Even with high mentals fighting natural swarmy creatures will ruin my mind after 20 or more minutes. Do must people rub orbs/sleep repeatedly so they can keep hunting? Or does it eventually reach a point where you no longer get murky from fighting?
This is stupid but.. on 10/14/2007 03:08 AM CDT
Re: This is stupid but.. on 10/14/2007 07:29 AM CDT
I can hunt for hours without any mind problems. It would help if you posted your mind stats.
Drevid
http://www.phiiskeep.homestead.com/Barbarian.html
Venic smiles as he sticks his copper bead in one nostril, covers the other one, and exhales forcefully, shooting the bead directly at Drevid!
Drevid
http://www.phiiskeep.homestead.com/Barbarian.html
Venic smiles as he sticks his copper bead in one nostril, covers the other one, and exhales forcefully, shooting the bead directly at Drevid!
Re: This is stupid but.. on 10/14/2007 08:05 AM CDT
I can go hours and hours and hours and never bat an eye. That being said, it is still a good idea to use favor orbs. At 20 some favors now I wish I had been doing it a lot earlier.
Also, if your mind is going into the crapper you need to train more skills and do a lot less focus training. What I mean by this is if I spread out my training between 20 skills each getting perplexed my mind will be fine. If I just train 6 and it doesn't include MO (i think its MO right?) to keep your mind state in check then you're screwed.
Just try training appraisal, perception and mech non-stop and see how your mind gets. Mine generally goes to crap if I focus way to heavy on tert skills.
-Galren Moonskin
!>You hear the distant echo of a savage Horde screaming in barbaric approval of your deeds.
Also, if your mind is going into the crapper you need to train more skills and do a lot less focus training. What I mean by this is if I spread out my training between 20 skills each getting perplexed my mind will be fine. If I just train 6 and it doesn't include MO (i think its MO right?) to keep your mind state in check then you're screwed.
Just try training appraisal, perception and mech non-stop and see how your mind gets. Mine generally goes to crap if I focus way to heavy on tert skills.
-Galren Moonskin
!>You hear the distant echo of a savage Horde screaming in barbaric approval of your deeds.
Re: This is stupid but.. on 10/14/2007 08:43 AM CDT
>Even with high mentals fighting natural swarmy creatures will ruin my mind after 20 or more minutes. Do must people rub orbs/sleep repeatedly so they can keep hunting? Or does it eventually reach a point where you no longer get murky from fighting?
As far as I can tell, high mentals will never do anything significant to prevent going murky. I have issues with these stats:
Discipline : 79
Wisdom : 82
Intelligence : 99
Basically, murking your mind has more to do with your habits than your stats. If you are focusing too much on defenses (like I do), you can easily hit murky once MO hits mind lock.
I just use sleep myself, although orbs might be a better route depending on your goals. As a barbarian, you have the best protection from going murky in combat - MO as a primary skill.
As far as I can tell, high mentals will never do anything significant to prevent going murky. I have issues with these stats:
Discipline : 79
Wisdom : 82
Intelligence : 99
Basically, murking your mind has more to do with your habits than your stats. If you are focusing too much on defenses (like I do), you can easily hit murky once MO hits mind lock.
I just use sleep myself, although orbs might be a better route depending on your goals. As a barbarian, you have the best protection from going murky in combat - MO as a primary skill.
Re: This is stupid but.. on 10/14/2007 01:36 PM CDT
Mind stats are pitiful. 14int, 15wis, 10 disc. This is a commoner, they are never going higher. Commoners seem to have built in mindstate protection in going from clear to fluid, which does help. I heard about people hunting for hours and hours without problems and was curious if they slept/orbed or not.
Thanks for the info.
Thanks for the info.
Re: This is stupid but.. on 10/14/2007 01:37 PM CDT
Re: This is stupid but.. on 10/14/2007 04:04 PM CDT
Re: This is stupid but.. on 10/14/2007 05:43 PM CDT
Re: This is stupid but.. on 10/14/2007 06:55 PM CDT
Re: This is stupid but.. on 10/14/2007 07:13 PM CDT
Re: This is stupid but.. on 10/15/2007 11:46 AM CDT
Re: This is stupid but.. on 10/15/2007 12:55 PM CDT
Re: This is stupid but.. on 10/21/2007 12:10 PM CDT
I know this is a more useful solution for me as a non-barbarian, but I keep use mind state as an indicator to go lock up all my out of combat skills. Usually by the time I've done a quick climbing/swimming run, juggled some stuff, and locked up my lores, I'm ready to go back into the fray. Of course, it only takes me a short while to lock everything up in combat, as they're largely tertiary skills...
~Raecear in plat, player of
Me: whose fault is this!
GM Kheldun: hmm
GM Kheldun : blame Armifer
Me: does he like that?
GM Kheldun: Being blamed? Yeah I think so.
~Raecear in plat, player of
Me: whose fault is this!
GM Kheldun: hmm
GM Kheldun : blame Armifer
Me: does he like that?
GM Kheldun: Being blamed? Yeah I think so.