Shadaron - Take Two [Long Post] - Repost on 08/20/2006 03:38 PM CDT
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[Posted in the wrong folder. This is the repost in the right folder.]

And the story continues...this began because a trigger attempted to teach him
brawling. I tell you, I need a spell of dewm.
**************

Shadaron steps up to you and says, "I challenge you to The Pain in a contest of
skill!"
You have ignored Shadaron's challenge!
You say, "I'm a little confused."
Shadaron asks, "Aren't we all?"
You say, "Plus, I don't wish to have Vaeyrin kill me again."
Shadaron says, "Vaeyrin."
Shadaron grins.
You say, "When you can't do the job that is"
Shadaron says, "You're oh so strong Raudhan, I couldn't touch you."
Shadaron rubs you gently.
You say, "You couldn't before."
You say, "I remember sleeping you twice."

Shadaron gets a square-faced throwing hammer made of pitted black iron from
inside his rugged haversack.
Shadaron turns to face you.
* Shadaron throws his throwing hammer awkwardly at your right arm, hitting you
with a sound strike that deeply bruises the right bicep.
The throwing hammer falls to the ground!
[You're bruised, solidly balanced with no advantage.]

Shadaron asks, "What about that?"
Shadaron steps back and stops brawling.
Shadaron picks up a square-faced throwing hammer made of pitted black iron.
Shadaron puts his hammer in his rugged haversack.

You notice Shadaron slip into a hiding place.

You close your eyes and breathe deeply, gathering energy for the Sphere of
Protection spell.

You gesture.
The mana you were holding contributes to the spell.
A translucent sphere forms around you and shudders like a soap bubble.

You close your eyes and breathe deeply, gathering energy for the Heart Link
spell.

You point at Shadaron, ruining his hiding place.
Round time: 2 sec.

You gesture at Shadaron.
You have difficulty manipulating the mana streams, causing the spell pattern to
collapse at the last moment.

You close your eyes and breathe deeply, gathering energy for the Heart Link
spell.

You gesture at Shadaron.
The mana you were holding contributes to the spell.
You link your heart's rhythm to Shadaron, and feel his heart shudder as its
natural beat is forced to match your own.

Shadaron says, "Try putting more mana."
Shadaron nods.

You close your eyes and breathe deeply, gathering energy for the Nissa's Binding
spell.

Shadaron says, "THere you go."
Shadaron's face contorts into a horrific rictus of a smile as he lunges forward!
Shadaron says, "Try again, hurry."

You gesture.
The mana you were holding contributes to the spell.
You are unable to keep some of the mana from leaking out of the spell pattern.
You feel Shadaron fall under the effects of your spell.

You ask, "Try what again?"

Shadaron mumbles something in his sleep.
You glance at Shadaron, a male Kaldar.

Shadaron's rage dissipates like a thunderstorm fleeing the sky. He collapses
from fatigue!

drag shad crev
Shadaron pulls away from you.

You gesture at Shadaron.
The mana you were holding contributes to the spell.
Shadaron scowls and appears agitated.
Red tendrils shoot from your fingertips and arc towards Shadaron, wrapping
themselves around his limbs.
Roundtime: 3 seconds

Draac grins at you.

You gesture at Shadaron.
The mana you were holding contributes to the spell.
Shadaron scowls and appears agitated.
Red tendrils shoot from your fingertips and arc towards Shadaron, wrapping
themselves around his limbs.
Roundtime: 3 seconds

You gesture at Shadaron.
The mana you were holding contributes to the spell.
Shadaron scowls and appears agitated.
Red tendrils shoot from your fingertips and arc towards Shadaron, wrapping
themselves around his limbs.
Roundtime: 3 seconds

Shadaron looks more lethargic.
Draac chuckles.
Shadaron snores loudly in his sleep.
Mygrain asks, "somebody get tired?"
Shadaron looks more lethargic.
You say, "He seems to think he can kill me"

You gesture at Shadaron.
The mana you were holding contributes to the spell.
You manage to channel quite a lot of your energy into the spell. The rest is
wasted.
You link your heart's rhythm to Shadaron, and feel his heart shudder as its
natural beat is forced to match your own.

Shadaron looks more lethargic.

[Aesry Surlaenis'a, Geshiger]
The interior of the underground compartment is slick with ice crystals and
powdery frost. Cold air wafts from deeper within the small space, seeping
through unseen cracks and a larger crevice. Oddly, the back of the cavern seems
no darker than the front. You also see a cebi root, some hisan salve, a cebi
root, a cebi root, some hisan salve, and some hisan salve.
Also in the room: an unconscious Tenacious Shadaron who is lying down, and
others.
Obvious exits: out.

Your body feels at full strength.
Your spirit feels full of life.
You are slightly fatigued.
You have cuts and bruises about the neck, minor scarring along the neck, some
tiny scars across the right arm, an occasional twitching in the left leg, deep
slashes across the chest area, deep slashes across the abdomen, deep slashes
across the back.

Bleeding
Area Rate


neck (tended)
chest (tended)
abdomen (tended)
back (tended)

The translucent sphere around you suddenly pops like a soap bubble.

Shadaron yawns and stretches, coming out of his sleep.
Shadaron looks more lethargic.
Shadaron stands up.

