Khent's deity-specific titles on 01/03/2006 07:34 AM CST
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Are we still getting those 390+ titles with Phase II, or were they scrapped too after Khent's departure?

~Aeth
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Re: Khent's deity-specific titles on 01/04/2006 08:16 PM CST
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I don't think it's fair to call him "departed", especially since we're the cleric guild. <rimshot>

And I also don't think Solomon would scrap the titles just because Khent has pulled a Mysterious Vanishing Trick (TM). Khent had them done before Phase I was released, as I recall.
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Re: Khent's deity-specific titles on 01/06/2006 10:34 PM CST
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He didn't vanish, that's a mage's trick. Khent just went to see his maker. Will perhaps come back with another spell called "Urrem'tier's Summons".


J'Lo, no that other one
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Re: Khent's deity-specific titles on 01/09/2006 03:26 PM CST
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>...come back with another spell called "Urrem'tier's Summons".

Is that the spell Zabs promised us that will make corpses explode?


Cleric Bambina Verdan, Matchmaker of Elanthia
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Re: Khent's deity-specific titles on 01/09/2006 03:28 PM CST
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Corpse explosion? Sounds neat, but sounds Necro-ish as well.

Malkien the Barbarian (Gorbesh Magic!)
Apis the Cleric (the combat magic guild yar-har)

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Re: Khent's deity-specific titles on 01/09/2006 06:21 PM CST
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>Corpse explosion? Sounds neat, but sounds Necro-ish as well.

...

Completely the opposite of Necromancy, actually.


Thrall of Dergati,
Heroiklim Zortal

Cast of iron, dull grey and pitted, this altar is cold and lifeless. A thin coating of rust covers its surface. The words "Even Death We Master" are scrawled across the altar, defacing even destruction.
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Re: Khent's deity-specific titles on 01/09/2006 06:33 PM CST
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>Corpse explosion? Sounds neat, but sounds Necro-ish as well.

That would be an interesting addition to the ressurection spell!



Search the DR Forums - http://www.freepgs.com/drsearch
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Re: Khent's deity-specific titles on 01/09/2006 07:45 PM CST
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<<Completely the opposite of Necromancy, actually.

Making dead people explode strikes me as Necromancy. How is that something a Cleric would do? I realize some people play dark Clerics, but that's gonna be a problem when Necros come out. Really, what is a Necro but a dark Cleric? What's the difference? It's gonna be pretty friggin convoluted.

The way I see it, Clerics are life-masters and Necros will be death-masters. Rezz is defeating death to restore life. Corpse Explosion? That's in the realm of death. I wouldn't cry foul if Clerics got it. But blowing up dead stuff to hurt other living stuff? That's Necromancy. In fact, I say this cause Corpse Explosion is a Necro spell in Diablo 2. DR isn't Diablo 2... but yeah, that'd definitely fall under the common conception of 'Necromancy' instead of Cleric, i think.

Malkien the Barbarian (Gorbesh Magic!)
Apis the Cleric (the combat magic guild yar-har)

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Re: Khent's deity-specific titles on 01/09/2006 07:55 PM CST
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>Really, what is a Necro but a dark Cleric?

No.

>But blowing up dead stuff to hurt other living stuff? That's Necromancy.

No.

Do not pass go, do not collect 200 dollars.

-Vision et al



Also, I can shoot bees.

Vision's Tanning Experiments: http://www.tanning.tribehawk.com/
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Re: Khent's deity-specific titles on 01/09/2006 09:55 PM CST
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You're off base bud. Need to find out what a DR necro is.

In DR, a necromancer is someone who mixes two mana types (blast, what are they, life and elemental?). They pervert life mana basically. No required corpse fetishes.

Sort of like DR sorcery is, to some extent, a mixing of elemental and other mana.


Fine. I'm wrong.
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Re: Khent's deity-specific titles on 01/09/2006 09:58 PM CST
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>>But blowing up dead stuff to hurt other living stuff?

Oooooh.... I want that!

>get cow
You get a dead cow from your backpack.
>tap bomb
The bomb starts ticking, hehehe...
>put bomb in cow
You put a ticking bomb into the dead cow.
>throw cow at goblin

I guess that goes under whatever folder talks about Heavy Thrown weapons, rather than the Cleric Title Suggestions.

