Strength : 30 Reflex : 45
Agility : 40 Charisma : 40
Discipline : 55 Wisdom : 40
Intelligence : 40 Stamina : 30
88th moonard. Which stat should I bump up next? I usually train them in chunks of 5 points. Advise me, oh wise forum folk.
Rev. Reene
"Shard by shard she rearranges the world.
It looks the same, she says, but it is not.
It looks as they expect, but it is not."
Oh what to train... on 09/22/2009 05:37 PM CDT
Re: Oh what to train... on 09/22/2009 05:47 PM CDT
Re: Oh what to train... on 09/22/2009 05:49 PM CDT
Re: Oh what to train... on 09/22/2009 05:50 PM CDT
Re: Oh what to train... on 09/22/2009 06:44 PM CDT
Re: Oh what to train... on 09/24/2009 12:41 PM CDT
I'd play with it on the Test server, but I don't think 30 stamina will cut it under the new fatigue system without lots of (annoying) breaks/pauses.
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
Re: Oh what to train... on 09/24/2009 03:11 PM CDT
Re: Oh what to train... on 09/24/2009 04:53 PM CDT
So far top suggestions are discipline, charisma, and stamina.
I can probably hit 60 discipline by 90th circle. The idea of getting it to 70 makes my teeth hurt (3000+ TDPs), but I definitely understand the appeal. It's easily the best stat all around, just really expensive.
Charisma is nice because it's cheap for me (Elf), because it's equally as useful as disciplines in the most relevant stat contest for Moon Mages (WvW) and because I need 45 charisma for the Diplomat title. I'm trying to think of what else it does that would be directly relevant and useful to me. Pleading innocent when I get arrested is the only thing that comes to mind, and that never works for me because I get arrested too much.
I like where my stamina is under the current combat system but I realize I'll probably need to bump it up after the changes. Are they really close enough that I can't put it off for 10 circles though? Would I get a lot more out of 35 stamina under the current system?
Rev. Reene
"Shard by shard she rearranges the world.
It looks the same, she says, but it is not.
It looks as they expect, but it is not."
I can probably hit 60 discipline by 90th circle. The idea of getting it to 70 makes my teeth hurt (3000+ TDPs), but I definitely understand the appeal. It's easily the best stat all around, just really expensive.
Charisma is nice because it's cheap for me (Elf), because it's equally as useful as disciplines in the most relevant stat contest for Moon Mages (WvW) and because I need 45 charisma for the Diplomat title. I'm trying to think of what else it does that would be directly relevant and useful to me. Pleading innocent when I get arrested is the only thing that comes to mind, and that never works for me because I get arrested too much.
I like where my stamina is under the current combat system but I realize I'll probably need to bump it up after the changes. Are they really close enough that I can't put it off for 10 circles though? Would I get a lot more out of 35 stamina under the current system?
Rev. Reene
"Shard by shard she rearranges the world.
It looks the same, she says, but it is not.
It looks as they expect, but it is not."
Re: Oh what to train... on 09/24/2009 05:08 PM CDT
>Would I get a lot more out of 35 stamina under the current system?
Depends on how you define a lot more. Cleric is sitting at.. 25 stam I think, and has been since 20th (94th atm); hunting bristles/gryphons without issue. So no, I don't think it's overly important under the current system at least through bristle level.
Depends on how you define a lot more. Cleric is sitting at.. 25 stam I think, and has been since 20th (94th atm); hunting bristles/gryphons without issue. So no, I don't think it's overly important under the current system at least through bristle level.
Re: Oh what to train... on 09/24/2009 05:31 PM CDT
I'm a big fan of discipline and charisma for moonies. Stamina? Eh... not so much. At 110th barbarian I've only got 40, same as my 148th moonie, but I don't do combat with the moonie. Even if and when i do get into combat, I doubt I'll raise stamina. Discipline numero uno is my vote.
________________________________________
Stop being wrong and people will stop telling you that you are wrong.
- Simon
________________________________________
Stop being wrong and people will stop telling you that you are wrong.
- Simon
Re: Oh what to train... on 09/24/2009 05:32 PM CDT
Re: Oh what to train... on 09/24/2009 05:33 PM CDT
>I can probably hit 60 discipline by 90th circle. The idea of getting it to 70 makes my teeth hurt (3000+ TDPs), but I definitely understand the appeal. It's easily the best stat all around, just really expensive.