Shadaron gets a square-faced throwing hammer made of pitted black iron from
inside his rugged haversack.
* Moving in with powerful grace, Shadaron throws a square-faced throwing hammer
made of pitted black iron at you. You barely block with a gargoyle-hide shield.
The hammer lands a good strike that tattoos a fine imprint of the throwing
hammer onto your neck, barely stunning you.
The throwing hammer falls to the ground!
[You're bruised, very badly balanced with opponent in better position.]

You are still stunned.

Shadaron picks up a square-faced throwing hammer made of pitted black iron.
* Moving as one fluid extension of power, Shadaron throws a square-faced
throwing hammer made of pitted black iron at you. You barely block with a
gargoyle-hide shield. The hammer lands a solid hit that swats at your left hand
but not really hurting it.
The throwing hammer falls to the ground!
[You're hurt, badly balanced and opponent has slight advantage.]

Shadaron picks up a square-faced throwing hammer made of pitted black iron.
* Driving in with naturally fluid movements, Shadaron throws a square-faced
throwing hammer made of pitted black iron at you. You fail to dodge, failing
miserably. The hammer lands a good strike that painfully mashes the right arm.
The throwing hammer falls to the ground!
[You're battered, badly balanced and opponent has slight advantage.]

Shadaron picks up a square-faced throwing hammer made of pitted black iron.
* Driving in like the irresistable force of a cyclone, Shadaron throws a
square-faced throwing hammer made of pitted black iron at you. You fail to
evade, taking the full blow. The hammer lands a good strike to your left arm.
The throwing hammer falls to the ground!
[You're beat up, off balance and have slight advantage.]

Shadaron says, "Aww."
Shadaron says, "You killed my if."

Shadaron picks up a square-faced throwing hammer made of pitted black iron.
* Driving in like an adept combatant, Shadaron throws a square-faced throwing
hammer made of pitted black iron at you. You barely block with a gargoyle-hide
shield. The hammer lands a hard hit that breaks the right arm.
The throwing hammer falls to the ground!
[You're very beat up, off balance with no advantage.]

Shadaron exclaims, "Fire is gone!"

Shadaron picks up a square-faced throwing hammer made of pitted black iron.
* Moving as one fluid extension of power, Shadaron throws a square-faced
throwing hammer made of pitted black iron at you. You barely block with a
gargoyle-hide shield. The hammer lands a solid hit that slams the sternum into
the heart with a sickening Crack!, barely stunning you.
The throwing hammer falls to the ground!
[You're very beat up, very badly balanced with opponent in very strong
position.]

FRIEND utters a few arcane words and orange flames abruptly begin to blaze
between his fingertips!

Shadaron looks more lethargic.

Shadaron says, "Yer good."

Shadaron picks up a square-faced throwing hammer made of pitted black iron.
* With the speed and temerity of a swooping falcon, Shadaron throws a
square-faced throwing hammer made of pitted black iron at you. You partially
block with a gargoyle-hide shield. The hammer lands a good strike to your left
arm as you stagger slightly.
The throwing hammer falls to the ground!
[You're very beat up, extremely imbalanced with opponent dominating.]

FRIEND gestures at Shadaron.
Shadaron scowls and appears agitated.
Small sparks of electricity dance in the air between FRIEND and Shadaron.
Shadaron grimaces.
FRIEND says, "Back off"

You close your eyes and breathe deeply, gathering energy for the Nissa's Binding
spell.
Shadaron says, "I will."

Shadaron picks up a square-faced throwing hammer made of pitted black iron.
* Driving in with naturally fluid movements, Shadaron throws a square-faced
throwing hammer made of pitted black iron at you. You barely block with a
gargoyle-hide shield. The hammer lands a very heavy hit that nearly knocks you
unconscious with a bone-crunching blow to the forehead, dealing you a vicious
stun.
The throwing hammer falls to the ground!
[You're terribly wounded, very badly balanced with opponent in excellent
position.]

Shadaron says, "I'm done."
Shadaron nods.
Shadaron picks up a square-faced throwing hammer made of pitted black iron.

FRIEND utters a few arcane words and orange flames abruptly begin to blaze
between his fingertips!

FRIEND seems to be concentrating intently on something.
Shadaron puts his hammer in his rugged haversack.

Shadaron looks more lethargic.

Shadaron gets a square-faced throwing hammer made of pitted black iron from
inside his
* With the speed and temerity of a swooping falcon, Shadaron throws a
square-faced throwing hammer made of pitted black iron at you. You barely block
with a gargoyle-hide shield. The hammer lands a very heavy hit that rips open
the entire left thigh as fractured bones tear through the skin's surface.
The throwing hammer falls to the ground!
[You're in death's grasp, very badly balanced with opponent in excellent
position.]

You're stunned!

You feel yourself falling...
You stop teaching.
You feel like you're dying!

Shadaron says, "I lied."

FRIEND grabs you and drags you out with him.
[Aesry Surlaenis'a, Bu'amakra]
Also here: FRIEND.
Obvious paths: none.

FRIEND utters a few arcane words and orange flames abruptly begin to blaze
between his fingertips!

FRIEND seems to be concentrating intently on something.

Tenacious Shadaron just arrived.

FRIEND gestures at Shadaron.
Shadaron scowls and appears agitated.
A sheet of slippery ice forms beneath Shadaron!
Shadaron scowls and appears agitated.
Shadaron flails his limbs wildly in an attempt to break the fall, but lands hard
and cracks his head on the ice.

