Re: Maker marks on 06/12/2011 02:43 AM CDT
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Can current owners of Stamps make one under the new system without messing up thier old one when the fix comes.
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Re: Maker marks on 06/12/2011 02:48 AM CDT
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>>Can current owners of Stamps make one under the new system without messing up thier old one when the fix comes.

At least for basic stamps, you can order an infinite number of stamps as long as you still have enough prestige and the money/desire to do so. They shouldn't interfere with getting advanced ones, since you can have multiple basic stamps (they're not really customizable, though).

As an aside, each stamp instruction you purchase is a one-time use instruction. So don't just study it for funsies unless you want to respend a few plat. Anyone can make your stamp for you, but only you can use it. So if you don't want to learn about makers marks you can hire someone who knows how to craft them for you.
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Re: Maker marks on 06/12/2011 02:51 AM CDT
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Yes But I have a old forging stamp and was wondering if I make a new one if it will conflict with my old one when they are fixed.
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Re: Maker marks on 06/12/2011 03:33 AM CDT
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Old stamps won't interact with the new stamps in any way.

We're going to have 3 tiers of marks to begin with - Basic, Advanced and Custom. None of these marks will interact with each other in the new system either. End-game you'll be able to own 3 marks and do with them what you want. Initials for normal goods, advanced for rare metal goods and custom mark for very rare goods :shrug: Its up to the crafter to decide.


When the Complex Maker's marks are released, you will be able to register your stamp with the Society and get it traded in for a stamp compatible with the new system. Because it is registered, you can always - if you have the prestige to do so - order a new set of instructions for it should your stamp get lost or destroyed.





"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
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Re: Maker marks on 06/12/2011 06:53 AM CDT
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will our new ones Look like our old makers marks? my barbarian has one <prime> and she's changed her last name since the time she originally had hers <she got hers at the same time edgee and airiman got theirs>. or would i have to get a gm to get that changed?
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Re: Maker marks on 06/12/2011 10:34 AM CDT
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The Maker's Mark swap will just be a 1:1 duplication, and make it work in the new system. Realistically if you want some aspect of the Custom mark changed, you'll have to earn it again (which allows you to have a Complex Mark made for you by a crafter). Then the blank Complex Mark would have to be altered. The bar for Complex marks is very, very high... so we encourage people to pick what it will look like very carefully.

Beyond that, Advanced Marks can never be changed once picked, and will consist of a symbol, a background and a style. There will be about 50,000 unique combinations when the system goes live and each one will be locked out once chosen. These marks won't contain aspects of a persons name.




"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
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Re: Maker marks on 06/12/2011 10:59 AM CDT
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as long as your prestige is high enough, can you just buy a bunch? is there a limit or does buying one lower your prestige a little.

I haven't done smithing orders yet, but I know all my carving prestige disappeared by the time the boards were updated to show how much you had.

also thanks for the other adds, stirring rods and stuff

_________________________________

The fabric of the universe seems to wobble momentarily. Uh, what did you just do?
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Re: Maker marks on 06/12/2011 11:50 AM CDT
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Sure, buy as many sets of instructions for the marks as you want. They'll always be tied to your initials, or the singular advanced mark you designed. You still need to find someone to craft them into a finished mark for you to be able to use them, and the instructions themselves are tied only to you (so you can't use them to make a mark for someone else).





"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
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Re: Maker marks on 06/20/2011 04:03 PM CDT
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is the prestige needed to buy a basic mark a sum of all your prestige for all the various crafts? or does it have to be in a certain field? i.e. Do I have to be a legendary stone carver or can I be a jack-of-all trades and dabble in engineering, smithing, and enchanting and get a mark?

would the same apply for the advanced or master/custom marks when they come out?

also do marks work on stone and other goods, or just metal?
also is there a limit to how many things you can mark before the timer runs out and it's unsuable? (i was told there was a timer to use it that starts as soon as it's completed)

_________________________________

The fabric of the universe seems to wobble momentarily. Uh, what did you just do?
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Re: Maker marks on 06/20/2011 04:07 PM CDT
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Each prestige pool is separate.