Gotta disagree on that assessment, it really depends on your habits and your racial bonuses. Personally I'd rate stats like this:
reflex
agility
discipline
strength
intelligence
stamina
wisdom
charisma
But this probably has a lot to do with how I train.
Gotta disagree on that assessment, it really depends on your habits and your racial bonuses. Personally I'd rate stats like this:
reflex
agility
discipline
strength
intelligence
stamina
wisdom
charisma
But this probably has a lot to do with how I train.
Re: Oh what to train... on 09/24/2009 05:41 PM CDT
Re: Oh what to train... on 09/24/2009 06:02 PM CDT
Re: Oh what to train... on 09/24/2009 06:07 PM CDT
IF YOU DON'T HAVE DOUBLE THE STRENGTH OF YOUR REFLEX YOU'RE DOING IT WRONG
~Arwinia
http://www.llbbl.com/data/RPG-motivational/target262.html
~Arwinia
http://www.llbbl.com/data/RPG-motivational/target262.html
Re: Oh what to train... on 09/25/2009 08:52 AM CDT
This has turned into an interesting thread. Here is your order of preference JMF:
reflex
agility
discipline
strength
intelligence
stamina
wisdom
charisma
Mine is very similar but pushing up charisma because of paladin mojo:
reflex, agility, discipline, strength, charisma, stamina, intelligence and wisdom.
Here are my questions to the general population:
1. In light of the learning changes and the removal of DIS from that calculation, are we rating DIS too high?
2. It amazes me how far INT/WIS have fallen based on the new EXP system. Should they really be that low? It rather amazes me, but I can find to excuse to push them back up the ladder.
Madigan
As true as this is, I've always held Elanthia's ultimate end will shortly follow after either an "Oops." or a "Hey, that's neat." from within a Moon Mage guild.
reflex
agility
discipline
strength
intelligence
stamina
wisdom
charisma
Mine is very similar but pushing up charisma because of paladin mojo:
reflex, agility, discipline, strength, charisma, stamina, intelligence and wisdom.
Here are my questions to the general population:
1. In light of the learning changes and the removal of DIS from that calculation, are we rating DIS too high?
2. It amazes me how far INT/WIS have fallen based on the new EXP system. Should they really be that low? It rather amazes me, but I can find to excuse to push them back up the ladder.
Madigan
As true as this is, I've always held Elanthia's ultimate end will shortly follow after either an "Oops." or a "Hey, that's neat." from within a Moon Mage guild.
Re: Oh what to train... on 09/25/2009 08:57 AM CDT
Re: Oh what to train... on 09/25/2009 09:50 AM CDT
Reflex, agility, discipline, strength, stamina, charisma, intelligence, wisdom.
My mentals are pretty low. I still have no problem training. When I actually try to train it seems like the ranks go by pretty quickly. I prefer being able to survive a hunt and enjoy a good boost from my guild skills. I also value strength and stamina. Nothing more annoying than getting weighed down when you are picking up boxes. It is great being able to haul around a ton of weapons and not have too much encumbrance. Even when you have two containers full of boxes and tons of coins and gems. I think people put way too much value on intelligence and wisdom. Discipline is the way to go.
Mujaki, Paladin of the people.
My mentals are pretty low. I still have no problem training. When I actually try to train it seems like the ranks go by pretty quickly. I prefer being able to survive a hunt and enjoy a good boost from my guild skills. I also value strength and stamina. Nothing more annoying than getting weighed down when you are picking up boxes. It is great being able to haul around a ton of weapons and not have too much encumbrance. Even when you have two containers full of boxes and tons of coins and gems. I think people put way too much value on intelligence and wisdom. Discipline is the way to go.
Mujaki, Paladin of the people.
Re: Oh what to train... on 09/25/2009 10:23 AM CDT
<<It really depends on what your intentions are for your character and how you personally value those intentions over others.
No doubt. However, a good discussion on attributes helps me understand them better and how I rate them from my internal perspective. Not to mention the fact that I continually discover things I simply did not know prior about attributes when we start getting in the weeds on some of these things.
Madigan
As true as this is, I've always held Elanthia's ultimate end will shortly follow after either an "Oops." or a "Hey, that's neat." from within a Moon Mage guild.
No doubt. However, a good discussion on attributes helps me understand them better and how I rate them from my internal perspective. Not to mention the fact that I continually discover things I simply did not know prior about attributes when we start getting in the weeds on some of these things.