Draac just arrived.

You're unconscious. Try again later, when you're not.
[You're dying. If you wish to release your hold on life: RELEASE LIFE.]

FRIEND utters a few arcane words and orange flames abruptly begin to blaze
between his fingertips!

FRIEND fixes Shadaron with an intent stare.
The piercing screech of tortured air assaults your ears, punctuated by a sharp
CRACK!!
Shadaron scowls and appears agitated.
Shadaron's shield arm is thrown out to side, an unseen force striking him!
Shadaron grunts as a deep black bruise appears on his abdomen.

FRIEND utters a few arcane words and orange flames abruptly begin to blaze
between his fingertips!

FRIEND fixes Shadaron with an intent stare.
The piercing screech of tortured air assaults your ears, punctuated by a sharp
CRACK!!
Shadaron scowls and appears agitated.
Shadaron's shield arm is thrown out to side, an unseen force striking him!
Shadaron grunts as a deep black bruise appears on his chest.

Shadaron looks more lethargic.
FRIEND begins to advance on Shadaron.
FRIEND utters a few arcane words and orange flames abruptly begin to blaze
between his fingertips!

FRIEND seems to be concentrating intently on something.
Shadaron stands up.
FRIEND gestures.
FRIEND closes to pole weapon range on Shadaron.
Shadaron retreats from combat.

FRIEND utters a few arcane words and orange flames abruptly begin to blaze
between his fingertips!
FRIEND seems to be concentrating intently on something.

Tenacious Shadaron went into a small fissure leading into the glacier.
Appearing to have lost sight of his target, FRIEND stops advancing.
Tenacious Shadaron just arrived.
FRIEND begins to advance on Shadaron.

Tenacious Shadaron went into a small fissure leading into the glacier.
FRIEND went into a small fissure leading into the glacier.
FRIEND just arrived.

FRIEND says, "Guard her"
Draac moves over to guard you.
Tenacious Shadaron just arrived.

Shadaron throws a square-faced throwing hammer made of pitted black iron at
FRIEND. The hammer lands a hard hit that thumps him in the gut (it's the
thought that counts), barely stunning him!
The throwing hammer falls to the ground!

FRIEND gestures.
Shadaron deflects a lurid green bolt with his shield!
Shadaron deflects a lurid green bolt with his shield!
Shadaron deflects a lurid green bolt with his shield!
A lurid green bolt of lightning strikes Shadaron! The lurid green bolt glances
off his shield, causing a shower of sparks.

The worst of the bolt misses, but tendrils of lightning lash out in passing to
scorch his back.

Shadaron picks up a square-faced throwing hammer made of pitted black iron.
Shadaron throws a square-faced throwing hammer made of pitted black iron at
FRIEND. The hammer lands a strong hit that deeply bruises the right thigh as he
stumbles slightly!
The throwing hammer falls to the ground!

FRIEND begins to advance on Shadaron.
FRIEND utters a few arcane words and orange flames abruptly begin to blaze
between his fingertips!

Shadaron picks up a square-faced throwing hammer made of pitted black iron.
Shadaron throws a square-faced throwing hammer made of pitted black iron at
FRIEND. The hammer lands a very heavy hit that causes his eyes to bulge in pain
as his vital organs are re-arranged into gelatin soup, dealing him a vicious
stun!
The throwing hammer falls to the ground!

You're unconscious. Try again later, when you're not.
[You're dying. If you wish to release your hold on life: RELEASE LIFE.]

Shadaron looks more lethargic.

Shadaron picks up a square-faced throwing hammer made of pitted black iron.
Shadaron throws a square-faced throwing hammer made of pitted black iron at
FRIEND. The hammer lands an awesome strike that explodes the chest in a shower
of blood and splintered ribs!
The throwing hammer falls to the ground!
* FRIEND was just struck down!
* FRIEND is slain before your eyes!

Shadaron picks up a square-faced throwing hammer made of pitted black iron.
P!>
Shadaron turns to face you.
* Driving in like an adept combatant, Shadaron throws a square-faced throwing
hammer made of pitted black iron at you. You attempt to evade, taking the full
blow. The hammer lands a very heavy hit that drives the upper left arm into the
shoulder blade, shattering both, lightly stunning you.
The throwing hammer falls to the ground!
[You're near death, extremely imbalanced with opponent dominating.]
PS!>
* Raudhan was just struck down!
The translucent sphere around you suddenly pops like a soap bubble.
Your death cry echoes in your brain as it quickly dawns on you that you have
just died!

Already, you feel the tug of eternity upon your spirit and you struggle to
remain tied to this world.
You are somewhat comforted that you have gained favor with your God and are in
no danger of walking the Starry Road, never to return.
Your body will decay beyond its ability to hold your soul in 298 minutes.
DEAD>
Shadaron picks up a square-faced throwing hammer made of pitted black iron.






Renegade Empath Raudhan just arrived.

A cutthroat gasps, "I can't get UP!"

A white-eyed snow goblin reaches Raudhan's severed arm over one shoulder and uses the limb's dead fingers to scratch its back.
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Re: Shadaron - Take Two [Long Post] - Repost on 08/20/2006 03:59 PM CDT
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I missed take one....
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Re: Shadaron - Take Two [Long Post] - Repost on 08/20/2006 04:06 PM CDT
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Same response.