>>What's the difference? It's gonna be pretty friggin convoluted.

It's not. Take it to another folder and ask and I'll try to explain the difference. A couple other people would do it more justice, though; my explanations re: necromancy suck.

Saying Necromancers are Dark Clerics is like saying Warrior Mages are Dark Empaths. I mean death-masters, life-masters, come on! Makes sense, right? Yeah, just no.
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Re: Khent's deity-specific titles on 01/09/2006 11:03 PM CST
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Have you looked at some of the Necro stuff? The raising of homoculi? And what are you gonna call this corrupted life mana? Dark mana? I'd be willing to bet a (small) sum that Cleric spells will do additional damage to any constructs created by Necros. They're frowned upon. They're gonna be 'evil.' If DR takes them a different direction then anyone else that's cool. It looks like they're going to. But the creation of golems and arcane constructs isn't a big departure.

Necro (see: necrophiliac) - mancy (see: geomancy, elemancy, aquamancy, aeromancy, pyromancy... etc etc). Necro, from the late Latin nekros, meaning corpse.

If DR does it differently that's very cool. Give it to Clerics then. Like I said, I wouldn't complain. Clerics serve the gods. Gods have light and dark aspects. If I got it wrong in DR terms I apologize. But come on. Corpse explosion? When the current guild-defining Cleric spells include Shield of Light, Resurrection, and Harm Evil? I'm curious to see exactly what 'niche' they give Necros if Urrem'tier's Touch belongs to Clerics. But, to be clear, it looks like I got it wrong in the world of DR.

Malkien the Barbarian (Gorbesh Magic!)
Apis the Cleric (the combat magic guild yar-har)

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Re: Khent's deity-specific titles on 01/10/2006 12:01 AM CST
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Necromancers are all about raising the dead, not blowing them up. Their skillset setup is also gonna be nothing like clerics... They're going to be survival primary, magic and lore secondary if I'm not mistaken. And they use both necromancy (which is life mana plus elemental mana) and sorcery (which is elemental mana plus holy mana).

They're closer to dark empaths than they are to dark clerics... They use a lot of medical skills like scarification and their knowledge of anatomy to practice their "art."

They do have one explody-thing! If two necromancer Blood Puppets come into contact with each other, one of them will explode.




Marksman Ahmir Nam'al

"That is why I have chosen DR and stayed with it for 2-6 years. Time is confusing to me." -Aiwix

PS: Oh my god they're called IMs. They're not pigeons. Nor are they pidgeons or pidgions or pidgins.
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Re: Khent's deity-specific titles on 01/10/2006 12:20 AM CST
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<<Necromancers are all about raising the dead, not blowing them up.

Uh... so are Clerics. Of course, that's a dual meaning for the word 'raise.' Even given the DR-definition, I still think it would fit with Necromancy. They use their magic to disembowel and recessitate corpses? I'd think any non-resurrecting, corpse-related ability would be their specialty, especially if it's a monster corpse.

Given the appropriate context, any corpse-related thing could be given to Clerics. Again, I was wrong in DR-Land, but (generally) Necromancers use corpses and Clerics bring them back to life. Blowing up a corpse is very necromancer-like in the traditional sense of the word. Clerics/Shamans/Witch Doctors traditionally use holy incantations to ward off sickness, disease, evil spirits, etc. They're generally benign. That said, I realize Clerics serve a much broader function in DR. Note that the boards are OOC. If everything I've heard is true, I would definitely not say Urrem'Tier's Scorn would be necro-ish while IG.

Malkien the Barbarian (Gorbesh Magic!)
Apis the Cleric (the combat magic guild yar-har)

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Re: Khent's deity-specific titles on 01/10/2006 01:01 AM CST
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>>The raising of homoculi?

A Roman-conceived creation based on sex? That's what you think necromancy is? That's LIFE, man. And we already have those. They're WM familiars.

>>And what are you gonna call this corrupted life mana? Dark mana?

Sorcery?

>>I'd be willing to bet a (small) sum that Cleric spells will do additional damage to any constructs created by Necros. They're frowned upon. They're gonna be 'evil.'

Correct on all counts.

>>Necro (see: necrophiliac) - mancy (see: geomancy, elemancy, aquamancy, aeromancy, pyromancy... etc etc). Necro, from the late Latin nekros, meaning corpse.

