Chakrel Meditation on 12/06/2002 03:34 PM CST
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Seeing as Chakrel stones provide an outlet by which the barbarian may see his own inner fire, why not let them display this fire to others? A meditation on a chakrel stone (we'll call it, for lack of better terms, Meditate Light), should be introduced where the chakrel stones begin to radiate the Barbarian's inner fire throughout the room, providing a light source by which to illuminate dark areas. This would consume the inner fire, but at a slow rate, so as to give it an actual use.

My two lirums,
-Kaelh
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Re: Chakrel Meditation on 12/06/2002 04:22 PM CST
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Ah, very nice idea here Kaelh. I always pictured the meditation or advanced meditation to show the level of fire within the Barbarian. For example: if I were to have Rufhelous meditate about pie or blades or women (sadly in this order, heh :P), Viptorian wouldn't be able to see my personal meditation of what I'm trying to think.

<<A meditation on a chakrel stone (we'll call it, for lack of better terms, Meditate Light), should be introduced where the chakrel stones begin to radiate the Barbarian's inner fire throughout the room, providing a light source by which to illuminate dark areas. This would consume the inner fire, but at a slow rate, so as to give it an actual use.>>


The usage of the chakrel stone being a light source of some kind in the room that slowly consumes IF. This could be used in emergency situations where a Barb isn't prepared by having his light source and flint handy. Although, I don't know if a barb would be willing to use his IF for a light source since they might need it for dancing or berserking in battle. A good idea, nonetheless.

-Ruffles
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Re: Chakrel Meditation on 12/06/2002 06:28 PM CST
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>>pie or blades or women (sadly in this order,

Of course in that order. You're a Toggish Barbarian. We all think the same.

>>I don't know if a barb would be willing to use his IF for a light source

There are situations where I would most certainly use my IF to light a room. The lair in sand sprites is one of these. I'm high enough that I can both attack and defend against sprites without a dance going, although a berserk is quite handy when it comes time to leave. However, if the amount of inner fire consumed by this meditation were small enough, I would most certainly be willing to trade it for a light source I wouldn't have to relight with an 11 second roundtime every couple of minutes (I leave my stuff on the ground as I hunt and pick it all up at the end... easier on the fingers). And as you said, I believe there are emergency situations where this would be more necessary than on your average hunting trip.

-Kaelh
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Re: Chakrel Meditation on 12/06/2002 08:19 PM CST
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Meditate light, like, trace glyph of light?

Use the light of your soul to light up the room?

I'm not against sharing abilities, but . . . just warning you. GOL has been around for a bit.

Higgs
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Re: Chakrel Meditation on 12/06/2002 08:20 PM CST
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P.S.

GOL costs a lot of soul without a lot of charisma. Of course, I'm not familiar with the new paladin power pools, but I imagine it still draws lots of power.

Higgs
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Re: Chakrel Meditation on 12/07/2002 07:27 AM CST
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>There are situations where I would most certainly use my IF to light a room.

Ugh, no. The name, Inner Fire, is metaphorical. You don't actually have a little fire going on inside. Channelling your soul/spirit/inner fire to make real light is... magic.

Ruhrik
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Re: Chakrel Meditation on 12/07/2002 08:16 AM CST
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>>Ugh, no. The name, Inner Fire, is metaphorical. You don't actually have a little fire going on inside. Channelling your soul/spirit/inner fire to make real light is... magic.

I agree. I really dislike the IF check meditation anyway and the amulet thing should teach MD and suck away the inner fire of anybody that uses one if you ask me. Hopefully, we'll eventually be able to meditate without needing a device one day.

If darkness is ever more than just an inconvenience (there is no penalty to fighting in a dark room at the moment), I'd rather see an abilty that enhances our sight such as blindfighting, a meditation (maybe owl?), or possibly another use for eagle dance.

Grungy
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Re: Chakrel Meditation on 12/07/2002 10:08 AM CST
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Kill critter. Start fire. Roast critter. Eat critter. Drink brandy. Contemplate navel. Belch. Repeat.