Tell your friend to use DFA spells.

I am --- Navak
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Re: Shadaron - Take Two [Long Post] - Repost on 08/21/2006 06:05 AM CDT
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Been a long time since I've gotten to witness empath-centered conflict in the realms. Hope you won't all take this wrong: but that was rather entertaining. I like how it took him that long to kill of the 'path. I liked the friend stepping in. Heck, I liked it all. Sorry for seeming so violence-affected, just always felt DR is like one never-ending story and stories with no conflicts, no confrontations and no complications are just so durn boring!

Thanks for sharing!

<3

Lis


________________________________

GET SHIFTED: http://home.earthlink.net/~empathicshifting
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 12:46 AM CDT
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What is a non-shock inducing, non-spouce summoning, way for an empath to end consent in this situation without dying?

Best I can tell we have:
- Being relatively invincible enough that the person attacking can never hope to hurt us. Spells and abilities of a more advanced opponent makes the necessary gap larger and larger as you progress. Lethargy and NB are pretty unwieldy in PvP situations - prep time, high mana/pm requirement.
- Running and hiding. If the aggressor holds a grudge, I don't have a lot of confidence that any action will be taken against them policy-wise if they randomly see me 2 days later and kill me.
- Summoning a spouse to take care of it for us. Marriage shouldn't be a strategy. It's our best one.
- Dying. I take this route almost exclusively.

Just to clear up some remaining policy holes:
Say a sleeper wasn't avoiding dragging; do we get shock for dragging them to their death?
What if we popped a reaper box to get around the entire avoid dragging thing? Shock then?

Is this PvP dead end ever going to be addressed?

~Purehand
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 03:31 AM CDT
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You may or may not die, but you could take the route most Empaths take and report the second someone points a weapon in your general direction.



Rev. Reene

* -NewGuy- was just struck down!

[Annieka] "-NewGuy-?"
[Launtris] "...Is having a really bad first day."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 07:33 AM CDT
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<<Say a sleeper wasn't avoiding dragging; do we get shock for dragging them to their death?>>

I've said previously that dragging someone who has been slept is within policy for empaths to resolve a conflict, since the current policy is that death or mutual agreement (or GM intervention) are the things that end consent. But, as I've also said previously, if you're doing it to initiate a conflict, you're up for the same consequences as anyone else who initiates a conflict.

GM Reexa


______________________________________
Currently Reading: The Namesake by Jhumpa Lahiri; Bad Timing by Kate le Vann
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 09:18 AM CDT
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>I've said previously that dragging someone who has been slept is within policy for empaths to resolve a conflict

And if they have drag avoids on? Are waiting, marrying, dying or running still our only options? Will they continue to be our only options? That was the bulk of my query.

>you're up for the same consequences as anyone else who initiates a conflict.

Were there any consequences for the barbarian in the conflict above? He initiated that conflict. Looks like the empath made it pretty clear they weren't interested in fighting. Seems like if the empath was the agressor, and they NBed someone who didn't want to fight, then it would be unconsented PvP or harassment.

I'm going to plan on using my reaper box method until I hear it is against policy. I'd really rather not find out that it is on a impromptu meeting with a GM post facto.


~Purehand
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 10:10 AM CDT
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>I'm going to plan on using my reaper box method until I hear it is against policy.

Some things may have changed with time. Intentionally blowing boxes to cause harm to other was once considered mech abuse.

No idea if thats still true.
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 11:11 AM CDT
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Forgive me, but doesn't anyone else think the entire thing is absolutely insane, illogical and completely . . . wussy?

Gawd I wonder if I'll ever see the day that empaths grow some mechanical . . . guts. And not the kind that spill out all over, either. The limits of being an empath should increase the options for role-playing one, not create situations were one of your main options is to go OOC and report or crying after someone to rescue you.

Thanks for reading. Just wanted to say my peace on this frustrating (to me) issue.

Lis




________________________________

GET SHIFTED: http://home.earthlink.net/~empathicshifting
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 11:25 AM CDT
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<<And if they have drag avoids on? Are waiting, marrying, dying or running still our only options? Will they continue to be our only options? That was the bulk of my query.>>

Currently those are the options available if you want to handle it on your own. I can't answer about what will be since it hasn't happened yet.

<<Were there any consequences for the barbarian in the conflict above? He initiated that conflict. Looks like the empath made it pretty clear they weren't interested in fighting. Seems like if the empath was the agressor, and they NBed someone who didn't want to fight, then it would be unconsented PvP or harassment.>>

I'm not discussing that incident but you don't know the whole story so please don't judge it, or any actions the GMs may or may not have done, based solely on the log posted. You don't have all of the information.

<<I'm going to plan on using my reaper box method until I hear it is against policy. I'd really rather not find out that it is on a impromptu meeting with a GM post facto.>>

If you have any doubts about the consequences or policies of popping an area box, then you need to determine if it's worth doing or not until you find out. I can't make that decision for you.

Policy questions of that type are best asked over in the policy folders; I'm sure there are others that may be wondering the same thing, so your asking of it in the appropriate spot would benefit many, I'm certain.