And if you glance inside your handy-dandy Dungeons and Dragons book, you'll notice that Resurrection is listed as a Wizard Necromantic spell.

And if you open your dictionary to "empathy", you won't see "skill in transfering wounds from other people". You'll see "feeling what other people are feeling", which is different.

Ergo, original definitions can never be assumed to apply.

Last I heard, necromancy was defined as perverted Life, but I've been disputed on this, so I won't say it with certainty. If it's Elemental + Life, then it's definitively Sorcery, but I don't see them making a guild with access to two manas.

>>Clerics serve the gods. Gods have light and dark aspects.

The lore on undead and dark gods is woefully under-developed, suffering from a level of inconsistency regardable as seismic. But the latest known GM stance was that all gods oppose the undead, whether light or dark.

>>I'm curious to see exactly what 'niche' they give Necros

Manufacturing undead isn't sufficiently niche? Turning into a Lich at 100th (if you choose to) isn't niche?

Now please take it off this folder.
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Re: Khent's deity-specific titles on 01/10/2006 01:07 AM CST
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>...Note that the boards are OOC...

See, the thing is, while the boards are OOC, it's generally understood that most conversations will have something to do with DR (with the exception of certain folders). Citing the 'conventional' or 'traditional' definition of a word that has a very specific, and slightly different definition in game, brings nothing to the conversation at hand.

It's like that guy who thought up all these spells for the Rangers. He was like, 'Oh, Rangers are the masters of Nature, and Nature's all like, water and dirt and stuff, so Rangers should have spells that let us control water and dirt and stuff.'

Now, the premise is kinda sorta true, but in DR, 'Nature' has a slightly different definition. Here, control of the elements is given to those wielding Elemental magic, while the Life specific aspects are given to Rangers.

Now, I'm not really arguing that any spell like this would be Clerical in nature (small N nature), because it's not a spell that I could see being coded at all, and this whole conversation kinda spawned off some off-the-cuff comment someone made in an attempt to be humourous. You just seemed to be talking a lotta talk about something you (seem to) know nothing about.

-Vision et al



Also, I can shoot bees.

Vision's Tanning Experiments: http://www.tanning.tribehawk.com/
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Re: Khent's deity-specific titles on 01/10/2006 01:17 AM CST
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<<If it's Elemental + Life, then it's definitively Sorcery, but I don't see them making a guild with access to two manas.>>

I BELIEVE that...

Sorcery is elemental + holy. Elemental + life is necromancy. The Evocation Sorcery and Domination Sorcery books use elemental plus holy, the Corruption Necromancy and Perversion Necromancy book use elemental plus life. Overall, spells which use more than one type of mana are called arcane.

At least one of the planned necromancer spells says this in no uncertain terms:

Bloodstorm [PLANNED]
Such a dangerous spell even in the hands of the well trained, Bloodstorm combines the blazing ferocity of Elemental mana with Life magic in a nearly uncontrollable frenzy of acidic destruction. This magic requires blood to power it, so if the caster does not have a fresh, bleeding wound, he should have a dagger or other light blade in his right hand. Once begun, the Bloodstorm can easily spread. As such, it is very much against the law to be seen casting this spell. Requirements: 20th Circle, Blood Shield.




Marksman Ahmir Nam'al

"That is why I have chosen DR and stayed with it for 2-6 years. Time is confusing to me." -Aiwix

PS: Oh my god they're called IMs. They're not pigeons. Nor are they pidgeons or pidgions or pidgins.
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Re: Khent's deity-specific titles on 01/10/2006 01:30 AM CST
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This has become terribly off-topic, but...

Corruption Necromancy = Lunar + Life
Perversion Necromancy = Elemental + Life
Evocation Sorcery = Elemental + Lunar
Domination Sorcery = Lunar + Holy
Blackfire Sorcery = Elemental + Holy

~Aeth
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Re: Khent's deity-specific titles on 01/10/2006 01:48 AM CST
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The term homunculus was first used by the alchemist Paracelsus. He once claimed that he had created a false human being that he referred to as the homunculus. The recipe consisted of a bag of bones, sperm, and some other stuff, and buried it in horse manure and let it sit for forty days, upon which it rose from the dead. Given this, I think the term's a little more appropriate for Necro puppets then WM familiars.

