abuse on 12/02/2003 12:26 PM CST
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You also can lose the ability to thump - for abuse or any warning at all. I would go ahead and report the people that thumped you, using REPORT or writing feedback in the case of the one you already asked a GH about. Thump CAN be abused, and if these people are running through random rooms thumping newbies and running off, they're probably doing it to people other than you as well. If it happens again, report at the time of the incident, so that a GM/GH can watch the person and see if they do it again in the near future.
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Re: Thump Abuse on 12/02/2003 02:37 PM CST
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>If it happens again, report at the time of the incident, so that a GM/GH can watch the person and see if they do it again in the near future.

In this case, I can only hope that the GH who responded to my assist didnt know what he was doing. One would assume that abuse should be evaluated on a case by case basis and not just blanket policies that exclude certain things (like thump), which can be really annoying to players who were only minding their own business.

I've been told by some responders to my original post to just laugh it off and not make a big deal about it... but I consider that to be just as bad RP as smiling and waving at a theif that just invaded my pockets! Getting my vocal chords smashed beyond the ability to use them is hardly something to laugh off, I couldn't laugh anyway after getting thumped.

Even though they've toned down thump quite a lot, it is still a major inconvienience to be thumped and therefor, should not be left completely unchecked in all instances. Twice a week or once a year, it doesnt matter. Abuse is Abuse and it shouldn't be allowed.
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Re: Thump Abuse on 12/02/2003 03:02 PM CST
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<<... but I consider that to be just as bad RP as smiling and waving at a theif that just invaded my pockets! >>


objection!


sometimes that might just get you your coins back. :-)

~Weak of arm,crazy roar;
terrible aim,awful health;
broken fingers,no real stealth;
leave em dead,stabbed some more;
lost your coins,on the floor;
greetings!now you're out the door~
>
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Re: Thump Abuse on 12/02/2003 06:38 PM CST
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>objection!
>sometimes that might just get you your coins back. :-)

I am sorry but you missed my point entirely. Read Carefully: I said it was bad RP to simply smile and wave upon catching a theif, I didnt say it was a bad way to behave if you wanted your coins back.

I will concede though, that how one RPs is entirely up to individual taste... smiling and kissing up to the theif could be RP if your trying to portray yourself as a weakling full of fear. At least, that's how I would interpret such a reaction in character.
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Re: Thump Abuse on 12/02/2003 07:12 PM CST
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hell, my trader'll sniffle and grovel all the way to the bank, the greedy little miser.



:-)


~Weak of arm,crazy roar;
terrible aim,awful health;
broken fingers,no real stealth;
leave em dead,stabbed some more;
lost your coins,on the floor;
greetings!now you're out the door~
>
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Re: Thump Abuse on 12/02/2003 07:31 PM CST
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I agree with you that there is a problem with thump, and I haven't even had any personal experience with it being used on me. But I also came back to DR after an absence of three years, and immediately noticed the difference in how thump is treated.

It is hard for you and I who, when we last played DR, understood and respected thump as a means to controll snerty or ooc behavior to now see thump used just as a bully tool. No matter what anyone else calls it, it's a bully tool. (RP tool?! Bah!)

But apparently there is a vocal faction of players who like the new thump and the GMs are deaf to any complaints about it. I've read at least two dozen complaints about thump in the past 18 months, and still have not seen any GM response about it. I'm not trying to be discouraging, but I suppose you'll have to decide to pick your battles. Or maybe you'll have better luck than me at convincing them to modify how thump is used.

Amo's player


_____________________________________________ "It's not easy being green." ~Kermit

Want change your colors? Send a message to: Amorisse1
Or, find more shifting empaths at: http://www.coalition.fairmount.nu
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Re: Thump Abuse on 12/02/2003 08:04 PM CST
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<<I've read at least two dozen complaints about thump in the past 18 months,>>

As opposed to the 18 dozen complaints we heard about it every two months the old way? ;)


Solomon


Some people make odd websites

http://www.ratemyfish.com
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Re: Thump Abuse on 12/02/2003 10:00 PM CST
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Since you're paying attention to this debate Solomon, maybe you can answer this:

Are there ANY circumstances in which an account would be warned and/or reprimanded for abusing thump, and Ill leave it up to you to define what abuse is.
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Re: Thump Abuse on 12/03/2003 10:23 AM CST
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Since you're paying attention to this debate Solomon, maybe you can answer this:

Are there ANY circumstances in which an account would be warned and/or reprimanded for abusing thump, and Ill leave it up to you to define what abuse is.