Madigan
As true as this is, I've always held Elanthia's ultimate end will shortly follow after either an "Oops." or a "Hey, that's neat." from within a Moon Mage guild.
Re: Oh what to train... on 09/25/2009 11:01 AM CDT
Here's how I rate stats on Hanryu, based on tdp cost and actual value. I wanna respec, I spent to much on metals pre EXP2.0.
>1. In light of the learning changes and the removal of DIS from that calculation, are we rating DIS too high?
No way.
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
by tdp cost | by value |
Reflex/Agility | Reflex/Agility |
Discipline | Discipline |
Stamina | Stamina |
Intelligence | Strength |
Wisdom | Intelligence |
Strength | Wisdom |
Charisma | Charisma |
>1. In light of the learning changes and the removal of DIS from that calculation, are we rating DIS too high?
No way.
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
Re: Oh what to train... on 09/25/2009 11:18 AM CDT
Nice chart Hanryu. You have charisma low (as most do), paladins use it much more. However, what perceived value do you see in charisma at this point? I can think of the following:
1. WvW
2. Adjudication when charged.
3. Price breaks.
4. Paladin mojo.
I perceive #1 as significant (#4 significant for paladins up to about 30) and the others not so much.
Madigan
As true as this is, I've always held Elanthia's ultimate end will shortly follow after either an "Oops." or a "Hey, that's neat." from within a Moon Mage guild.
1. WvW
2. Adjudication when charged.
3. Price breaks.
4. Paladin mojo.
I perceive #1 as significant (#4 significant for paladins up to about 30) and the others not so much.
Madigan
As true as this is, I've always held Elanthia's ultimate end will shortly follow after either an "Oops." or a "Hey, that's neat." from within a Moon Mage guild.
Re: Oh what to train... on 09/25/2009 11:21 AM CDT
Re: Oh what to train... on 09/25/2009 12:24 PM CDT
FWIW, Ryeka (circle 70 elf cleric) has 35 in all stats except strength, which is 33.
Below are the stats for a circle 63 gnome trader:
Have fun!
Sometimes the key to happiness is not assuming it is locked in the first place- Ziggy
A journey of a thousand SMILES begins with a single step- Ziggy
Below are the stats for a circle 63 gnome trader:
Strength : 21 Reflex : 35 |
Agility : 34 Charisma : 32 |
Discipline : 31 Wisdom : 31 |
Intelligence : 35 Stamina : 27 |
Have fun!
Sometimes the key to happiness is not assuming it is locked in the first place- Ziggy
A journey of a thousand SMILES begins with a single step- Ziggy
Re: Oh what to train... on 09/25/2009 12:39 PM CDT
> what perceived value do you see in charisma at this point?
None, it's a waste of TDPs for me. I win SvX spells with Discipline and Reflex (and PM/mana) instead. I don't care about depart times either, and ranger beseeches (fueled by spirit, hahah rangers are better spirit mutators than clerics) are so damn broken I don't care about sprit health either. Don't care about price breaks because with closing on 300 stealing I can snag everything that matters to me (envelopes, pyramids, fletching supplies) and quite frankly I have more money than I know what to do with (so much for saving for a boat, gotta break out the RL checkbook for one of those now). Similar thing with the fines, I just pay them asap and rarely exceed 3 gold (I usually make twice that from pawning/npc stealing).
> Doesn't charisma have a very positive impact on teaching/scholarship/taught skill learning rates?
I might care about this if I had a bot account to teach me/be taught. But rangers (well my ranger) does not sit around and teach/listen very often.
Don't get me wrong, I wish charisma meant something to Hanryu (he's a Kaldar -1 charisma after all)...
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
None, it's a waste of TDPs for me. I win SvX spells with Discipline and Reflex (and PM/mana) instead. I don't care about depart times either, and ranger beseeches (fueled by spirit, hahah rangers are better spirit mutators than clerics) are so damn broken I don't care about sprit health either. Don't care about price breaks because with closing on 300 stealing I can snag everything that matters to me (envelopes, pyramids, fletching supplies) and quite frankly I have more money than I know what to do with (so much for saving for a boat, gotta break out the RL checkbook for one of those now). Similar thing with the fines, I just pay them asap and rarely exceed 3 gold (I usually make twice that from pawning/npc stealing).
> Doesn't charisma have a very positive impact on teaching/scholarship/taught skill learning rates?
I might care about this if I had a bot account to teach me/be taught. But rangers (well my ranger) does not sit around and teach/listen very often.