<<And if you open your dictionary to "empathy", you won't see "skill in transfering wounds from other people". You'll see "feeling what other people are feeling", which is different.

Gee, you're right. DR Empathy has absolutely nothing to do with feeling other people's pain, so looking at words in a broader context makes no sense at all.

<<Now please take it off this folder.

I concur. I just find it sort of amusing that pointing out it's completely off-topic comes only after you've said your whole piece.

Malkien the Barbarian (Gorbesh Magic!)
Apis the Cleric (the combat magic guild yar-har)

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Re: Khent's deity-specific titles on 01/10/2006 07:54 AM CST
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>get cow
You get a dead cow from your backpack.
>tap bomb
The bomb starts ticking, hehehe...
>put bomb in cow
You put a ticking bomb into the dead cow.
>throw cow at goblin

ROTFL ... sorry, wrong game, wrong company, oh, definately wrong company. I don't think Unexploded Cow is exactly E rated, or much of anything from them ...

<smirk>
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Re: Khent's deity-specific titles on 01/10/2006 09:22 AM CST
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To get back on topic, is there any kind of ETA on Titles phase 2 in which the deity-specific were rumorered to be included?
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Re: Khent's deity-specific titles on 01/10/2006 03:40 PM CST
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>If it's Elemental + Life, then it's definitively Sorcery, but I don't see them making a guild with access to two manas.

Then look again. They aren't making a guild with access to two manas, they are making a guild with access to all 4 mana types depending on the spell they are casting.

Thanks for posting that list Aeth. I was going crazy here reading all the misinformation being passed around.



Thrall of Dergati,
Heroiklim Zortal

Cast of iron, dull grey and pitted, this altar is cold and lifeless. A thin coating of rust covers its surface. The words "Even Death We Master" are scrawled across the altar, defacing even destruction.
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Re: Khent's deity-specific titles on 01/10/2006 11:32 PM CST
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Thanks, Aeth. I didn't know that. That adds an interesting dimension to things... I wonder how they plan on making it happen. Probably part of the reason they haven't.

>>I concur. I just find it sort of amusing that pointing out it's completely off-topic comes only after you've said your whole piece.

If you read the post before that one more carefully, you'll find that this was the second time I told you it was off-topic, and I'm fairly sure I wasn't the first one to.

>>To get back on topic, is there any kind of ETA on Titles phase 2 in which the deity-specific were rumorered to be included?

Actually, correct me if I'm wrong, but Solomon specifically states that they are included in there. But no ETA is known to me; you might poke around to see if there is a folder pertaining to the subject that the relevant GMs would be reading. (I believe these folders were set up with the intention that the guild GMs would pass on the good suggestions... and we know that won't happen here.)
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Re: Khent's deity-specific titles on 01/11/2006 02:30 AM CST
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>you might poke around to see if there is a folder pertaining to the subject that the relevant GMs would be reading.

Dragonrealms II -> Skill-Based Titles

Obseden, Empath Dev, is in charge of titles, and posts fairly reqularly over there.


Thrall of Dergati,
Heroiklim Zortal

Cast of iron, dull grey and pitted, this altar is cold and lifeless. A thin coating of rust covers its surface. The words "Even Death We Master" are scrawled across the altar, defacing even destruction.
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Re: Khent's deity-specific titles on 06/28/2006 03:19 PM CDT
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Resurrecting an old question/comment (sorry, I couldn't resist):

<<And I also don't think Solomon would scrap the titles just because Khent has pulled a Mysterious Vanishing Trick (TM). Khent had them done before Phase I was released, as I recall. >>

I am trying to track down just what Khent had in mind with this. There are no notes that I've been able to locate thus far to determine what he had in mind. Obviously, he was aware of the criteria that we can use to lock/unlock titles, so I'm sure he had something interesting in mind. What that "something" was, remains to be uncovered.

Obseden and I are discussing it though.

FYI as an update, I just got finished working on a batch of titles for another un-named guild, and you guys are next.

I know its not a spell or an ability or a Guild Guru or anything, but...eh...anyway.

Solomon



What's going on?
http://www.livejournal.com/~drbubba


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Re: Khent's deity-specific titles on 06/28/2006 03:24 PM CDT
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Thanks for the update, ANY NEWS is welcome at this point.