GM Reexa


______________________________________
Currently Reading: The Namesake by Jhumpa Lahiri; Bad Timing by Kate le Vann
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 11:33 AM CDT
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And there is something else I want to mention, too, because I'm really afraid that the enthusiasm some folks display for handling things on their own might initimidate those that don't:

I appreciate that you guys want ways to defend yourselves beyond what's currently available, and that you're frustrated that you may not have the ability as much as your neighbor in the next guild might. I understand the interest and it is something I'm looking into and discussing with both Obseden and with the SGMs who create and manage consent policy.

But for those that don't, it is OK to Report/Assist unconsented attacks. You are not a weak player for choosing to do that instead of confronting it head on. The GM who fields the issue may determine that it's a NOGM situation based on the information gathered during the assist, and they may not, but you are NOT a stupid or lame or weak player because you asked for help.

GM Reexa


______________________________________
Currently Reading: The Namesake by Jhumpa Lahiri; Bad Timing by Kate le Vann
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 11:38 AM CDT
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Why not simply give Empaths who have been attacked recently by a player the ability to force shift their assailant?

Sure, the Empath might be dead, but the attacked is now different gender and has purple hair. Fair trade. ;)

Drongol's Player


PC also stands for "Paying Customer."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 11:54 AM CDT
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Force Shift is not coming to Prime.

:::starts the broken record playing:::

But seriously, Raudhan and I had a fairly lengthy chat yesterday, both about her conflict and about the issue overall. Some suggestions were made that I'll be looking further into, and if anything develops from them I'll be glad to share more info. Folks just need to know that right now, that's not where staff focus is and they need to be patient (as do I) until it's my turn to get these topics addressed.

Yes, there is a process to everything that is done up here.

GM Reexa


______________________________________
Currently Reading: The Namesake by Jhumpa Lahiri; Bad Timing by Kate le Vann
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 12:03 PM CDT
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Manipulate friendship <target PC>

ANY verb aimed at empath receives "Awwww, <name> is just so cute!", even look.

Doesn't end the conflict but meh.

I am --- Navak
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 01:03 PM CDT
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>manipulate friendship XXXX
>You can't figure out how to do that.
>XXXX continues to attack

Maybe I'm not getting the syntax right. I think that might be the messaging for innocence? That's a decent option. I believe ranged attacks still go through though. I'd have to check.

~Purehand
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 01:08 PM CDT
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No, I'm saying it should be added (though ultimately it doesn't solve the consent issue) and yes there are ways around innocence. Several of them actually.

I am --- Navak
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 01:27 PM CDT
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Sorry, misread. Yeah, Some sort of manipulation on PC's would be great.


~Purehand
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 01:40 PM CDT
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MANIPULATE DEATH XXXX
XXXX's face contorts briefly, before collapsing to the ground.

You say, "Raudhan wins!"

posted with 50% sarcasm and 50% sincerity. A stat contest of combats or will v will or something. If you win, maybe a tinge of guilt makes you incapable of healing for an anlas, but still able to cast all spells. Sort of a semi-shock based off of the paladin coding for first-attack soul hits. If done in reciprocation, not shocked so much as a guilt hit that temporarily delays your ability to be fully empathic. I don't know. Just brainstorming here.


Renegade Empath Raudhan just arrived.

A cutthroat gasps, "I can't get UP!"

You begin to lecture Reexa on the proper use of the brawling skill.
You cackle!
You strike a heroic pose.
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 01:41 PM CDT
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oooh I LIKE.


Got Body Parts?
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 08:20 PM CDT
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>> You are not a weak player for choosing to do that instead of confronting it head on.

No, just weaker roleplayers and a detriment to the game as a whole.

I wish these people would just pack up and leave and I wish GMs would stop coddling them.



Rev. Reene

* -NewGuy- was just struck down!

[Annieka] "-NewGuy-?"
[Launtris] "...Is having a really bad first day."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 09:37 PM CDT
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And I wish people would stop assuming that their way to play the game is the only valid reason or way to play. We'd have less conflicts and less reason to handle reports if people didn't keep imposing their style of game play on others who clearly don't want to play that way.

RP is different for different people, as evidenced by the numerous storylines and ways that people interact with one another. For some people, conflict invigorates and excites the game; for some, it does the exact opposite. That doesn't mean they are weak roleplayers, it means they are different roleplayers and there is nothing wrong with that.

Sometimes this topic reminds me of a story my best friend told me of when she was a little girl and she clobbered another kid in the sandbox and declared, "You HAVE to like me!" In some respects I feel like that's what some folks are saying here..."I can attack you and you HAVE to RP with me!"---well no...no they don't.

GM Reexa

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Currently Reading: The Namesake by Jhumpa Lahiri; Bad Timing by Kate le Vann
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 09:46 PM CDT
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Well said, Reexa.

- Simon

http://www.phiiskeep.homestead.com/Frontpage.html

"The problem with common sense, is that it is not so common."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 10:05 PM CDT
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Did I say that they had to roleplay with me? Pretty sure I didn't.

But these people don't ask me OOCly to stop, or back off, or slow down, or anything like that. They just report or threaten to after doing their part to make the situation escalate; believe it or not I don't engage in CvC with someone just because I feel like it, you actually have to do something or multiple somethings to my character first. I mean, hell, if you don't want to participate in something, then maybe you...shouldn't participate? Novel concept, I know.

If they won't even be mature or respectful enough to me as a player to approach me about it as a player, their "style of play" quite frankly does not deserve any consideration or respect from me. Nor do I feel it should warrent as much mollycoddling as it does from the GMs.