Don't get me wrong, I wish charisma meant something to Hanryu (he's a Kaldar -1 charisma after all)...
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
Re: Oh what to train... on 09/25/2009 02:15 PM CDT
Re: Oh what to train... on 09/25/2009 03:22 PM CDT
Curiosity, I never cared about training Charisma either, but I thought I read somewhere once that it helped with MO as well as dealing with Fir Familiars? Could be off on this since it has been so long since I read those, and with no search function I can't wade through that many posts right now lol.. anyone confirm or deny these two? The MO thing might make it a lil worthwhile for everyone, and the Fir Familiar bit for WMs if they are true...
Re: Oh what to train... on 09/25/2009 03:30 PM CDT
I like Hanryu's table. Here's mine:
Sometimes I wish I didn't roll an elf.
Aveda's Field Guide- http://dr.aveda.googlepages.com
By TDP cost | By value |
Dis | Cha |
Cha | Dis |
Wis/Int | Wis/Int/Ref/Agi |
Ref/Agi | Sta |
Sta | Str |
Str |
Sometimes I wish I didn't roll an elf.
Aveda's Field Guide- http://dr.aveda.googlepages.com
Re: Oh what to train... on 09/25/2009 03:46 PM CDT
Re: Oh what to train... on 09/25/2009 03:57 PM CDT
So charisma still isn't that useful I guess. It would help make up for my lower(ish) discipline for WvW, but that's about it.
Reflex is definitely an option though. I just raised it to 45, I could bump it up to 50...
Blah I hate making these decisions.
Rev. Reene
"Shard by shard she rearranges the world.
It looks the same, she says, but it is not.
It looks as they expect, but it is not."
Reflex is definitely an option though. I just raised it to 45, I could bump it up to 50...
Blah I hate making these decisions.
Rev. Reene
"Shard by shard she rearranges the world.
It looks the same, she says, but it is not.
It looks as they expect, but it is not."
Re: Oh what to train... on 09/25/2009 10:04 PM CDT
<<Curiosity, I never cared about training Charisma either, but I thought I read somewhere once that it helped with MO
I believe it was said it factors into how well someone or something causes the MO penalty to something else, i.e. the offensive side of the MO equation. Since players rarely use swarm tactics on single mobs it doesn't have much of an impact. I also think it was said it doesn't factor into the MO penalty on the defensive side of the equation. Sorry I don't have links or GM posts to back this up, so take with a grain of salt.
-Evran
Crackling with unspent rage since 386A.V.
I believe it was said it factors into how well someone or something causes the MO penalty to something else, i.e. the offensive side of the MO equation. Since players rarely use swarm tactics on single mobs it doesn't have much of an impact. I also think it was said it doesn't factor into the MO penalty on the defensive side of the equation. Sorry I don't have links or GM posts to back this up, so take with a grain of salt.
-Evran
Crackling with unspent rage since 386A.V.
Re: Oh what to train... on 09/26/2009 06:34 AM CDT
Simon - Like I said, I do not train Charisma hardly ever.. it is still my lowest stat at 14 lol, I was just curious about that since I thought I recalled those posts somewhere.
Evran - Thanks for that piece of info.. you are right about swarm tactics not exactly being player's preferred lol.. just glad to see someone besides me remembered something about it being in the MO equations.. just seems I was misremembering where heh..
Anywhos.. now to see if someone knows about the Fir Fam bit.. I think it was their chance to drag being affected was what I read.. but I could be off, been a LONG night at work lol.
Evran - Thanks for that piece of info.. you are right about swarm tactics not exactly being player's preferred lol.. just glad to see someone besides me remembered something about it being in the MO equations.. just seems I was misremembering where heh..
Anywhos.. now to see if someone knows about the Fir Fam bit.. I think it was their chance to drag being affected was what I read.. but I could be off, been a LONG night at work lol.
Re: Oh what to train... on 09/26/2009 07:14 AM CDT
> Reflex is definitely an option though. I just raised it to 45, I could bump it up to 50...
You really can't go wrong with reflex, especially as an elf.
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
You really can't go wrong with reflex, especially as an elf.
~Hunter Hanryu
http://drplat.com/CombatEquipmentCompendium.xls
Tolle says, "Yup yup, 'bout time. What the heck took you so long?"
Re: Oh what to train... on 09/26/2009 08:30 AM CDT
>>Simon - Like I said, I do not train Charisma hardly ever.. it is still my lowest stat at 14 lol, I was just curious about that since I thought I recalled those posts somewhere.