Cadderrly
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Re: Khent's deity-specific titles on 06/28/2006 03:55 PM CDT
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A bunch of titles would be welcome nonetheless... it's annoying that the titles disappeared with Khent. I mean, it's just a list of short phrases and reqs. Maybe you guys should sport a file server for the GMs so they can store stuff on there?


-- Holy Scholar Diarik Erasto, Arcane Researcher, in search of spiritweaving.

"A good war is very instructive." -- Me.
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Re: Khent's deity-specific titles on 06/28/2006 03:59 PM CDT
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<<A bunch of titles would be welcome nonetheless... it's annoying that the titles disappeared with Khent. I mean, it's just a list of short phrases and reqs. Maybe you guys should sport a file server for the GMs so they can store stuff on there?>>

We have THAT...I am just trying to pin down how he planned on tracking it aside from the short little note he left on our staff wiki.

By the way...anyone remember what level the Monk title was before the new system?

I need to know where to put it.


Solomon



What's going on?
http://www.livejournal.com/~drbubba


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Re: Khent's deity-specific titles on 06/28/2006 04:07 PM CDT
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>>By the way...anyone remember what level the Monk title was before the new system?


I'm pretty sure it was 20-30 but could have been 10-20


Strangeguard Prayermaster
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Re: Khent's deity-specific titles on 06/28/2006 04:52 PM CDT
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Monk was 10-19th.

~Entyy
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Re: Khent's deity-specific titles on 06/28/2006 11:37 PM CDT
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It was either 5th or 10th

Brabs


Non Rangers practice a unique methode of locating people and places in cities......We ask directions - Mendasity
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Re: Khent's deity-specific titles on 06/29/2006 01:48 AM CDT
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monk was between 10 and 19th if i remember.as for how khenti planned to implement them i would say track last favor for a simple cleric of(godname).add cooler titles like sunderer of asketi with combat reqs as well.It would be great if all favors gotten were tracked and we could use those
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Re: Khent's deity-specific titles on 06/29/2006 07:34 AM CDT
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>It would be great if all favors gotten were tracked and we could use those

It would be great if we didn't need to use favors to determine which god(ess) we wanted in our title... you know where I'm going with this. :)


>I've always found it irritatingly interesting that so many (of every single race) claim to be orphans in Elanthia. ~ Bambina
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Re: Khent's deity-specific titles on 06/29/2006 09:08 AM CDT
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http://www.geocities.com/gwynathremb/Guildtitles.htm#cleric
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Re: Khent's deity-specific titles on 06/29/2006 01:58 PM CDT
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<<,I know its not a spell or an ability or a Guild Guru or anything, but...eh...anyway.

Don't sell yourself short. I'm excited! Sometimes it's the little things.


Nikpack
player of Celeiros and Makona
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Re: Khent's deity-specific titles on 06/30/2006 01:49 PM CDT
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>By the way...anyone remember what level the Monk title was before the new system?

>I need to know where to put it.

>Solomon

The 10th circle titles were Monk, Brother, and Sister. Go ask Geoffin.<g>

SEND[$random] Shut up.

Love,

Father Ainandil, Cleric of Saemaus

>Ainandil does the shtick schlapping dance.
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Re: Khent's deity-specific titles on 06/30/2006 01:51 PM CDT
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Fifth circle titles were Neophyte and Acolyte.

I'd just like the title 'Chaosopher'. Or anything containing with the word 'Discord'. Hail Eris!

Love,

Father Ainandil, Cleric of Saemaus

>Ainandil does the shtick schlapping dance.
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Re: Khent's deity-specific titles on 06/30/2006 08:10 PM CDT
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<<I'd just like the title 'Chaosopher'. Or anything containing with the word 'Discord'. Hail Eris!>>

That explains it. Yes, it. All of it.
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Re: Khent's deity-specific titles on 06/30/2006 09:12 PM CDT
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<<I'd just like the title 'Chaosopher'. Or anything containing with the word 'Discord'. Hail Eris!>>

>That explains it. Yes, it. All of it.

Rather thought it might. Wasn't it obvious? Peyote only does so much for gavachos.

::strolls away, singing softly, "They're doing the shuffle, the Thorazine shuffle / They're doing the shuffle, whoah now the Thorazine shuffle..."::

Love,

Father Ainandil, Cleric of Saemaus

>Ainandil does the shtick schlapping dance.
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