Are there any plans for enchantments that Barbs could use without penalties, such as enchantments that could interact with a barbarian's inner fire? I'm just wondering what kind of use barbs can get out of this system.
Enchantments and Barbs on 08/19/2014 01:08 PM CDT
Re: Enchantments and Barbs on 08/19/2014 04:38 PM CDT
>Are there any plans for enchantments that Barbs could use without penalties,
I don't expect that will change too much from the existing system. Self-powered enchantments should work more or less normal for barbarians.
>such as enchantments that could interact with a barbarian's inner fire?
Hopefully none. I personally would throw a hissy fit if there were enchantments that interacted with Inner Fire, unless they were a completely non-magic type of enchantment (is that even possible?).
Which is not to say that they shouldn't exist, only that I would be upset if they did.
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I don't expect that will change too much from the existing system. Self-powered enchantments should work more or less normal for barbarians.
>such as enchantments that could interact with a barbarian's inner fire?
Hopefully none. I personally would throw a hissy fit if there were enchantments that interacted with Inner Fire, unless they were a completely non-magic type of enchantment (is that even possible?).
Which is not to say that they shouldn't exist, only that I would be upset if they did.
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Re: Enchantments and Barbs on 08/19/2014 06:56 PM CDT
Re: Enchantments and Barbs on 08/21/2014 12:05 PM CDT
>I refuse to think that Caraamon would ever throw a hissy fit!
Perhaps go on a killing spree?
'Inner-Fire Interaction with Enchantments'
Such things as chakral already exist. I'm not sure what your personal stance on them is, but they do exist. War paint could reasonably be an enchanted item that interacts with inner fire. I don't see why objects that react to inner fire - perhaps not make use of it directly, but react to it - would be impossible. For instance, one might create a chest that could only be opened by an individual with inner fire. That could get real interesting. And who could possibly resist the inner fireball wand?
--Wryhk
"If you want total security, go to prison. There you're fed, clothed, given medical care and so on. The only thing lacking... is freedom." ~Dwight D. Eisenhower
Perhaps go on a killing spree?
'Inner-Fire Interaction with Enchantments'
Such things as chakral already exist. I'm not sure what your personal stance on them is, but they do exist. War paint could reasonably be an enchanted item that interacts with inner fire. I don't see why objects that react to inner fire - perhaps not make use of it directly, but react to it - would be impossible. For instance, one might create a chest that could only be opened by an individual with inner fire. That could get real interesting. And who could possibly resist the inner fireball wand?
--Wryhk
"If you want total security, go to prison. There you're fed, clothed, given medical care and so on. The only thing lacking... is freedom." ~Dwight D. Eisenhower
Re: Enchantments and Barbs on 08/21/2014 12:58 PM CDT
> Perhaps go on a killing spree?
If there were any players who could retaliate or challenge me, believe me i would. Gorteous is about the only open profile player who would/could fight back, but fighting him over and over repeatedly does not consist of a killing spree, or would it be any fun. Plus hes my bff!
If there were any players who could retaliate or challenge me, believe me i would. Gorteous is about the only open profile player who would/could fight back, but fighting him over and over repeatedly does not consist of a killing spree, or would it be any fun. Plus hes my bff!
Re: Enchantments and Barbs on 08/21/2014 01:31 PM CDT
Magic and Inner Fire are incompatible. Barbarians will be able to use self-activating items with sufficient arcana skill. There may be some additional side effects to using some of the enchantments, we'll just have to see.
Warpaint and Roar masks are mundane. It is the Barbarian that brings out its supernatural capabilities.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Warpaint and Roar masks are mundane. It is the Barbarian that brings out its supernatural capabilities.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Re: Enchantments and Barbs on 08/21/2014 05:15 PM CDT
Re: Enchantments and Barbs on 08/21/2014 07:13 PM CDT
>>Skillcheck on MD without a way to train it?