If it takes 10,000 prestige bits to get a maker's mark, you have to have 10,000 in one bucket. Having 8,000 in blacksmith and 2,000 in carving won't cut it.
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Re: Maker marks on 06/20/2011 04:11 PM CDT
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>also is there a limit to how many things you can mark before the timer runs out and it's unsuable? (i was told there was a timer to use it that starts as soon as it's completed)

There's a limit, but it's based on damage. It degrades with use over time like any tool, and can be repaired like any tool. After a certain damage point, it no longer marks legibly.

As for the timer, it's a time on the item to be marked. You have something like 30 seconds after oiling up a set of tongs, for example, to mark them, after that, you can't. I imagine this is so you can't easily mark someone else's work as your own.



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Re: Maker marks on 06/20/2011 04:37 PM CDT
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For now you need to get a level of prestige within any of the disciplines to earn a mark, and then that mark is good for any of the disciplines. We have not decided if Advanced/Complex marks will be tied to a specific crafting discipline or not.




"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
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Re: Maker marks on 06/20/2011 05:22 PM CDT
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<<For now you need to get a level of prestige within any of the disciplines to earn a mark, and then that mark is good for any of the disciplines>>

With prestige being the factor in getting a maker's mark can we get the other crafting system basics out so those of us that, say want to work with alchemy, can get the ball rolling for our own maker's marks.


Yamcer


"You know, while I understand the importance of seeing the (personal) validity in other's arguments, it's impossible for me to believe fully that others are correct. If their argument was correct, I'd change mine." - My GF
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Re: Maker marks on 06/20/2011 05:24 PM CDT
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>>There's a limit, but it's based on damage. It degrades with use over time like any tool, and can be repaired like any tool. After a certain damage point, it no longer marks legibly.
>>As for the timer, it's a time on the item to be marked. You have something like 30 seconds after oiling up a set of tongs, for example, to mark them, after that, you can't. I imagine this is so you can't easily mark someone else's work as your own.

Ah, I was under the impression it was from the mark's creation, and not the crafted item to be marked. And each mark had a limited use, so you had to keep up your prestige(or buy a lot of marks) or just pick what you marked carefully.
...
So, really you only need just one; use it and repair it like any other tool? or a few if you burn through them real quick or have a tendancy to lose things?


>>For now you need to get a level of prestige within any of the disciplines to earn a mark, and then that mark is good for any of the disciplines. We have not decided if Advanced/Complex marks will be tied to a specific crafting discipline or not.

That was gonna be a follow up question. It makes sense to me that you wouldn't want a knitter passing off their poorly smithed goods as if it was legendary crafted. But then again, look at major brand stuff, where they might not make a shoes and clothes as well as they might make a toaster or car. -bad example

also I probably wouldn't want to share my 'unique' logo with anyone even if it was a different discipline.



_________________________________

The fabric of the universe seems to wobble momentarily. Uh, what did you just do?
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Re: Maker marks on 06/20/2011 05:36 PM CDT
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>>Ah, I was under the impression it was from the mark's creation, and not the crafted item to be marked. And each mark had a limited use, so you had to keep up your prestige(or buy a lot of marks) or just pick what you marked carefully.

When you get X amount of prestige, you buy some basic mark instructions. These instructions can only be used once (so don't study unless you're ready!). The product created is what actually lets you put the mark on items you create.

>>So, really you only need just one; use it and repair it like any other tool?

Yep!
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Re: Maker marks on 06/20/2011 05:57 PM CDT
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>>can we get the other crafting system basics out

I am trying really hard to get weapon and armorsmithing out so I can get outfitting and alchemy rolling along. I realize how important it is for everyone to have ways to start building up prestige, even if the bulk of the systems are still a little bit off.