That's the proper way to meditate.
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Re: Chakrel Meditation on 12/07/2002 02:47 PM CST
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I think the chakrel amulets fit in quite well, without being magical. The nessecity for a flame (or the amulet) is that you need a focal point to meditate on. A flame is really, really good for that. The amulets would have been specialy crafted by their maker so that they are an even more potent focal point than a flame would be, so you can reach your inner fire much more quickly. I would suggest that at an appropriate level (I dunno what what would be, 50th maybe?) you no longer need the focal point in order to contemplate your inner fire. Other meditations might require different focal points and loose their nessecity at a higher circle, or not require a focal point at all.

Drakkenn Rarenth, Toggish Minister
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Re: Chakrel Meditation on 12/07/2002 03:17 PM CST
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This was my original meditation proposal when meditations were first being kicked around.

Meditations

I. Introduction

Meditations are a family of abilities unique to the Barbarian guild. At their simplest level, Meditations allow a Barbarian to manipulate their mind, body and spirit with the aid of their Inner Fire (SAF).

Because of the broad nature of Meditations, their individual applications are very diverse and will open the door for some non-combat, or more specifically, pre-combat oriented abilities. Some Meditations will be able to be performed simultaneously, while some will able to be performed in conjunction with a Dance or Berserk.

Although their end effects will diverge quite a bit from one another, all Meditations will be alike in that they will require a sacrifice to use. In most cases, this will be Inner Fire. In some instances, it may require vitality, spirit points, fatigue, or even large roundtimes. Additionally, most Meditations will also require certain conditions be met before the Meditation can be performed. For example, the first Meditation requires a Barbarian be kneeling or sitting and that the Barbarian hold a lit torch. In general, these conditions will be negated with enough circles. Finally, Meditations will focus exclusively on altering the Meditating Barbarian in some way. Meditations will not have any direct effect on other players or creatures.

Meditations will be learned by one of two ways. In the first manner, Meditations will be taught by guildleaders at set levels. In the second manner, the guildleaders will send the Barbarian on quests at set levels. These quests will reward the Barbarian with the Meditation.

III. Current Meditations

1. Meditation of Fire
This Meditation allows the Barbarian to judge his level of Inner Fire (SAF). It requires the Barbarian be kneeling, or sitting, and that the Barbarian be holding a lit torch. Meditation of Fire takes approximately 30 seconds to complete. This Meditation is open to all Barbarians regardless of circle. It is the basis for all the other Meditations and uses no Inner Fire. This Meditation is roughly equivalent in effect to the MANA verb.

IV. Proposed Meditations

1. Meditation of Fire
This current Meditation will be changed so that a Barbarian of at least 10th circle will no longer need to use a lit torch. At 20th circle, a Barbarian will no longer need to kneel or sit. Finally, at 30th circle, a Barbarian will be able to perform the Meditation in about half the time required previously.
2. Meditation of Flame
This Meditation will allow the Barbarian to use their vitality, spirit, and fatigue in order to raise their Inner Fire to a maximum of 0 SAF. This will be effect-driven, and each pulse will give diminishing returns. The Barbarian will be able to stop this Meditation any time after the first pulse. This Meditation will be learned at 5th circle and will not require a quest. This Meditation will take 30 seconds to initialize before the first pulse, each pulse thereafter coming at 10 seconds. There is no limit to the duration, as the Barbarian is more than welcome to kill himself from overexertion.
3. Meditation of Anti-Magic
This Meditation will increase a Barbarians MR while its in effect. This Meditation must be performed alone and will require a preparation time of 90 seconds and a large SAF cost. This Meditation will be learned at 10th circle and will require a quest. The Barbarian takes a minute or so and gathers his Inner Fire, pushing it out in a protective envelope. This has the effect of helping the Barbarian to ward off magical spells (both hostile and beneficial), but also prevents the Barbarian from using his Inner Fire for another ability. Its duration will be discipline/circle based.
4. Meditation of Voice
This Meditation will give a bonus to any Roars by the Barbarian while its in effect. Since Roars do not require Inner Fire, this Meditation will allow a Barbarian to boost the power of his Roars by using his Inner Fire. This Meditation requires a full voice and 30 seconds to prepare. Also, there will be a moderate Inner Fire cost when its prepared. After its prepared, each time the Barbarian Roars, there will be an Inner Fire deduction that corresponds to the Roar boost. The duration will be stamina/circle based and the Meditation will be learned at 15 circle with no quest.
5. Meditation of Fists
This Meditation will allow a Barbarian to use his Inner Fire in order to increase his skill in Brawling (a much underused weapon skill). The Barbarian concentrates on making his body a killing machine in itself. This unfortunately has the side effect of give a penalty to any wielded weapon. This Meditation will require a moderate Inner Fire cost for preparation, which will require 60 seconds. At that point, it will use Inner Fire in pulses and will last as long as the Inner Fire does (with a maximum time similar to Dances). This Meditation will be taught at 20th and will require a quest.

