Was hunting lil peccs today and this happened:
You assess your combat situation...
A small peccary (1: incredibly balanced) is facing you at melee range.
A small peccary (2: incredibly balanced) is flanking you at melee range.
You (nimbly balanced) are facing a small peccary (1) at melee range.
...few jabs and thrusts
RescueBob just arrived.
...few more jabs and thrusts
A small peccary slips through the tall grass, snorting and scraping around.
A small peccary begins to advance on RescueBob.
..more of me swinging
RescueBob retreats from combat.
>A small peccary closes to pole weapon range on RescueBob.
CombatLogger looks around nervously and whimpers.
A small peccary rushes in and engages CombatLogger!
A small peccary rushes in and engages CombatLogger!
CombatLogger just arrived.
You move into a position to parry.
Roundtime: 3 sec.
R>A muscular peccary bats its short tail about, shooing away a gnat swarm as it peers around.
A small peccary lands a solid hit to CombatLogger's chest.
A muscular peccary bats its short tail about, shooing away a gnat swarm as it peers around.
R>RescueBob retreats from combat.
RescueBob grabs CombatLogger's arm and drags him northwest with him.
R>Appearing to have lost sight of its target, the small peccary stops advancing.
laughR>You laugh!
...finally kill the one pecc I was facing and retreat back
You assess your combat situation...
A small peccary (1: nimbly balanced) is advancing on you at missile range.
A small peccary (2: solidly balanced) is moving behind you at missile range.
A small peccary (3: solidly balanced) is moving behind you at missile range.
A small peccary (5: solidly balanced) is flanking you at missile range.
You (incredibly balanced) are facing a small peccary (1) at missile range.
I didn't suffer any harm from having 3 additional peccs there as a result of those two, but I'm wondering if what happened there constitutes consent. Would it be different had I been killed by the extra peccs? What would you folks do in a similar situation?
Kelyan
Semi-hypothetical question on 07/23/2003 05:43 PM CDT
Re: Semi-hypothetical question on 07/23/2003 05:59 PM CDT
>I didn't suffer any harm from having 3 additional peccs there as a result of those two, but I'm wondering if what happened there constitutes consent. Would it be different had I been killed by the extra peccs? What would you folks do in a similar situation?
Drag the guy trying to help him away, then when you come back you get to point and laugh at the body ;p
Sorry, couldnt resist, combat loggers annoy the heck outta me. Shouldnt have the chance of surviving at all, just instant death when you log back in, big bolt of lightning blows your head off or something with a laughing sound coming from the heavens.
-JM
"Arrogant and right is surely better than humble and wrong." ~Geoff Arbuthnot
"You tried your best and you failed miserably. The lesson is 'never try'." ~Homer Simpson
Drag the guy trying to help him away, then when you come back you get to point and laugh at the body ;p
Sorry, couldnt resist, combat loggers annoy the heck outta me. Shouldnt have the chance of surviving at all, just instant death when you log back in, big bolt of lightning blows your head off or something with a laughing sound coming from the heavens.
-JM
"Arrogant and right is surely better than humble and wrong." ~Geoff Arbuthnot
"You tried your best and you failed miserably. The lesson is 'never try'." ~Homer Simpson
Re: Semi-hypothetical question on 07/23/2003 06:19 PM CDT
>CombatLogger looks around nervously and whimpers.
>RescueBob grabs CombatLogger's arm and drags him northwest with him.
Two extra pec's popping into the room, especially since they charge, is putting your charc. in a dangerous spot. I'd have to think thats consent.
Also, isn't that just plain, blatant mech abuse as well? Can that be reported? That was very polite and respectful of you to edit out their names as well. Not sure that they deserved that consideration from ya tho ;)
G'day
KT
________________________________________________________________________________________
Never explain--your friends do not need it and your enemies will not believe you anyway.
Elbert Hubbard
>RescueBob grabs CombatLogger's arm and drags him northwest with him.
Two extra pec's popping into the room, especially since they charge, is putting your charc. in a dangerous spot. I'd have to think thats consent.