"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
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Re: Maker marks on 06/20/2011 06:05 PM CDT
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<<But then again, look at major brand stuff, where they might not make a shoes and clothes as well as they might make a toaster or car. -bad example

A better example would be television programming and microwaves.

-Evran

The first slayer of Malik, may he not rest in peace.
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Re: Maker marks on 06/20/2011 06:13 PM CDT
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if pepsi starts making hammers and drills, we're all doomed...


War is Peace, Truth is Lies. -george orwell
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Re: Maker marks on 06/20/2011 06:20 PM CDT
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What difficulty level are the basic maker's mark instructions? Also, does the technique give you a skill bonus to making it or does it just allow you to make it at base ranks? I'm curious if I'd be able to make one myself once I get enough prestige.

Oh, and most important question, can you mark your maker's mark?
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Re: Maker marks on 06/20/2011 06:28 PM CDT
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>What difficulty level are the basic maker's mark instructions?

Somewhat challenging

>Also, does the technique give you a skill bonus to making it or does it just allow you to make it at base ranks?

Don't actually know.

>Oh, and most important question, can you mark your maker's mark?

No. Or at least, you shouldn't be able to. I broke something bad when I did.

Hopefully it's fixed.



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Re: Maker marks on 06/20/2011 06:45 PM CDT
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>>Hopefully it's fixed

It has been fixed thanks to GM Kodius

Blackguard Danoryiel

"Sogan udazama umbunor fau arrazoi inishatu seiremisai. (Only the fallen have nothing to despair)"
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Re: Maker marks on 06/20/2011 07:17 PM CDT
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Tv programming, microwaves, and don't forget wigs.
But theyre all quality products, especially the rotating convection microwaves and their reality tv division. So another bad example?
I'd say nintendo made great games, but terrible cereal.







_________________________________

The fabric of the universe seems to wobble momentarily. Uh, what did you just do?
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Re: Maker marks on 06/20/2011 08:27 PM CDT
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The technique is both required, and gives you the normal skill bonus. Certain templates (usually enhancements) will require a technique to prevent people just getting a bunch of skill and making the technique unnecessary.




"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
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Re: Maker marks on 06/20/2011 09:34 PM CDT
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>>The technique is both required, and gives you the normal skill bonus. Certain templates (usually enhancements) will require a technique to prevent people just getting a bunch of skill and making the technique unnecessary.

blah....I want to make EVERYTHING (a few years from now...like...6)!
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Re: Maker marks on 06/21/2011 03:39 AM CDT
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Since I already have EARNED a makers mark under the old forging system, shouldn't my prestige be set to the level that would entitle me one of equal quality under the coming crafting system? This just seem to be a reasonable conversion/grandfathering.
______
Kertig Heart Magdar Bluefletch, Transcendent Barbarian of M'Riss
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Re: Maker marks on 06/21/2011 03:47 AM CDT
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>Since I already have EARNED a makers mark under the old forging system, shouldn't my prestige be set to the level that would entitle me one of equal quality under the coming crafting system? This just seem to be a reasonable conversion/grandfathering.

Why?

I put in probably about as much work in the old system as you did, and yet because I chose to the bulk of it after they'd canned Charlie, I got squat.

I think it'd be far more balanced simply to reserve your mark pattern for the day that you re-earn it.



Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Blunts for Sale:
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Combat Balance Sheet:
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Re: Maker marks on 06/21/2011 03:53 AM CDT
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Right, there are a NUMBER of you out there that deserve marks. Should I get penalized because of a GM decision and not get my prestiege granfathered? I think the old analyze counter could be used for people like you to get their pristiege set in addtion to those of us who were lucky enough to be forging when they were giving out marks.

______
Kertig Heart Magdar Bluefletch, Transcendent Barbarian of M'Riss
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Re: Maker marks on 06/21/2011 04:07 AM CDT
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>I think the old analyze counter could be used for people like you to get their pristiege set in addtion to those of us who were lucky enough to be forging when they were giving out marks.