Rev. Reene

* -NewGuy- was just struck down!

[Annieka] "-NewGuy-?"
[Launtris] "...Is having a really bad first day."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/23/2006 10:44 PM CDT
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My original comments weren't directed at you specifically. In fact, they weren't directed to you at all, nor anyone that has a legitimate gripe against someone whose mouth is writing checks they don't want to cash later. If they are doing such, then a response isn't necessarily unconsented.

Note that my comments were directed to people that are attacked without consent that don't want to handle it in an IC manner. They were directed at those players that ARE being picked on and DON'T report it because of fears of being told they are terrible at roleplaying for even considering it. They aren't and they shouldn't be afraid or intimidated about asking for help if they need or want it.

GM Reexa


______________________________________
Currently Reading: The Namesake by Jhumpa Lahiri; Bad Timing by Kate le Vann
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 03:24 AM CDT
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<<They were directed at those players that ARE being picked on and DON'T report it because of fears of being told they are terrible at roleplaying for even considering it. They aren't and they shouldn't be afraid or intimidated about asking for help if they need or want it.>>

Thanks, Reexa.

I've never reported for PvP reasons (only to thank GMs during events or recommend RPAs), but I would if I were being subject to repeated harassment or attacks that I had in no way provoked, and this was making the game not fun for me.

I'm not ashamed to say so, and I don't think this makes me less of a roleplayer.

I'll use WARN, if I feel like there is potentially some RP going on that I either cannot understand or do not want to go along with, but if the other player persists, I feel that report can and should be used to bring an end to the situation.

If someone is not RPing the attack (or simply not RPing in a way that can potentially be enjoyable for everyone involved), I should not have to RP with this person, and they should not be able to impose their griefing/OOC/poor RP upon me simply by virtue of having a character who is better at combat.

This is a game! We're all paying to play it, and it should be fun for everybody, not just the players with the most combat-proficient characters.

That said, I also fully support Empaths having more options for real, IC conflict (force shift force shift ;)), as I feel like we're altogether too weak in that regard. Allowing manipulate friendship to work on PCs to simply prevent them from attacking us would be nice, as would giving Innocence more of a duration as opposed to a one-time "bounce."

However, in the realm of causing actual, "indirect" harm... Does anybody have a gas trap box? I bet that would be pretty effective, although you'd have to drag the sleeper out of town if you don't want to suffer the fine. :(

~Laril
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 09:01 AM CDT
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>That said, I also fully support Empaths having more options for real, IC conflict

I think they are going to look at more options for us, which I'm really happy about.

>However, in the realm of causing actual, "indirect" harm... Does anybody have a gas trap box?

Over in the policy folder, most seemed to agree that this is treated as mech abuse. Oh well.

~Purehand
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 11:39 AM CDT
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>>Sometimes this topic reminds me of a story my best friend told me of when she was a little girl and she clobbered another kid in the sandbox and declared, "You HAVE to like me!" In some respects I feel like that's what some folks are saying here..."I can attack you and you HAVE to RP with me!"---well no...no they don't.

*cheers Reexa*

This just brings so many things to mind. You shouldn't HAVE to tell someone OOCly that you don't want to rp with them. If you are trying to ignore them and walk away from the situation the player should be mature enough to understand. What I don't get is why reporting is so bad because it takes away from the RPing, yet some people would like you to OOC whisper them and tell them you don't want to RP with them. I think a simple IC "Please leave me alone, I don't wish to have anything to do with you anymore." should suffice and when that doesn't then I can see the report coming into play when that person then gets a bolt in the head for asking the other person nicely to leave them alone.

P.S.- I'm disappointed...empath conflicts are the best and this became a nice little debate....do better next time. ;-P

River

Curiousity killed the cat....but satisfaction brought him back.
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 11:56 AM CDT
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Uh...huh.

The glaring inability to separate player and character is a large part of the problem. It is a problem you, River, seem to possess as well. So here, I'll go over this real slow and simple for you.

My character isn't going to give two hoots that you don't want her to cash the check your mouth wrote. On top of this IC problem, to me it just looks like you roleplaying as your character. Which is fine. I mean, no one WANTS to have their ass kicked, generally speaking. Of course your character is going to protest.

But then you jump on the reporting option when all you had to do was communicate with me AS A PLAYER and not attempt to do it AS YOUR CHARACTER. If you have an OOC problem with someone, which is exactly what you're talking about having, you should communicate it with them in an appropriate way. It's very simple.

You're placing an unreasonable expectation on other people to cater their roleplay to your wishes and desires, wishes and desires that we as players have no reasonable way of knowing you as a player have unless you TELL US. And you know, I'm actually pretty damn flexible when people actually make an effort to communicate with me. I like to think I can work my way around a situation to everyone's satisfaction provided both sides are willing to give and take. It's just that people so rarely try because reporting people has become the easy and expected thing to do.



Rev. Reene

* -NewGuy- was just struck down!

[Annieka] "-NewGuy-?"
[Launtris] "...Is having a really bad first day."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 12:11 PM CDT
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Wasn't trying to say empath players are weak for reporting. Just making point about how options are needed. I know you already know that. I just look at the past nine years, not you specifically. I wonder about a lot of things, have ideas, reasons for these ideas and such, yet I'm not going to say more. I wrote two long posts, erased them twice, trying to explain. Please just take my word that my heart is in right spot and I don't want to antagonize anyone. So, sorry.