Also, isn't that just plain, blatant mech abuse as well? Can that be reported? That was very polite and respectful of you to edit out their names as well. Not sure that they deserved that consideration from ya tho ;)
G'day
KT
________________________________________________________________________________________
Never explain--your friends do not need it and your enemies will not believe you anyway.
Elbert Hubbard
Re: Semi-hypothetical question on 07/23/2003 06:24 PM CDT
Re: Semi-hypothetical question on 07/23/2003 06:55 PM CDT
<<Also, isn't that just plain, blatant mech abuse as well?>>
Yes.
<<Can that be reported?>>
Yes.
<<Two extra pec's popping into the room, especially since they charge, is putting your charc. in a dangerous spot. I'd have to think thats consent.>>
Your thinking is incorrect. However you could always kill them both, and if they report you for unconsented PvP, then you can counter-report their mech abuse which pissed you off in the first place. Dropping all those extra critters on anyone is just poor form, however it is not consent.
<<That was very polite and respectful of you to edit out their names as well. Not sure that they deserved that consideration from ya tho ;)>>
Yeah I was thinking that too.
starkad
_____________________
"All right, brain, I don't like you and you don't like me - so let's just do this and I'll get back to killing you with beer."
Homer Simpson.
Yes.
<<Can that be reported?>>
Yes.
<<Two extra pec's popping into the room, especially since they charge, is putting your charc. in a dangerous spot. I'd have to think thats consent.>>
Your thinking is incorrect. However you could always kill them both, and if they report you for unconsented PvP, then you can counter-report their mech abuse which pissed you off in the first place. Dropping all those extra critters on anyone is just poor form, however it is not consent.
<<That was very polite and respectful of you to edit out their names as well. Not sure that they deserved that consideration from ya tho ;)>>
Yeah I was thinking that too.
starkad
_____________________
"All right, brain, I don't like you and you don't like me - so let's just do this and I'll get back to killing you with beer."
Homer Simpson.
Re: Semi-hypothetical question on 07/23/2003 07:12 PM CDT
>>Joshuan>>Sorry, couldnt resist, combat loggers annoy the heck outta me. Shouldnt have the chance of surviving at all, just instant death when you log back in, big bolt of lightning blows your head off or something with a laughing sound coming from the heavens.
In principle I agree but it would be virtually impossible to implement. That means those o who lose their connections are dead when they come back and it wasnt their fault. You could tie it into those who actually type "quit" but I think you know as well as I do that it is all too easy to "fake" an ISP disconnect to where their (Simu's) system wouldn't know the difference.
Instead, seeing the change I heard mentioned sometime back about not being able to be dragged while engaged at melee or pole would help fix the problem, If CombatLogger can't retreat on his own, then he's out of luck anyway, help or no help.
Even if that means I can't be dragged out of the room while stunned/etc, so be it, that's a risk to combat I can accept.
~~~Krin
In principle I agree but it would be virtually impossible to implement. That means those o who lose their connections are dead when they come back and it wasnt their fault. You could tie it into those who actually type "quit" but I think you know as well as I do that it is all too easy to "fake" an ISP disconnect to where their (Simu's) system wouldn't know the difference.
Instead, seeing the change I heard mentioned sometime back about not being able to be dragged while engaged at melee or pole would help fix the problem, If CombatLogger can't retreat on his own, then he's out of luck anyway, help or no help.
Even if that means I can't be dragged out of the room while stunned/etc, so be it, that's a risk to combat I can accept.
~~~Krin
Re: Semi-hypothetical question on 07/23/2003 08:06 PM CDT
>>Instead, seeing the change I heard mentioned sometime back about not being able to be dragged while engaged at melee or pole would help fix the problem, If CombatLogger can't retreat on his own, then he's out of luck anyway, help or no help.
>>Even if that means I can't be dragged out of the room while stunned/etc, so be it, that's a risk to combat I can accept.
Heh and then we are back to everyone being penalised for just a few abusers. I totally disagree with the removal of dragging BUT have a timer added <G> After logging in you cant be dragged for about a minute. Problem solved, it only affects combat loggers and not people who just hunt with friends for added safety.
And no it wouldnt affect people with bad connections because if they are hunting with others, someone can drag while they are ghosting if they are getting beat on. If they werent getting beat on then they have no problem and if someone suddenly shows up to drag them, they probably faked the drop.
