The magic of Poloh'izh on 03/13/2007 06:37 AM CDT
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Well, I was looking at the bestiary, because I wondered, and here's what I found about Poloh'izh

"The poloh'izh is a land lizard with a tough skin of small and slightly iridescent scales. Faint variations of grassland colors ripple across its hide continually, making it somewhat difficult to focus upon. It lashes its narrow tail back and forth with a whip-like snap"

This lead me to believe that an invisiblity cloak created from the pelts of the poloh'izh could be, in fact, nonmagic, but after reading the beginning of Creatrix's post I noticed...

>>Sigatrev (2:07:12 AM): You focus your magical senses on an azure-scaled poloh'izh hide cloak.
You sense very strong, unidentifiable magic coursing through the cloak.

So they obviously are very strong magic items, and if we can't wear winged boots, which don't do anything but look pretty, as far as I know, we probably shouldn't be able to wear/use invis cloaks.

Just my two cents on the matter.



< You clamp your teeth on an arbelog's abdomen gnashing it with painful bites that cuts deeply into its groin.
An arbelog is moderately stunned!
An arbelog hisses out a whispered curse as it stumbles, falls, then dies.
[You're very badly balanced]
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The magic of Poloh'izh on 03/13/2007 06:45 AM CDT
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Well, I was looking at the bestiary, because I wondered, and here's what I found about Poloh'izh

"The poloh'izh is a land lizard with a tough skin of small and slightly iridescent scales. Faint variations of grassland colors ripple across its hide continually, making it somewhat difficult to focus upon. It lashes its narrow tail back and forth with a whip-like snap"

This lead me to believe that an invisiblity cloak created from the pelts of the poloh'izh could be, in fact, nonmagic, but after reading the beginning of Creatrix's post I noticed...

>>Sigatrev (2:07:12 AM): You focus your magical senses on an azure-scaled poloh'izh hide cloak.
You sense very strong, unidentifiable magic coursing through the cloak.

So they obviously are very strong magic items, and if we can't wear winged boots, which don't do anything but look pretty, as far as I know, we probably shouldn't be able to wear/use invis cloaks.

Just my two cents on the matter.

And Creatrix, that really sucks, I don't know that I could be much help though.




< You clamp your teeth on an arbelog's abdomen gnashing it with painful bites that cuts deeply into its groin.
An arbelog is moderately stunned!
An arbelog hisses out a whispered curse as it stumbles, falls, then dies.
[You're very badly balanced]
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Re: The magic of Poloh'izh on 03/13/2007 07:33 AM CDT
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You can invoke the boots to fly and move you from the room your in to another randow room in the vicinity.


We are all mere shadows and dust.

~Craetos~
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Re: The magic of Poloh'izh on 03/13/2007 07:58 PM CDT
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The reason we can use polo cloaks, as explained a long time ago from what I recall, was that the whole turning invisible portion was natural and non-magical. Just like how thinking on a gweth is non-magical, you're just thinking but the gweth is still magical.

Winged boots can't be worn the last time I checked, I couldn't even open the package that held them.

I'm told snake charms were changed but we couldn't wear them either.

Gwerest shells we can't use either, stench of magic.

I am --- Navak
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Re: The magic of Poloh'izh on 03/13/2007 08:43 PM CDT
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Woops, deleted a post. Broke my own "more arguments not being productive rule". Sorry:)


Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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Re: The magic of Poloh'izh on 03/13/2007 09:51 PM CDT
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If you ask me, I'm all for banning gweths, polo cloaks, and blessed weapons for barbarians. I personally choose not to use rejuves and raises and if it were at all possible I wouldn't use empaths. But there are just some scars and wounds that can't be healed by herbs and unless that is changed, we have to be able to use empaths.

And I'm a barbarian prime, so there's no guild bias there.



Magic's Death Caraamon M.,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: The magic of Poloh'izh on 03/13/2007 10:01 PM CDT
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I have never used magical items so no problem with me. However, I agree that they should not be removed from barbs but rather provide a inner fire penalty when using it, maybe an IF hit of say 20% per magical use or removing the ability to dance, berserk or roar for a limited time or say 5 minutes. Just brainstorming but I agree with Galren and some others in the sense that they should not be removed because not all barbs are roll played equally.


Executioner Catullus
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Re: The magic of Poloh'izh on 03/13/2007 10:03 PM CDT
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The utter prevent is heavy handed, i agree. An IF hit and maybe a temporary additional effect bonus BMR (I know its related to IF) maybe. Maybe being unable to use such items while in a berserk rage (this may already be the case but I dont believe it is).

Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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Re: The magic of Poloh'izh on 03/13/2007 11:27 PM CDT
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People keep mentioning Empath healing, but I thought the actual transference of wounds from you to them was an ability they learned/honed through the guild and that they only used magic to heal themselves. Empathy is a lore, after all. Am I mistaken there?


~Thilan
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Re: The magic of Poloh'izh on 03/13/2007 11:31 PM CDT
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>People keep mentioning Empath healing, but I thought the actual transference of wounds from you to them was an ability they learned/honed through the guild and that they only used magic to heal themselves. Empathy is a lore, after all. Am I mistaken there?

Transfering wounds teaches PM as well as empathy.

Norm
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Re: The magic of Poloh'izh on 03/14/2007 05:55 AM CDT
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I guess I haven't paid close enough attention when playing my empath then. Regardless, the traditional stance has always been that the tranferrence is not magic.


Gladiator Maulem~

Read the Barbarian Seven!
http://tinyurl.com/gksan
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Re: The magic of Poloh'izh on 03/14/2007 04:17 PM CDT
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Just because an action teaches or does not teach a skill is not a basis for defining that action.

My empath can cast Refresh and never learn PM or Harness, does that mean Refresh isn't magic?

My empath can perceive in zero mana rooms and not move PP from clear, does that mean I didn't just use my magical senses?

I just climbed something and it didn't teach climbing, does that mean I wasn't climbing?

Etc...

I am --- Navak
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Re: The magic of Poloh'izh on 03/14/2007 04:46 PM CDT
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>I am --- Navak

Those negatives are great, but I can't think of anything in the positive. i.e. X action teaches Y skill but isn't a Y action.

-Durnil
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Re: The magic of Poloh'izh on 03/14/2007 05:05 PM CDT
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Parry teaches you how to better attack with a given weapon, even though you aren't attacking.
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Re: The magic of Poloh'izh on 03/14/2007 05:22 PM CDT
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>Parry teaches you how to better attack with a given weapon, even though you aren't attacking.

Except weapon ranks affect your ability to parry. They're directly related.
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Re: The magic of Poloh'izh on 03/14/2007 08:59 PM CDT
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Touching the Altar of the Mind teaches MD but is not a magical action, but you might say that touch is the activation.

Listening to a class can teach X but isn't a Y action.

You can learn evasion from moving into position to dodge.

You can learn disarm by picking through a trap.

You can learn escaping by swinging on a vine.

You can learn appraisal through origami.

There are most likely more out there but the negatives are easier to enumerate.

I am --- Navak
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Re: The magic of Poloh'izh on 03/15/2007 12:12 AM CDT
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You can learn MD from blowing on an archedi crystal


We are all mere shadows and dust.

~Craetos~
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