Lis
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 12:21 PM CDT
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Reene, you misunderstood. I don't know you or any of the characters you play so my comments weren't directed at you and perhaps I should have set up a scenario before explaining why I felt the way I did.

Scenario:

Character A is sitting quietly, talking with a few friends and training a bit. Character B walks in, doesn't know any of the other Characters but the Player behind the Character B has had a grudge with Character A. So Character B begins harassing Character A, who has not said a word to Character B. Character A sees nothing OOC with Character B's attitude so sees no reason to say OOCly to leave her alone. Character A states quietly to please leave them alone, they were not bothering Character B and would like the same courtesy. Character B then proceeds to whip out the crossbolt and shoot Character A in the head. Unconsented PvP. Notice I do not say CvC.

Mind you, in that scenario Character A had done nothing to Character B but apparently Character B's Player had an issue with Character A while playing a different Character who may not have been able to get in a fight and win. In a scenario like that I see no reason to have an OOC whisper, and I don't see a reason WHY you should have to be OOC about not wanting interaction. I do however see a good reason to use Report on Character B/Player.

>>But then you jump on the reporting option when all you had to do was communicate with me AS A PLAYER and not attempt to do it AS YOUR CHARACTER. If you have an OOC problem with someone, which is exactly what you're talking about having, you should communicate it with them in an appropriate way. It's very simple.

I wasn't talking in a OOC manner. I outlined extended scenario for you. In my previous post I hadn't set up a scenario as to why Character B would shoot Character A.

>>You're placing an unreasonable expectation on other people to cater their roleplay to your wishes and desires, wishes and desires that we as players have no reasonable way of knowing you as a player have unless you TELL US. And you know, I'm actually pretty damn flexible when people actually make an effort to communicate with me. I like to think I can work my way around a situation to everyone's satisfaction provided both sides are willing to give and take. It's just that people so rarely try because reporting people has become the easy and expected thing to do.

I think that if a Character came up to my Character and attempted to begin a fight or arguement and my Character is a pretty benign person and simply asked to be left alone that's a reasonable way of showing that my Character does not want to deal with your Character in an IC manner. But please, if you prefer that people tell you in an OOC manner everytime your CHARACTER begins something and I'm not saying that you the Player, or the Character you Play, would just up and begin a fight for no reason. Because once again, I don't know you, the Player or any of your Characters, why don't you provide a list of all your Characters so that I can tell them in an OOC manner that I don't wish to interact with them if they begin something with my Character in an IC fashion.

To me, OOC means "Out of character", if someone if acting in an ICly manner to me I will try to respond IC. When that response doesn't work then I reserve the report button for those instances. But once again, if you wish people to respond to your Characters IC roleplay in an OOC whisper than please list them so we know who we are dealing with and how we are expected to let you know we don't want the brand of crazy you are selling.

River


Curiousity killed the cat....but satisfaction brought him back.
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 12:40 PM CDT
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No matter how you try to justify it, it still boils down to you reporting someone for being perfectly in-character simply because you are unwilling for goodness only knows what reason to communicate with another player to let them know what you as a player want.

I'll try this one more time since you are not getting it.

If you AS A PLAYER do not wish to roleplay with someone, then yes, you should make that clear OOCly, since it is an OOC problem. At that point, the player knows the situation and can respond appropriately, up to and including thinking of an IC out for their character so everyone can be happy. I am not going to take what a CHARACTER is saying as an OOC wish or request since hey newsflash it isn't one.

I can't read your mind and I'm fairly sure everyone else playing this game has roughly the same degree of clairvoyance as I do. Stop expecting people to know your personal wishes based on what your character says. Or do you simply not distinguish between the two? That is certainly a possibility.



Rev. Reene

* -NewGuy- was just struck down!

[Annieka] "-NewGuy-?"
[Launtris] "...Is having a really bad first day."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 12:52 PM CDT
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>>I can't read your mind and I'm fairly sure everyone else playing this game has roughly the same degree of clairvoyance as I do. Stop expecting people to know your personal wishes based on what your character says. Or do you simply not distinguish between the two? That is certainly a possibility.

Wow....I would think that my previous post showed that I clearly can tell the difference between a Character and a Player. As I play my Character and another Character asks that I leave them alone I would take that as a sign that the Character wants my Character to leave him alone and I would move away or stop speaking to that Character. If a Character began rambling on about the lastest news in Iraq I would then go to an OOC whisper to the Player because obviously that is the Player speaking and not the Character. I'm going to qoute Reexa on this and hope she doesn't mind.

>>"I can attack you and you HAVE to RP with me!"---well no...no they don't.

This seems like it could fall under the same context. "This is how I view my roleplaying skills and my definitions between OOC and IC and you HAVE to agree with me." No, no I don't. If your CHARACTER begins pestering my CHARACTER in an IC fashion that my CHARACTER wouldn't like (I say Character because if I played a Character who didn't enjoy violence and tried to avoid conflict then they would still be responding in an IC manner and not as the Player..) my CHARACTER would respond in an IC fashion that she would like you to please leave her alone. If you, the Player, are confused about whether the Character wants to be left alone then you, the Player, can whicper in an OOC fashion, to me, the other Player, to clarify what is being said IC. I hardly think however a Character telling another Character to please leave them alone is a good indication that the Player/Character/however you like to look at it does NOT wish to RP with your Character.