This is just silly IMO. Every Spell contest uses Charisma on the caster side. WvW and SvSp spells rely on charisma for the target's contest. Your spirit health is going to be really low. Your familiar will NEVER drag you with charisma that low. As far as that is concerned IIRC it's around 30 charisma that they start to drag.
This is just silly IMO. Every Spell contest uses Charisma on the caster side. WvW and SvSp spells rely on charisma for the target's contest. Your spirit health is going to be really low. Your familiar will NEVER drag you with charisma that low. As far as that is concerned IIRC it's around 30 charisma that they start to drag.
Re: Oh what to train... on 09/26/2009 12:10 PM CDT
I see a lot of Rangers with low charisma. I guess it's not all that important for them. Here's mine as a Barb with in order of importance at the moment:
Reflex - love it for defenses, and -2 for Pryd is great
Agility - Necessity for good offense especially thrown weapons
Discipline - improves concentration which powers dances
Charisma - without it roars would be useless
Intelligence - great for new exp as well as dances
Stamina - powers berserks and dances just a little
Wisdom - perception, MR, and exp
Strength - berserks
Perhaps strength and stamina will come up higher for me after new combat rolls out.
Vinjince Rexem'lor
Reflex - love it for defenses, and -2 for Pryd is great
Agility - Necessity for good offense especially thrown weapons
Discipline - improves concentration which powers dances
Charisma - without it roars would be useless
Intelligence - great for new exp as well as dances
Stamina - powers berserks and dances just a little
Wisdom - perception, MR, and exp
Strength - berserks
Perhaps strength and stamina will come up higher for me after new combat rolls out.
Vinjince Rexem'lor
Re: Oh what to train... on 09/26/2009 02:01 PM CDT
- This is just silly IMO. Every Spell contest uses Charisma on the caster side. WvW and SvSp spells rely on charisma for the target's contest. Your spirit health is going to be really low. Your familiar will NEVER drag you with charisma that low. As far as that is concerned IIRC it's around 30 charisma that they start to drag. -
And this is the sort of information I was looking for, a reason to actually train it, even if just some. The spell contests can be dealt with with other stats, I know, cause I mess around and have tested those. The Spirit health is not an issue either since I rarely wait for a raise (I play at very very off peak hours usually, and trying to wait on a drag or a raise from anywhere I hunt = massive wait time lol). The Familiar Drag is what I was curious about. I was not sure it was something that actually was true or was just something that someone thought was true when they posted. Thank you.. guess since I have hit a decent stopping point with my physical stats, and and ok point with my mentals (though I will keep taking those up a lil here and there too) I will start dedicating some effort to taking Charisma up as well... just glad I do not get a penalty to it, so I can do so with the least amount of effort lol.
And this is the sort of information I was looking for, a reason to actually train it, even if just some. The spell contests can be dealt with with other stats, I know, cause I mess around and have tested those. The Spirit health is not an issue either since I rarely wait for a raise (I play at very very off peak hours usually, and trying to wait on a drag or a raise from anywhere I hunt = massive wait time lol). The Familiar Drag is what I was curious about. I was not sure it was something that actually was true or was just something that someone thought was true when they posted. Thank you.. guess since I have hit a decent stopping point with my physical stats, and and ok point with my mentals (though I will keep taking those up a lil here and there too) I will start dedicating some effort to taking Charisma up as well... just glad I do not get a penalty to it, so I can do so with the least amount of effort lol.
Re: Oh what to train... on 09/26/2009 02:07 PM CDT
Re: Oh what to train... on 09/26/2009 02:39 PM CDT
If by "almost convinced" you mean "They're wrong because they're for an older version of magic and the elanthipedia page that supplied them even says they're wrong".
We do not have, as general knowledge, the actual current stat contensts in spells. However people have peiced it together from a lot of stray GM comments that most of the stats in those formulas are still relivant.
Also I'm willing to bet Charisma crops up in a lot of random formulas to a small degree. It seems like DR likes to treat it as their "luck" stat or something. Dunno. It's fairly ill defined. But then again so is int vs wis IMHO.
Dartenian says, "The thing that makes Dragon Dance king is that it pretty much bonuses every single that can possibly be buffed for combat. Including at least two things that don't even exist."
We do not have, as general knowledge, the actual current stat contensts in spells. However people have peiced it together from a lot of stray GM comments that most of the stats in those formulas are still relivant.