AFAIK, anything that uses a MD skill check would teach MD, right?
If so, wouldn't using self-activating devices teach MD?
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
AFAIK, anything that uses a MD skill check would teach MD, right?
If so, wouldn't using self-activating devices teach MD?
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Enchantments and Barbs on 08/21/2014 08:42 PM CDT
The problem is that 1 bit into a pool, even at something low like 10 ranks, isn't really 'training' the skill.
Especially when you consume a charge (or more typically multiples) to activate the item.
It's rather like requiring you to get a scroll every time you want to train MD, only they cost 5 plat and you can only get 1 mindstate per scroll.
I'm a badger, I be badgerin'
Especially when you consume a charge (or more typically multiples) to activate the item.
It's rather like requiring you to get a scroll every time you want to train MD, only they cost 5 plat and you can only get 1 mindstate per scroll.
I'm a badger, I be badgerin'
Re: Enchantments and Barbs on 08/21/2014 11:52 PM CDT
Enchanting as a NMU will be an excellent way to learn Arcana. Many of the lower level magical devices will be excellent ways to train Arcana.
I agree - to date we've had dismal, horrible ways for NMUs to learn Arcana. I can't change the past, but going forward this should be much better.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
I agree - to date we've had dismal, horrible ways for NMUs to learn Arcana. I can't change the past, but going forward this should be much better.
"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Re: Enchantments and Barbs on 08/22/2014 07:03 AM CDT
Re: Enchantments and Barbs on 08/26/2014 04:48 AM CDT
I just hope Barbarians have to suffer to learn Arcana.
Damned hypocrites. GET OFF MY LAWN! :P
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Damned hypocrites. GET OFF MY LAWN! :P
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Re: Enchantments and Barbs on 08/26/2014 05:42 AM CDT
Re: Enchantments and Barbs on 08/26/2014 06:18 AM CDT
Just because it would make him so happy, release a 125 hardness magic metal that requires arcana to work with. :D
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- I maintain the Warrior Mage Beginner's Guide at:
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Re: Enchantments and Barbs on 08/26/2014 04:57 PM CDT
>Just because it would make him so happy, release a 125 hardness magic metal that requires arcana to work with. :D
The Crossing would be a smoldering crater when I was done with it, if that ever happened.
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The Crossing would be a smoldering crater when I was done with it, if that ever happened.
Weapons for Sale:
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Re: Enchantments and Barbs on 08/26/2014 05:47 PM CDT
>>Caraamon: The Crossing would be a smoldering crater when I was done with it, if that ever happened.
How are you going to do that without magic?
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How are you going to do that without magic?
Mr. Gorbachev, tear down this wall rank!
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Re: Enchantments and Barbs on 08/26/2014 06:16 PM CDT
>How are you going to do that without magic?
I've gotten very good at building very hot fires. I just need to upscale it.
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I've gotten very good at building very hot fires. I just need to upscale it.
Weapons for Sale:
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Re: Enchantments and Barbs on 08/26/2014 08:05 PM CDT
>>I've gotten very good at building very hot fires. I just need to upscale it.
No one tell him that fires are innately magical, like herbs!
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
No one tell him that fires are innately magical, like herbs!
Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
Re: Enchantments and Barbs on 08/26/2014 09:46 PM CDT
....
I hate you. :P
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I hate you. :P
Weapons for Sale:
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Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
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Re: Enchantments and Barbs on 09/01/2014 12:38 AM CDT
Re: Enchantments and Barbs on 09/01/2014 05:45 AM CDT
Re: Enchantments and Barbs on 09/01/2014 05:14 PM CDT
Yeah, chakrel and other barbarian tools are explicitly not magic, and thus will not be in enchanting.
Weapons for Sale:
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http://www.angelfire.com/rpg2/caraamon/home.html
Weapons for Sale:
https://elanthipedia.play.net/mediawiki/index.php/User:CARAAMON#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html