KCROWELL<<--

I think that Bubba covered this pretty much in his original document/post on the change to Thump last year. Below is the post for you to read if you so choose, it pretty much lays out how it will work.

Jim

>>> Cut and paste to follow <<<



SIMU-SOLOMON
http://bubba.mo oville.net

Changes to THUMP - IMPORTANT ? on 4/3/2002 12:41:23 PM 450





THUMP will no longer be limited for use "only" in dealing with OOC or disruptive
behaviour. If someone wants to THUMP someone and they have the ability to do so, for whatever reason (Attacking them, stealing from them, kicking them, looking at them funny, etc.), then they're perfectly within their right to do so. Period.

THUMP is now considered an RP tool and can be used as a "peaceful" alternative to
simply lopping off someone's head because that was your only recourse. There have been lots of checks and balances built in to THUMP that should prevent anyone from abusing the ability. For example, THUMPING someone in combat is possible since disruptive folks will often wander through hunting areas causing problems and advance to pole range on players or creatures to "protect themselves" from being THUMPed, but now THUMP will not knock the victim to their knees...it just gives them a small RT.

In addition, there are also checks are in place to protect the THUMPer since there are
some disruptive elements that will attempt to use THUMP on innocent victims to gain an advantage, the THUMPer now gets a slightly longer RT than the THUMPee, to prevent any types of THUMP/STEAL or THUMP/ATTACK abuse.

Probably the BIGGEST change is that ANYONE with any type of warning automatically loses their ability to THUMP for 6 months. Also, if you get a NEW warning, your "No Thumping " counter resets to 6 months. In other words, if you've had a spotty past (or are having a spotty "present") and want to be able to use this ability again, you'll just need to show us that you are willing to earn it back.

Also, players under 5th level who are THUMPed by players of a sufficiently higher level
will drop whatever is in their hands, adding another tool to the arsenal of the players to
prevent some types of graverobbing problems by throwaway characters.

Finally, since sometimes little snerts grow up and become BIG snerts, players of
sufficient level are allowed/able to THUMP ANY players 20 levels below them as well as ANY Zone account character under 5th level (Note....the 20 level difference is waived (i.e. the difference level is a LOT smaller) when dealing with Zone characters under 5th level, as time has shown us the willingness for disruptive players to abuse Zone policies and procedures in order to quickly create new disruptive characters.)

I think these changes will allow us to let the players police themselves a little more, in addition to the verb automatically doing a lot of the policing itself. Please do not ASSIST or REPORT to discuss these changes or to ask why you can't THUMP.

Comments or complaints should be posted to the message boards and questions about loss of THUMP ability should be directed to drfeedback@simutronics.com.

Solomon


>>> End of cut and paste <<<



"The power of accurate observation is commonly called cynicism by those who have not got it." G.B.S.

"I won't be wronged. I won't be insulted. I won't be laid a hand on. I don't do these things to other people. I require the same from them." J.W.
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Re: Thump Abuse on 12/03/2003 01:26 PM CST
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> I think that Bubba covered this pretty much in his original document/post on the change to Thump last year. Below is the post for you to read if you so choose, it pretty much lays out how it will work.

I already mentioned that I have read this news item, in more than one post!

What is not clear to me is IF there is ANY room for exception to this policy IE, Abuse. The News item makes no mention of this either way and THAT is what I am asking here of a GM, as coming from anyone else would be unreliable.

Im sure that GMs could avoid a lot of ASSISTs and/or REPORTs related to thump if they would simply add to that NEWS item a line specifically stating whether or not obvious abuse of thump is a reportable offense. And if there are instances where someone could get in trouble for using it, what are they?
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Re: Thump Abuse on 12/03/2003 01:37 PM CST
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<<What is not clear to me is IF there is ANY room for exception to this policy IE, Abuse.

Not specifically in relation to thump, that I'm aware of. However, while it may not have any abuse policies specific to it, it's use does still fall under policies involving harassment and the like.
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Re: Thump Abuse on 12/03/2003 02:29 PM CST
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<<Finally, since sometimes little snerts grow up and become BIG snerts, players of sufficient level are allowed/able to THUMP ANY players 20 levels below them as well as ANY Zone account character under 5th level (Note....the 20 level difference is waived (i.e. the difference level is a LOT smaller) when dealing with Zone characters under 5th level, as time has shown us the willingness for disruptive players to abuse Zone policies and procedures in order to quickly create new disruptive characters.)>>

My head is a bit too congested (durn cold) to fully comprehend what is being said here. Hasn't there been the 20 circle below thing? And does that mean that a 15th circle non-zone account can thump a 4th circle zone account? And what does that have to do with little snerts growing into bigger snerts?