Also I'm willing to bet Charisma crops up in a lot of random formulas to a small degree. It seems like DR likes to treat it as their "luck" stat or something. Dunno. It's fairly ill defined. But then again so is int vs wis IMHO.
Dartenian says, "The thing that makes Dragon Dance king is that it pretty much bonuses every single that can possibly be buffed for combat. Including at least two things that don't even exist."
Re: Oh what to train... on 09/27/2009 09:59 AM CDT
>Also I'm willing to bet Charisma crops up in a lot of random formulas to a small degree. It seems like DR likes to treat it as their "luck" stat or something. Dunno. It's fairly ill defined. But then again so is int vs wis IMHO.
Well, Charisma is Barn's second highest stat (by virtue of being between the combat tie and the mentals tie) and I've never seen a bump in "luck", especially in treasure found.
The obvious and currently nearly useless purpose for charisma for rangers is to increase spirit pool for beseeches. If beseeches ever get useful, then you'll see rangers spending more on charisma.
>I believe it was said it factors into how well someone or something causes the MO penalty to something else, i.e. the offensive side of the MO equation. Since players rarely use swarm tactics on single mobs it doesn't have much of an impact.
If there was one change to the combat system that the GMs would make, group combat is it. It would be great to have some better tools to make group combat less of a hassle and more beneficial. Hopefully this change to engagement will set some sort of ground work for this, but that's a rant for another thread.
-pete
Well, Charisma is Barn's second highest stat (by virtue of being between the combat tie and the mentals tie) and I've never seen a bump in "luck", especially in treasure found.
The obvious and currently nearly useless purpose for charisma for rangers is to increase spirit pool for beseeches. If beseeches ever get useful, then you'll see rangers spending more on charisma.
>I believe it was said it factors into how well someone or something causes the MO penalty to something else, i.e. the offensive side of the MO equation. Since players rarely use swarm tactics on single mobs it doesn't have much of an impact.
If there was one change to the combat system that the GMs would make, group combat is it. It would be great to have some better tools to make group combat less of a hassle and more beneficial. Hopefully this change to engagement will set some sort of ground work for this, but that's a rant for another thread.
-pete
Re: Oh what to train... on 09/27/2009 11:44 AM CDT
Sorry, I phrased that poorly.
I don't mean "charisma makes you lucky".
I mean "it's that stat that some games have that isn't really the basis for much but seems to tie in as a minor component to almost everything".
Fallout is a good example of a game that does this, but really almost any game that has a Luck stat tends to treat it similiarly.
Dartenian says, "The thing that makes Dragon Dance king is that it pretty much bonuses every single that can possibly be buffed for combat. Including at least two things that don't even exist."
I don't mean "charisma makes you lucky".
I mean "it's that stat that some games have that isn't really the basis for much but seems to tie in as a minor component to almost everything".
Fallout is a good example of a game that does this, but really almost any game that has a Luck stat tends to treat it similiarly.
Dartenian says, "The thing that makes Dragon Dance king is that it pretty much bonuses every single that can possibly be buffed for combat. Including at least two things that don't even exist."
Re: Oh what to train... on 09/30/2009 09:20 AM CDT
Elf really sucks for a magic prime guild because of the disc penalty. For WM/MM Elf past 80th circle i rank it:
Disc
Reflex
Agil
Intelli
Charis
Wisdom
Strength
Stamina
I say past 80th because i think strength and stamina are important as a noob because of the burden, fatigue, roundtimes but i see no need to push them past 40 for an elven magic user.
Reene, i played around with trying to make up for my lack of disc by pumping intelli and charisma to make up for the WvW equation but it's just not the same and i have a strong suspicion like vinjince that those formulas are not accurate or that there is a significant variable in there we don't know about. As a MM you just can't pass up on training a stat that's your primary factor in TM, Hiding and all the stat contests.
Disc
Reflex
Agil
Intelli
Charis
Wisdom
Strength
Stamina
I say past 80th because i think strength and stamina are important as a noob because of the burden, fatigue, roundtimes but i see no need to push them past 40 for an elven magic user.
Reene, i played around with trying to make up for my lack of disc by pumping intelli and charisma to make up for the WvW equation but it's just not the same and i have a strong suspicion like vinjince that those formulas are not accurate or that there is a significant variable in there we don't know about. As a MM you just can't pass up on training a stat that's your primary factor in TM, Hiding and all the stat contests.