Would you consider adding an immediate pulse to this new heal spell? The initial delay is a pretty big deal for me, so far I definitely prefer old heal for that reason.
New Heal Spell on 05/06/2018 02:32 PM CDT
Re: New Heal Spell on 05/06/2018 02:52 PM CDT
Re: New Heal Spell on 05/06/2018 03:37 PM CDT
Fair enough, any chance of getting a replacement for old heal down the road that heals both wounds and scars immediately on cast? Currently even with super high magic skill, starting unbuffed it is now slower to heal 2-4 wounded body parts than it was before this change, since we have to cast twice as many spells to replicate it. Feels bad, heh.
Re: New Heal Spell on 05/06/2018 05:11 PM CDT
Re: New Heal Spell on 05/06/2018 06:39 PM CDT
Re: New Heal Spell on 05/07/2018 03:06 AM CDT
I am really digging the new Heal spell as a way to periodically heal my wounds during combat without tying up my cyclic slot with Regenerate.
I also like the increased mana efficiency. Capping this spell provides enough energy to heal a lot of wounds before I need to re-cast it.
"Empathy doesn't make people nice." --GM Armifer
Empath new player guide: https://elanthipedia.play.net/mediawiki/index.php/Empath_new_player_guide
Empath hunting ladder: https://elanthipedia.play.net/mediawiki/index.php/Empath_hunting_ladder
I also like the increased mana efficiency. Capping this spell provides enough energy to heal a lot of wounds before I need to re-cast it.
"Empathy doesn't make people nice." --GM Armifer
Empath new player guide: https://elanthipedia.play.net/mediawiki/index.php/Empath_new_player_guide
Empath hunting ladder: https://elanthipedia.play.net/mediawiki/index.php/Empath_hunting_ladder
Re: New Heal Spell on 04/29/2020 01:31 PM CDT