What did I miss or misread?

'= } Thanks for the help.

Amo



_____________________________________________ "It's not easy being green." ~Kermit

Want change your colors? Send a message to: Amorisse1
Or, find more shifting empaths at: http://www.coalition.fairmount.nu
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Re: Thump Abuse on 12/03/2003 04:40 PM CST
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Gotcha, I reread his document and noted that you are indeed correct. There is no line drawn as to what is abuse of the thump verb.

Of course I look at it this way, if your thumped once and then walk away..end of scenario. If you don't and talk back to the thumper then you most likely will get thumped again. Which is what has happened to me in the past.

I've had snipes get rather verbally rude to my character who thumped after a verbal warning of his own. Then while the thumped could not speak he informed the snipe that it would be in his best interest to cease such garbage and to wander off or learn some manners.

Upon coming unthumped said snipe would start up again, which would cause a repeat of the process unless my character was done doing what ever he was doing at that location. If he was done he'd walk away from said snipe. Always better when you don't have to pay a fine for killing a snipe.

Your case appears to be different, you've had two instances in a week where someone thumped you and you'd said nothing to them. It happens unfortunatly, but I can't see it as abuse when its only happening twice a week. I'd recommend you look around at your surroundings at the time of the incidents. Is it the area your hanging out at?

Some areas are known for snipe activity and some people draw snipes to them. I noted that though I loved having some interaction with Ruffles the pirate the other day, the snipe who constantly made lame ooc sort of whispers in the group was a major pain in the backside.

For the future if I see that character around if Ruffles the pirate is, I'll tend to keep on walking though I'd love to spend more time with the tog pirate with my character.

Basically I see it as common sense invoked by you the player. I had one of character back training disarm traps, pick locks and a third or fourth weapon skill.

The one creature where I could work on all three skills was in goblins, anywhere else the buggers ran upon seeing him. I ended up giving up getting boxes and working the weapon skill after a few weeks. I kept running into snipes everyday that had alot to say and would attack on a drop of a coin.

Ie: No, please don't do that here. Snipe replies with "what? Shut up!". Me: No, really theres enough creatures roaming here that you don't need to hide here where I am, I am not comfortable with it.::Me points at said snipe:: Snipe pulls out an archery weapon and starts aiming. Good thing I keep Dragon's breath up..one spit later snipe runs off. Then keeps trying to attempt to sneak back in and aim again.
I though am keeping my character in an area that's good mana and keep the spell pre-ready. ::shakes head::

Actually had one of those sort hunt my character down at a later point for wounding him and rapid fired with archery on my character killing him. I was rather impressed, so now I'm backtraining shield skill. And I have moved out of that area, I get the boxes elsewhere.

Basically you have make a choice as to what you want to do and how things apply or effect you and your characters. I tend to note most snipes aren't estate holders since they tend to want to have two or three characters in at once. So my characters can just go to the estate hunting grounds. Less mess and frustration I've noted.

Jim


"The power of accurate observation is commonly called cynicism by those who have not got it." G.B.S.

"I won't be wronged. I won't be insulted. I won't be laid a hand on. I don't do these things to other people. I require the same from them." J.W.
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Re: Thump Abuse on 12/03/2003 05:58 PM CST
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You definetly make some good points. I think I will take your advice and only use premie areas for my all important training needs. The little brats that frequently roam DR just to bother other people are prolably not premies because their mom won't turn loose her credit card for them to become one. I suppose that one day, they'll grow up and either quit the game, or become decent and IC.

I haven't been a premie for very long so I havent realized that perhaps one of the main benefits would be to get away from the people that I can't stand.
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Re: Thump Abuse on 12/04/2003 07:36 PM CST
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Please stick to discussing POLICY and don't use this folder as a place to insult other players.

Send any questions or complaints to me at Mod-Eyrick@play.net or my supervisor DR-Cecco@play.net or use Feedback.

Eyrick Emal
DR Board Monitor
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Re: Thump Abuse on 12/18/2003 02:39 PM CST
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Jim made some terrific points. When I was a very young player, I remember how frustrated I was with Crossing in general. If I stood in a common area long enough, sure enough, I would get hassled. If when I do get bothered and attempt to retaliate, because I was young, I might as well lie down and take an arrow in the back. My other problem back then was I didn't know the lands well and wasn't using maps at the time. I discovered rooms in my guild which were much more snert proof in regards to solitary time training.

