Is there a timer on learning from successive perceive health uses beyond the "you're not ready to do that again" message? If so, how long is it? Thanks!
~Hanryu Ves'Shomis
Sword of House Calibanor, Ambassador of the Ilithi Court, Emerald Knight, Keeper of the CEC, ... still a Ranger
http://www.kynevon.info/CombatEquipmentCompendium.xls
Re: PH timer on 05/21/2008 12:11 PM CDT
Re: PH timer on 05/21/2008 12:30 PM CDT
There is also a timer when you move from room to room. The last detailed check I did about 40 ranks ago was 10 seconds after the RT from the last PH ended. I'm pushing Empathy for a spell right now so I'll check the timing more closely over the next few days. I'm not sure if it decreases as Empathy/PP skill increases.
Asbhuan in Plat
Asbhuan in Plat
Re: PH timer on 05/21/2008 04:21 PM CDT
Re: PH timer on 05/21/2008 07:26 PM CDT
>There is also a timer when you move from room to room. The last detailed check I did about 40 ranks ago was 10 seconds after the RT from the last PH ended. I'm pushing Empathy for a spell right now so I'll check the timing more closely over the next few days. I'm not sure if it decreases as Empathy/PP skill increases.
My experience is that there's no timer as you are describing. I learn appreciably faster from empathy scripts when I make the pause between perc health's as brief as possible.
~ Player of Farman et al.
http://www.elanthipedia.com/wiki/Main_Page
My experience is that there's no timer as you are describing. I learn appreciably faster from empathy scripts when I make the pause between perc health's as brief as possible.
~ Player of Farman et al.
http://www.elanthipedia.com/wiki/Main_Page
Re: PH timer on 05/21/2008 11:10 PM CDT
You two are talking about the same timer. Mana Perception is action-RT-move-action-RT with no extra waiting between move and action. PH makes you wait another 10 or so seconds after the attempt's RP expires, thereby letting you move rooms--action-RT-move-more (PREP-like) RT-action-RT-move.
So, to recap, you've got two timers. First one is on when you can even perc health again and consists of hard RT plus a soft RT cooldown. Second one is based on the room you perceived health in, which lasts for a couple-few minutes and prevents subsequent attempts in this room during this countdown from giving you experience.
J'Lo, I'm a ranger.. I'd believe anything.....
The Manipulation List -- http://symphaena.com/index.html
So, to recap, you've got two timers. First one is on when you can even perc health again and consists of hard RT plus a soft RT cooldown. Second one is based on the room you perceived health in, which lasts for a couple-few minutes and prevents subsequent attempts in this room during this countdown from giving you experience.
J'Lo, I'm a ranger.. I'd believe anything.....
The Manipulation List -- http://symphaena.com/index.html
Re: PH timer on 05/22/2008 12:29 PM CDT
>My experience is that there's no timer as you are describing. I learn appreciably faster from empathy scripts when I make the pause between perc health's as brief as possible.
I believe that is describing the "You're not ready to do that quite yet" timer.
Yes, there are two timers, as J'lo explained.
I believe that is describing the "You're not ready to do that quite yet" timer.
Yes, there are two timers, as J'lo explained.
Re: PH timer on 05/22/2008 01:14 PM CDT
Indeed. I took JMF's comment to be on the room timer. There is also the PH action timer which starts after the RT ends on a succesful PH. Generally I move right after the RT expires to find the next NPC. Testing last night gave me 8-9 seconds of time which was down from the earlier 10 seconds I had when I last checked. Easy way to check that timer is on the ramp to/from the Trader's Market or in the Paladin Guild where you have an NPC in each room.
Asbhuan
Asbhuan
Re: PH timer on 05/22/2008 06:46 PM CDT
Small misunderstanding, I think... we're all agreed there's only two timers. I call them the action timer and the room timer. What I responded to was something in the post that implied the action timer required changing rooms, which is false. I took that to mean a third timer of some sort.
>There is also a timer when you move from room to room.
The action timer doesn't track what room you're in. You can perc health twice in the same room as soon as the action timer runs down; you just won't gain exp from it until the room timer elapses.
~ Player of Farman et al.
http://www.elanthipedia.com/wiki/Main_Page
>There is also a timer when you move from room to room.
The action timer doesn't track what room you're in. You can perc health twice in the same room as soon as the action timer runs down; you just won't gain exp from it until the room timer elapses.
~ Player of Farman et al.
http://www.elanthipedia.com/wiki/Main_Page
Re: PH timer on 05/23/2008 07:14 AM CDT