V. Meditations for Thought

Some Meditation ideas still on the drawing board.

Meditation of Heart
This Meditation would allow a Barbarian to slow their heartbeat. This would have the possible effects of slowing bleeding, the spread of poison, and allow a Barbarian to hold their breath longer. On the downside, this Meditation would also slow vitality and fatigue regeneration, slow metabolism of poison, and would require some sort of limit on actions, such as no combat and roundtimes for moving.

Meditation of Speed
This Meditation would be somewhat the reverse of Meditation of Heart. It would decrease a Barbarians combat RTs, Dance RTs, and give them a boost to reflexes. On the other side of the coin, it would greatly increase bleeding, the spread of poison, and would continually sap fatigue at a rate greater than recovery.

Meditation of Steel
This Meditation would give a Barbarian a bonus to Forging. It would require significant fatigue and Inner Fire to prepare and maintain this Meditation. The fatigue cost would increase Forging time, also offsetting the bonus. The Barbarian would infuse the weapon with his Inner Fire, making a better blade more easily.
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Re: Chakrel Meditation on 12/07/2002 06:28 PM CST
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<<I think the chakrel amulets fit in quite well, without being magical. The nessecity for a flame (or the amulet) is that you need a focal point to meditate on. A flame is really, really good for that. The amulets would have been specialy crafted by their maker so that they are an even more potent focal point than a flame would be, so you can reach your inner fire much more quickly. I would suggest that at an appropriate level (I dunno what what would be, 50th maybe?) you no longer need the focal point in order to contemplate your inner fire. Other meditations might require different focal points and loose their nessecity at a higher circle, or not require a focal point at all.>>

___________________________________________________________

Drakkenn's post - Well said.

-Ruffles
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Re: Chakrel Meditation on 12/08/2002 10:00 AM CST
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First, I must say that Drakken stated things quite well. I will not change a word of what he said in defense of the concept, nor will I repeat. The only things not covered under his post are Ruhrik's point that Barbarians do not, in fact, have a FIRE inside themselves, and the fact that Glyph of Light has been around. In response to the first... this, of course, is quite obvious. However, our inner fire chooses to manifest itself in the form of a flame. Since this is the form it chooses, it should also be an available form to make use of. Hence, the ability to focus the fire, through a medium, for lighting up an area.
In response to the second, Glyph of Light does not, to my knowledge (I haven't read up on this, but I'm pretty sure) require a specific medium through which to project light. Barbarians, being non-magical, would need a portal of sorts through which to allow their IF to shine. Chakrel, as it can project the inner fire to the Barbarian, is the only plausible substance which could accomplish this which currently exists. Possibly another, better medium may come out, but for now, Chakrel is the only thing which would accomplish this Meditation.

-Kaelh
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Re: Chakrel Meditation on 12/08/2002 11:25 AM CST
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>The only things not covered under his post are Ruhrik's point that Barbarians do not, in fact, have a FIRE inside themselves, and the fact that Glyph of Light has been around. In response to the first... this, of course, is quite obvious. However, our inner fire chooses to manifest itself in the form of a flame. Since this is the form it chooses, it should also be an available form to make use of.

Kind of odd there. You seem to agree with me and then argue the opposite. Let me see if I can outline my argument as briefly as possible.