The best way to keep out of trouble is to stay away from it. If you need to be in a populous area, known for trouble, just be aware of your surroundings and know who's about. If you are unsure, move to another area.

If you do get thumped anyway, walk away. I'm afraid until one get's old enough to defend themselves, walking away is always the best option. Thumping only stunns you briefly so one shouldn't worry much about it. Even to this day, I don't stand in one place in crossing too long. Even infront of my own guild.

Just keep that in mind.


Woodcubb of Ilithi
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Re: Thump Abuse on 12/19/2003 11:07 AM CST
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The ability to thump should not be based upon a comparison in circles. Circles have little to do with the maturity of the player or their deservedness in being able to so decisively control the roleplay of another.

Instead, base thump on comparative accrued roleplay awards. Those who have a lot of them probably have a better handle on who should (and should not) be silenced.

-Mersc Copperfire
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Re: Thump Abuse on 12/19/2003 11:09 AM CST
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<<Instead, base thump on comparative accrued roleplay awards. Those who have a lot of them probably have a better handle on who should (and should not) be silenced.

You have to be in the right place for a RPA. I have not gotten one in 7 years and I am never out of character.


Sylvado

"It's not much of an adventure without risk."
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Re: Thump Abuse on 12/19/2003 11:09 AM CST
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<<Instead, base thump on comparative accrued roleplay awards. Those who have a lot of them probably have a better handle on who should (and should not) be silenced.>>

Or chase a lot of events.

Drongol's Player


PC also stands for "Paying Customer."
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Re: Thump Abuse on 12/19/2003 02:02 PM CST
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Hmm. It seems personal experience with RPAs is a little different than most. I didn't know that people had to posture or 'chase' events to get them. I guess I've been lucky.

There goes that idea. Oh well.

-Mersc Copperfire
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Re: Thump Abuse on 12/19/2003 02:18 PM CST
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Event-chasing doesn't really work either. A number of my chars, from novice on up, have gotten RPAs when there was no event in sight.

Ryeka and the brood


Sometimes the key to happiness is not assuming it is locked in the first place- Ziggy

A journey of a thousand SMILES begins with a single step- Ziggy
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Re: Thump Abuse on 12/19/2003 11:25 PM CST
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Well, could it be based on months in the game instead of circles...? Then, you must be sixth or more months ahead of someone (or a year or more ahead of someone).... it's at least as valid as circles. Probably not easily trackable, though...especially if you have a character that you've transfered from a previous account. Or maybe that wouldn't matter.

Oh well, was an idea.

Amo


_____________________________________________ "It's not easy being green." ~Kermit

Want change your colors? Send a message to: Amorisse1
Or, find more shifting empaths at: http://www.coalition.fairmount.nu
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Re: Thump Abuse on 12/20/2003 09:50 AM CST
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It should be based on the number of children you are presently raising in RL. If you're a single male under the age of say, oh, 99... and are not deemed head of household by the IRS... expect to get thumped ;)

Does anyone object to providing their most recent IRS tax form in order to verify their ability to thump?

Beloric




"Zjou shut up! Zjou are zee audience, I am zee author. I outrank zjou!" -- Franz Liebkind
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Re: Thump Abuse on 01/02/2004 07:31 AM CST
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Well, I'm going to toss in my US$0.02 in on this one.

I've had previous experience with being thumped. With me, it was merely speaking a language other than Common (i.e., Prydaenese) in a public area (outside the Crossing Northeast Gate) with a brand-new player (and the new character was Prydaen) and people taking offense at that. So both my character and that of the new player were thumped. Yet there were other persons there using other languages (Ilithic being most common) and there was no thumping of those individuals.

Also, the thumping of empaths that are sitting in the guild and healing themselves should be reconsidered. There's been one instance, and one which I have seen and not merely heard about, where an empath has died because they could no longer heal themselves after being thumped. I had been in the same room as this empath for the entire time, and the thumper had been in and out of the room multiple times. There was no interaction between the two characters involved, and nothing at all spoken or whispered by the one that was thumped, thus no justification for thumping. At all.

Now, thumping is considered to be an RP tool, and, therefore, can be used by anyone to cover just about any RP situation (if of sufficient circle, that is) that someone does not like. Fine, I can accept that. But sometimes, it can border on harassment and in-game racism, even if only done the once. Which is why no character of mine will thump unless the situation is grossly out of hand and non-whispered warnings given. Period. Ad infinitum, ad astra, ad nauseum.