River

Curiousity killed the cat....but satisfaction brought him back.
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 01:25 PM CDT
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>> I hardly think however a Character telling another Character to please leave them alone is a good indication that the Player/Character/however you like to look at it does NOT wish to RP with your Character.

I'm going to assume you meant something else by this sentence and address the implied meaning instead of what I'm reading. Okay.

It is clear to me that you have likely never engaged in any kind of roleplayed conflict with anyone. I am reminded of situations of roleplayed kidnapping. Was the character being kidnapped screaming bloody murder and pleading/screaming/demanding to be let go? Certainly. Did that mean that the player behind that character did not wish to roleplay or be involved? Certainly not.

Are you beginning, perhaps, to see why your character saying "zark off" is not sufficient to express your desire to skirt away from roleplay as a player?



Rev. Reene

* -NewGuy- was just struck down!

[Annieka] "-NewGuy-?"
[Launtris] "...Is having a really bad first day."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 01:28 PM CDT
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<<I am reminded of situations of roleplayed kidnapping. Was the character being kidnapped screaming bloody murder and pleading/screaming/demanding to be let go? Certainly. Did that mean that the player behind that character did not wish to roleplay or be involved? Certainly not.>>

IC kidnappings are also planned out beforehand using willing victims. It's a little different.

You have no more right to force your brand of RP on someone than they have the right to force theirs upon you. People just need to start acknowledging this.

As long as everyone is within the bounds of policy, then there should be no problems. However, there are players who believe that breaking the rules puts them on a higher level than those who choose to follow the policies they agree to each time they log into the game.

Drongol's Player


PC also stands for "Paying Customer."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 01:38 PM CDT
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>> IC kidnappings are also planned out beforehand using willing victims. It's a little different.

Not always. Not to mention that it was just an example. I can think of other instances of impromptu roleplay that involved an "unwilling victim."

>> You have no more right to force your brand of RP on someone than they have the right to force theirs upon you.

It would be nice if one of you realized that at no point did I ever attempt to force roleplay on anyone.

As a matter of fact, I'm offering people more of an "out" than most people ever will.

It's your choice if you choose not to take it. I feel it's unreasonable to expect someone to interpret OOC wishes based on IC behavior.



Rev. Reene

* -NewGuy- was just struck down!

[Annieka] "-NewGuy-?"
[Launtris] "...Is having a really bad first day."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 01:43 PM CDT
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<<Not always. Not to mention that it was just an example. I can think of other instances of impromptu roleplay that involved an "unwilling victim.">>

I'm sure that such events occur. However, I am also sure that the vast majority of the time, the victim, or the victim's player, is well-known to the perpetrator and is part of a group of friends.

<<It would be nice if one of you realized that at no point did I ever attempt to force roleplay on anyone.>>

I'm sorry. I think you read too much into "you." I meant it as a very general "You, Reader," rather than "You, Reene's Player, you bad person, you." I'll rephrase it to make it even more obviously non-specific below:

Nobody has the right to impose their own brand of roleplay on anybody else, especially when said brand breaks the rules each player agrees to upon signing in to Dragonrealms.

<<It's your choice if you choose not to take it. I feel it's unreasonable to expect someone to interpret OOC wishes based on IC behavior.>>

Interestingly enough, I very rarely find characters who behave IC at all. Rather, they are a reflection of their player and often become agitated when the player is agitated. As such, and since Drongol often takes an antagonistic role in conflicts, I typically make sure to inform the "victim" that I am merely roleplaying.

Expecting the victim to OOCly tell you to stop is, in my opinion, irresponsible. The perpetrator should take responsibility to make sure that his or her actions are not bothering any players.

Drongol's Player


PC also stands for "Paying Customer."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 01:55 PM CDT
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>> I'm sorry. I think you read too much into "you."

It is a habit I picked up. Sorry.

>> The perpetrator should take responsibility to make sure that his or her actions are not bothering any players.

I have no way of knowing something is bothering another player if they do not tell me.



Rev. Reene

* -NewGuy- was just struck down!

[Annieka] "-NewGuy-?"
[Launtris] "...Is having a really bad first day."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 01:58 PM CDT
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<<It is a habit I picked up. Sorry.>>

Apology accepted.

<<I have no way of knowing something is bothering another player if they do not tell me.>>

That's why you should make sure the other player knows that you are merely roleplaying.

Drongol's Player


PC also stands for "Paying Customer."
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Re: Shadaron - Take Two [Long Post] - Repost on 08/24/2006 02:16 PM CDT
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It would be nice if you didn't have to go out of your way to let someone know you're roleplaying. Part of the point I was trying to get across is that I tend to assume people are being IC unless they offer irrefutable proof to the contrary, at which point I've opted to back out these days anyway.

That said, I have debated letting people know that I am just roleplaying and not to get their panties in a bunch in so many words. Two problems with this:

1. Conveying it to a room full of people can be troublesome at best.

2. I have yet to think of a graceful way to do this without sounding kooky or outright insulting by not giving them the benefit of the doubt in the first place.

Perhaps you can give me a pointer or two on dealing with these problems.



Rev. Reene

* -NewGuy- was just struck down!

[Annieka] "-NewGuy-?"
[Launtris] "...Is having a really bad first day."
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