1. There is a mystical/spiritual side to being a true Barbarian. The core of this is a reserve of internal power that we call Inner Fire. (The exact interpretation of this is probably best left to the individual Barbarian/player.) If you doubt this, you need to see/recall the experience of gaining Panther or Dragon Dance. Those are most definitely mystical experiences.

2. Like all things mystical, this power and its application are not easily expressed in language. Thus, the name of anything related to them is always metaphorical and imprecise. To seize on the chosen name (e.g., Inner Fire) and push it to all logical ends is just wrong. "Inner Fire" could just as easily be called many other things.

3. The fact that we "see" fire when we meditate is a function of the meditation we are taught by the Guild. We use a flame or amulet to focus our minds and feel our reserve of power. We have a quick "vision" that is easy to interpret. Visions aren't meant to be interpreted literally (see point 2).

Ruhrik

p.s., Any attempt by random mages to equate "mystical" with "magical" will simply be laughed at.
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Re: Chakrel Meditation on 12/08/2002 11:34 AM CST
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You act as if the fact that our IF, or our "power," as you aptly put it, manifets itself as a flame when we meditate is unimportant and metaphorical. I believe that this form is, in fact, significant. This is where the primary difference in our viewpoints can be seen, because I agree with the rest of your post. I suppose it's a matter of personal ideals.

-Kaelh
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Re: Chakrel Meditation on 12/08/2002 02:19 PM CST
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What we seem to need is a more definate definition of what Inner Fire truly IS. I must take Rikulf's side on the matter. What we see as 'inner fire' could just as easily be called 'essence' or 'soul-juice' or 'ki'. Now, we probably could go into the whole martial art's methodology of mind over matter, but that is one aspect which closely borders that of the...Commoner's. They also have control of the mind over their own body. A barbarian's meditations should focus more on the mind overcoming the frailties of the body (a focused meditation to ignore the effects of pain and fatigue, one to harden their hands so they might shatter stone). At the upper eschelons of the 'mind-over-matter' sphere, I can see a meshing of the two disciplines. A barbarian could go into a meditative trance and send their spirit to the astral plane (search someone out? relay a message? scout out a battlefield? commune with your god? I dunno). This would be REAL high, like in the hundred of circles somewhere. A Commoner would be able to achieve similar results, in a different manner.

Back to inner fire.....in my opinion, you theoretically COULD manifest your 'inner fire' as a visible light, using some sort of device. However....that is basically the definition of magic. The manipulation of internal energies (mana) to affect the material world using an external device (gestures/spellwords/other stuff that magies use). Really, anything that stems from the inside and effects others on the outside can be considered magic. Berserks, dances, meditations: they all use inner fire to effect the barbarian personally. Roars are different, and they don't use inner fire anyhow. While I do like the idea of a light-providing mechanism, it borders too close to a spell for me to be comforatable with it.

Note: The preceeding was my own personal opinion on the mechanics of Inner Fire and meditations, as well as that of the simplist basics of spellcasting. Damissak, Jaedren, or Maelona are the only true sources of insight for this, one being our Dev. GM, another being our CE GM, and the other being one kick-arse barbarian woman. Oh, and SGM of guilds, too.

Drakkenn Rarenth, Toggish Minister
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Re: Chakrel Meditation on 12/08/2002 03:35 PM CST
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I'd have to agree with Ruhrik and Drakkenn as well. Our IF doesn't exactly manifest itself as a flame. We simply see a flame because A) that's how we were trained to see it, and B) we are actually focusing ourselves intently on a flame in order to see within ourselves.

In other words, we see ourselves within the flame, not the other way around.

-Steinn-
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Re: Chakrel Meditation on 12/08/2002 07:25 PM CST
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>>that is basically the definition of magic. The manipulation of internal energies (mana) to affect the material world using an external device

This is the point you are wrong. Mana is external. Only IF is internal.

-Kaelh
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Re: Chakrel Meditation on 12/09/2002 12:46 AM CST
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Hmm, very true. I guess I should explain my magic theory thing better. People who can use magic have something inside themselves which allows them to manipulate mana. Thus, they are using an internal mechanism to manipulate external forces to an effect. And really, everyone has mana inside them. The mana streams flow through everyone, and the mage manipulates the streams within the target in order to affect them with a spell, or set a targetting matrix on them. So, it still fits in with my theories. However, mages may see themselves differently. They might see themselves as....I dunno, gods or something crazy like that. Well, until we cut off their arms and legs anyhow. Hehe.