-JM
"Arrogant and right is surely better than humble and wrong." ~Geoff Arbuthnot
"You tried your best and you failed miserably. The lesson is 'never try'." ~Homer Simpson
>>Even if that means I can't be dragged out of the room while stunned/etc, so be it, that's a risk to combat I can accept.
Heh and then we are back to everyone being penalised for just a few abusers. I totally disagree with the removal of dragging BUT have a timer added <G> After logging in you cant be dragged for about a minute. Problem solved, it only affects combat loggers and not people who just hunt with friends for added safety.
And no it wouldnt affect people with bad connections because if they are hunting with others, someone can drag while they are ghosting if they are getting beat on. If they werent getting beat on then they have no problem and if someone suddenly shows up to drag them, they probably faked the drop.
-JM
"Arrogant and right is surely better than humble and wrong." ~Geoff Arbuthnot
"You tried your best and you failed miserably. The lesson is 'never try'." ~Homer Simpson
Re: Semi-hypothetical question on 07/23/2003 09:08 PM CDT
>>Joshuan>>Heh and then we are back to everyone being penalised for just a few abusers. I totally disagree with the removal of dragging BUT have a timer added <G> After logging in you cant be dragged for about a minute. Problem solved, it only affects combat loggers and not people who just hunt with friends for added safety.
Actually, it was originally suggested not because of combat loggers but because it makes no sense.
But there's another thing that makes no sense ... why I can't guard someone while they are engaged at pole, let alone melee. If I have sufficient skill and reflexes, I should be able to interpose myself between someone and the critter(s) facing them, effectively taking them out of combat so they are still at melee with the others but on their flank unless the critters decide to turn away from me and try to reengage them. Still would be enough time for them to retreat and get the hell out of there.
Suppose I ought to post that idea over in the combat folders. <ponders>
~~~Krin
Actually, it was originally suggested not because of combat loggers but because it makes no sense.
But there's another thing that makes no sense ... why I can't guard someone while they are engaged at pole, let alone melee. If I have sufficient skill and reflexes, I should be able to interpose myself between someone and the critter(s) facing them, effectively taking them out of combat so they are still at melee with the others but on their flank unless the critters decide to turn away from me and try to reengage them. Still would be enough time for them to retreat and get the hell out of there.
Suppose I ought to post that idea over in the combat folders. <ponders>
~~~Krin
Re: Semi-hypothetical question on 07/23/2003 10:26 PM CDT
I actually had this happen with my war mage the other day in hogs and madmen in the Crossing, was doing semi-alright with four hogs when a combat logger popped in and suddenly six more rushed in, two madmen and a goblin. He immediately logged back out and they all rushed my little mage, who couldn't retreat. Needless to say she died and I was pissed, but that's that.
Tessielle's player
Tessielle's player
Re: Semi-hypothetical question on 07/24/2003 11:22 AM CDT
In the particular cicumstance described, I don't know that I would say you have consent. Simply because it's not apparent to me that Combatlogger is deliberately trying to endanger you -- and even had a friend come to remove him from the area.
Now, if someone were deliberately logging out in order to create more creatures with the specific intent of endangering you or others -- then I would say he's operating under implied consent and is aware of what he's doing.
However, repeat combat logging sets off some nice jangling alarm bells that get our direct attention. This is hopefully to prevent exactly that type of scenario, which would indeed be mechanics abuse.
If someone were repeatedly logging in order to generate creatures, that is a REPORTable offense. That would be assuming that said alarm bells didn't get to us first. :)
Sincerely,
SGM Auriane
Now, if someone were deliberately logging out in order to create more creatures with the specific intent of endangering you or others -- then I would say he's operating under implied consent and is aware of what he's doing.
However, repeat combat logging sets off some nice jangling alarm bells that get our direct attention. This is hopefully to prevent exactly that type of scenario, which would indeed be mechanics abuse.
If someone were repeatedly logging in order to generate creatures, that is a REPORTable offense. That would be assuming that said alarm bells didn't get to us first. :)
Sincerely,
SGM Auriane