Of course, the circle-limit does not stop those players of high-circle characters from being snerts. (After all, with the reality of the underground trade in characters, it is entirely possible for a well-respected character to fall into the hands of a snert.) Should they not have stopped being full of yak-crap by this time, the right to thump without restriction merely encourages them, for there is no recourse for anyone else to use to stop them. After all, if a bunch of characters who are 60th circle or higher wanted to go around and thump everyone in sight, are there many that can thump back? And are there many that could stand up to them in a challenge situation? Successfully? I do not believe so. While this scenario is unlikely, it is not improbable.

In my own opinion, circle should absolutely not be the only basis for thump. And nor should it have unrestricted usage. Like any rule, this one has vast opportunities for misuse and overuse, and there should be a review process available to report those that abuse and misuse a system that is technically game mechanics. After all, there is a system in place to complain about those who abuse all the other forms of game mechanics, from AFK scripting on up. Why not this one? If there's time to come up with those wonderful messages that test for AFK scripters(like the singing, dancing frog a la Warner Brothers cartoons that I heard about!), there should be time for someone to express their frustrations with the treatment recieved from other players.

The player of Amagaim

If you have their full attention in your grasp, their hearts and minds will follow.
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Re: Thump Abuse on 01/02/2004 07:42 AM CST
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<<But sometimes, it can border on harassment and in-game racism, even if only done the once.>>

There's something wrong with in-game racism?

Drongol's Player


PC also stands for "Paying Customer."
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Re: Thump Abuse on 01/02/2004 08:07 AM CST
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<<But sometimes, it can border on harassment and in-game racism, even if only done the once.


Well, I can see concern about harassment. When ANYTHING is used to harass someone, there is reason for concern.

In-Game Racism?

Whaaaaaat?

Why would it be a problem that this S'kra hates this Human, or this Elf hates all Dwarves?

So long as it is kept IN GAME and policy is still followed (ie, no unconsented PVP) then there really isn't a problem.

I don't know, but it really bothers me when people start freaking out about the GAME and telling people "That's racism! You can't not like my S'kra just because of his race!!"


Real life racism, of course, is horrible. It is something which SHOULD be protested against.

But when people start taking it to heart that someone plays their fictional RPG character to not like another fictional RPG character race..

Maybe its just a case of political correctness gone too far.

Wow, just..wow.

I can understand people disliking being harassed with THUMP.

I can also understand people severely taking issue with people specifically using THUMP to get to the PLAYER rather than the character. Anytime someone does ANYTHING just to make the player angry..it is irksome.

But when someone roleplays their character disliking a race, and they use THUMP to accentuate that dislike...

I'm not saying that the character wouldn't react to the racism in a horrified manner..

But isn't the person roleplaying the racism doing exactly what they are supposed to be doing?

Namely...roleplaying?


Sorry for the rant, I guess I've been holding that in a long time. ::grins::

~player of Syrath

Kinsmen, Steel, Stone.
www.stone-clan.com
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Racism? (Re: Thump Abuse) on 01/02/2004 11:35 AM CST
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<<But when people start taking it to heart that someone plays their fictional RPG character to not like another fictional RPG character race..>>

I believe you are right--there is no validity in ooc complaints about ic racism. On the other hand, there is nothing at all novel or modern about being anti-racist. The press against racism has be around as long as races have and there are numerous accounts in The Bible regarding this (for example, the Samaritans).

Anyhow, won't go into specifics since the BMs don't like that stuff. Just want to say that there is nothing ooc about my character being an egalitarian who scorns racial and social bigotry (but, she's not perfect and is known to quib a bit about Elves and Halflings...fond teasing but probably seen as racist to extremists).

~Amo



_____________________________________________ "It's not easy being green." ~Kermit

Want change your colors? Contact me via AIM: Amorisse1
Send email to littlegoldhalo@yahoo.com for shifting/price list.
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Re: Racism? (Re: Thump Abuse) on 01/02/2004 01:34 PM CST
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Heh. Sorry, this is sort of the off the subject, but a buddy and I were on a barge heading south when out of the blue, we decided to RP clueless racist (we're both human). We started to non-chalantly talk about those "other races". The scaly ones with the bad skin conditions leaving scales all over the clean streets. We talked about those tall green ones that smelled like rotten flesh and the short beared ones that refuse to take baths and stunk of tobacco. We commented on how our town use to be so safe to walk around in and how all the elves and Elothians are taking all the jobs in town, etc. LOL! Did folks on that barge get in a huff.