Drakkenn Rarenth, Toggish Minister
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Re: Chakrel Meditation on 12/09/2002 07:56 AM CST
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I somewhat agree with your ideas about mana...

>>However, mages may see themselves differently. They might see themselves as....I dunno, gods or something crazy like that. Well, until we cut off their arms and legs anyhow. Hehe.

...and I DEFINITELY agree with this.

-Kaelh
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Re: Chakrel Meditation on 12/09/2002 07:56 AM CST
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I somewhat agree with your ideas about mana...

>>However, mages may see themselves differently. They might see themselves as....I dunno, gods or something crazy like that. Well, until we cut off their arms and legs anyhow. Hehe.

...and I DEFINITELY agree with this.

-Kaelh
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Re: Chakrel Meditation on 12/09/2002 07:57 AM CST
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I swear I didn't click the post button twice there. Weird.
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Re: Chakrel Meditation on 12/09/2002 08:14 AM CST
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Let's not start Monday off with mage-bashing posts. They've got their own issues to deal with. We've got our own concerns as well. Let's try and keep this on-topic as much as possible.

On the matter of Chakrel and Meditations, I do like most of the ideas so far. I think the addition of the Chakrel Amulets has opened up a whole slew of possibilities for us and our guild. It would be nice to find ways of using this Amulets to focus ourselves. Some of my ideas follow.

1) A meditation to make us more resistant to stuns for a short time. Many of us training multi use Badger Dance. By dancing, we remove the possibility of a life-saving berserk when we get a stunning hit. Perhaps this meditation would make us stun-resistant, lessening the chances of a stun and reducing it's duration. Call it the Heart of Iron. :)

2) A meditation to increase our weapon skill with one specific weapon. As we focus all of our concentration upon the weapon in our hands, we get a small bonus to use it, while we take a penalty to use any other weapon while this meditation lasts. Call this the Bond of Steel.

Just a few random thoughts this morning.

~Kodiac
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Re: Chakrel Meditation on 12/09/2002 10:37 AM CST
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Good thoughts, Kodiak. A stun reducer that would be in effect during a dance would kick major butt. I'm not so sure about the second, however. Being weapon prime and already pretty much the undisputed masters of melee combat (and the more disputed, but still accurate, masters of ranged combat), any decision to boost a weapon with yet another skill would be met with derision by the other guilds.

-Kaelh
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Re: Chakrel Meditation on 12/09/2002 02:12 PM CST
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>Being weapon prime and already pretty much the undisputed masters of melee combat (and the more disputed, but still accurate, masters of ranged combat), any decision to boost a weapon with yet another skill would be met with derision by the other guilds.

Arguably so. While I'm not one to worry about another guild's derision, my intent was to find a way to make a tertiary (or worse) weapon more easily trained.

I agree, however, that it's not likely to happen. Between our dances and weapon primary power, we aren't likely to get anything to further tweak our ability to use a weapon.

In that case, I will ressurect the desire to meditate a Death Grip on my sword. Perhaps this can only affect one weapon at any time, and you can only change it once per circle, or something, but it sure would be nice not to have to fear for my 200 plat bastie every time I die.

~Kodiac
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Re: Chakrel Meditation on 12/10/2002 05:23 AM CST
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>>1) A meditation to make us more resistant to stuns for a short time. Many of us training multi use Badger Dance. By dancing, we remove the possibility of a life-saving berserk when we get a stunning hit. Perhaps this meditation would make us stun-resistant, lessening the chances of a stun and reducing it's duration. Call it the Heart of Iron. :)

The problem with this one is we're already slated to be able to berserk out of dances in the future. Nice idea though, and great name.

>>2) A meditation to increase our weapon skill with one specific weapon. As we focus all of our concentration upon the weapon in our hands, we get a small bonus to use it, while we take a penalty to use any other weapon while this meditation lasts. Call this the Bond of Steel.

::drools at the thought::

-Steinn-
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