From what I understand, the counter system has too many loopholes that were badly abused by people, to the point where the powers that be are unwilling to use them for anything useful.



Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Blunts for Sale:
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Combat Balance Sheet:
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Re: Maker marks on 06/21/2011 08:02 AM CDT
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As I've said before, you will be able to trade your old marks in for a new mark, skipping the absolutely gigantic prestige requirement normally required and the risk someone will mess up crafting the costly instructions.





"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
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Re: Maker marks on 06/21/2011 10:30 AM CDT
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>>Since I already have EARNED a makers mark under the old forging system, shouldn't my prestige be set to the level that would entitle me one of equal quality under the coming crafting system?

No, because you can have a uber high end makers mark but a low amount of prestige. Prestige decays over time, and AFAIK you don't need a set amount to use your stamp, just a set amount to earn the right to purchase the instructions.
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Re: Maker marks on 06/21/2011 11:07 AM CDT
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>>Since I already have EARNED a makers mark under the old forging system, shouldn't my prestige be set to the level that would entitle me one of equal quality under the coming crafting system?

newp, cause assuming you crafted to make goods for sale, your prestige would probably still be zero unless you did any work orders.


_________________________________

The fabric of the universe seems to wobble momentarily. Uh, what did you just do?
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Re: Maker marks on 06/21/2011 12:03 PM CDT
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Thanks for your clarification Kodius. I knew we could keep them, I was not sure we would get the associated absolutely gigantic presitge.

______
Kertig Heart Magdar Bluefletch, Transcendent Barbarian of M'Riss
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Re: Maker marks on 06/21/2011 01:09 PM CDT
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<<I put in probably about as much work in the old system as you did
Not even close.






Player of Drevid and Jhaval


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Cylons... why debugging matters.
Life is tough, but it's tougher when you're stupid. --John Wayne
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Re: Maker marks on 06/21/2011 02:31 PM CDT
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>Not even close.

Maybe not sales, but I have a spreadsheet with well over 1k test mixes.



Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Blunts for Sale:
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Re: Maker marks on 06/21/2011 02:54 PM CDT
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heh








Player of Drevid and Jhaval


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Cylons... why debugging matters.
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Re: Maker marks on 06/21/2011 03:36 PM CDT
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Let's stay on topic please.


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Re: Maker marks on 07/01/2011 12:50 AM CDT
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Kodius, I saw in Gen Disc, you said prestige was tracked and linked to each discipline, regarding special prestige based shops, and that makes sense, no armorsmiths in the weaponsmith shop.

and I asked if it prestige could be collected from a buncha disciplines, for marks instead of just one.

-Does that go for societies/crafts too?
If I had a basic mark from carving, then when tinkering or shaping come out, could I switch and work up to advanced from there since it's still in the engineering society?
Or are marks tied to a particular craft too and I would have to pursue carving or start over with a new discipline to get a better mark?

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The fabric of the universe seems to wobble momentarily. Uh, what did you just do?
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Re: New Crossing Forging Society! on 07/01/2011 08:19 AM CDT
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You're not going to close the old forge until you scrape the old way to forge correct?








Player of Drevid and Jhaval


http://www.phiiskeep.homestead.com/Barbarian.html

Cylons... why debugging matters.
Life is tough, but it's tougher when you're stupid. --John Wayne
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Re: New Crossing Forging Society! on 07/01/2011 10:57 AM CDT
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Correct. But that is fast approaching, just as an FYI...



"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
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Re: New Crossing Forging Society! on 07/01/2011 11:30 AM CDT
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<<Correct. But that is fast approaching, just as an FYI...

Ugh. okay.. thanks for the heads up.








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Cylons... why debugging matters.
Life is tough, but it's tougher when you're stupid. --John Wayne
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