We thought we were kinda funny, but boy, did those folks on that barge get PO'd. LOL!. Luckily, we docked so we didn't stick around for possible reprocussions and figured it be best to leave it be. So needless to say, we were racist for that brief boat ride. You don't want to see a Skra or Dwarf get angry. LOL! Anyways, sorry to get off topic. Just wanted to share that even in a RP situation, playing racist ain't cracked up to be.


Woodcubb of Ilithi
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Re: Thump Abuse on 01/02/2004 09:28 PM CST
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Hmmm, it appears that I need to clarify something with my post.

[clarification]
Now, thumping is considered to be an RP tool, and, therefore, can be used by anyone to cover just about any RP situation [. . .] that someone does not like. Fine, I can accept that.
[\clarification]

I'm not saying "No, do not role-play in this manner!" I am simply stating that a roleplaying decision within an in-game sitiation should also have those consequences in-game. Further, is not the use of THUMP considered consent? I don't have the PvP policies in front of me right now, but if memory serves me correctly, it covers this issue in specifics.

Hence why we can leave this in the policy board without it being flipped over to the Social Side areas.

>>>I don't know, but it really bothers me when people start freaking out about the GAME and telling people "That's racism! You can't not like my S'kra just because of his race!!"

Well, guess what? This occurs all the time in game. And this is not a rant on the use of racism as role-playing tool within game. (Again, that would be a Social Sides question, not policy.) This is regarding the usage of thump. I chose those two examples I mentioned because they are the two most senseless usages of thump that are in my experience.


>>>I'm not saying that the character wouldn't react to the racism in a horrified manner..
>>>But isn't the person roleplaying the racism doing exactly what they are supposed to be doing?

And what do you think my character did after this? Start a knitting circle? My character may be an empath, but he's still of a proud race with a hunting tradition beaten only (in other races' views) by the Kaldar and the Rakash. I took care of the situation in character, as it was an IC dilemma. And no, I didn't go running for a GM, either.

Amagaim, merely bringing up examples of abuse of a system.

If you have their full attention in your grasp, their hearts and minds will follow.
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Re: Thump Abuse on 01/03/2004 12:13 AM CST
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>Further, is not the use of THUMP considered consent? I don't have the PvP policies in front of me right now, but if memory serves me correctly, it covers this issue in specifics.

The official consent SGM viewpoint on this, liberally paraphrased, is "If you have the intestinal fortitude to open up a can of Mutual Consent on someone who is at least 20+ circles higher than you, we won't stop you. But..." Insert nervous grin and slow shaking of the head. So in short... yes.

As far as what you can do about it? About the same you'd be able to do about anyone who is 20+ circles higher than you, slapping your face off and insulting the honor of your mother. Fortunately, the Golden Rule is strong in DR, and people who build reputations as a snerty Empath killer have a habit of finding themselves with an unnaturally hard time in social situations, if you catch my drift.

~ Celestian Kougen Aensworth

All but the smallest bit of the night sun is obscured by clouds.
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Re: Thump Abuse on 01/03/2004 12:19 AM CST
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circle means nothing. there are barbarians 20 circles under me that i'm sure could beat me in combat. and for sure there are MMs or WMs 20 under me that could do the same - IF they see me and get a cast of some nasty spell off.

It's all a matter of who gets the first hit, and the surprise factor involved.


---
A scavenger troll arrives, scouring the area.

The scavenger troll exclaims, "I dinks I like da' Moongate!"

The scavenger troll bends over and picks up the Moongate. After appraising it, the troll places the Moongate in its frayed knapsack
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Re: Thump Abuse on 01/03/2004 12:47 AM CST
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>circle means nothing.

At high levels. When you're high enough circle that a difference of 20 doesn't matter, the population of people who will actually pick on you in this manner slacks off quite a bit, unless you have a habit of getting into -personal- conflicts, which is slightly different.

~ Celestian Kougen Aensworth

All but the smallest bit of the night sun is obscured by clouds.
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Re: Racism? (Re: Thump Abuse) on 01/03/2004 04:52 AM CST
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Woodcubb,..that just..ROCKS!

I have a character that isn't very nice at all..

And she calls Prydaen (and Rakash, but mostly Prydaen) ..third world refugees...taking over everything everywhere you go.

Hilarious to see some of the reactions she got.





Kinsmen, Steel, Stone.
www.stone-clan.com
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