>assess
A delicate alfar warrior (1: incredibly balanced) is facing a young red brocket deer (2) at melee range.
A young red brocket deer (1: stunned and slightly off balance) is behind you at melee range.
A young red brocket deer (2: solidly balanced) is facing a delicate alfar warrior (1) at melee range.
A young red brocket deer (3: adeptly balanced) is behind a delicate alfar warrior (1) at melee range.
A young red brocket deer (4: off balance) is behind you at melee range.
>support front warrior
A delicate alfar warrior doesn't appear to be facing anything.
>support warrior
A delicate alfar warrior doesn't appear to be facing anything.
A delicate alfar warrior doesn't appear to have anything at its flank.
You turn to face a young red brocket deer.
>assess
You (solidly balanced) are behind a young red brocket deer (3) at missile range.
A delicate alfar warrior (1: adeptly balanced) is facing a young red brocket deer (2) at melee range.
A young red brocket deer (1: very badly balanced) is behind you at melee range.
A young red brocket deer (2: nimbly balanced) is facing a delicate alfar warrior (1) at melee range.
A young red brocket deer (3: nimbly balanced) is behind a delicate alfar warrior (1) at melee range.
A young red brocket deer (4: nimbly balanced) is behind you at melee range.
So what's going on here? This is how my Necromancers zombie seems to operate as well.