When one does a prediction, there are changes in their eyes that echo to others in the room. This happens even if you're wearing a blindfold, which is a little strange.
I was wondering if the predict verb could have a check put in to see if the predictor is wearing a blindfold, and if so then squelch the eye-changing messaging? Or maybe call other messaging so the observer sees interesting things but nothing that is hidden from view under the blindfold?
Blindfolds and Prediction on 05/24/2015 10:17 PM CDT
Re: Blindfolds and Prediction on 05/24/2015 11:04 PM CDT
Re: Blindfolds and Prediction on 05/24/2015 11:27 PM CDT
Re: Blindfolds and Prediction on 07/08/2015 10:29 PM CDT
<This would be far more viable if blindfolds had any mechanical function. Generally speaking (aka: creepy Pethian ones aside) they really don't.
It breaks the roleplay environment if a player can see something happening which his/her character cannot see happening.
So yeah, not a top of the list priority, but not a junk request either in my humble opinion.
It breaks the roleplay environment if a player can see something happening which his/her character cannot see happening.
So yeah, not a top of the list priority, but not a junk request either in my humble opinion.
Re: Blindfolds and Prediction on 07/09/2015 12:07 AM CDT
>> It breaks the roleplay environment if a player can see something happening which his/her character cannot see happening.
I disagree. It's good to have that information available as a player. It merely requires some skill in discernment to determine how your blind character would respond to stimuli they might not be capable of receiving the entirety of. It is never good to rely too much on mechanics to do your roleplaying for you.
Thayet
Follow @thayelf on Twitter for absolutely nothing of any value whatsoever!
I disagree. It's good to have that information available as a player. It merely requires some skill in discernment to determine how your blind character would respond to stimuli they might not be capable of receiving the entirety of. It is never good to rely too much on mechanics to do your roleplaying for you.
Thayet
Follow @thayelf on Twitter for absolutely nothing of any value whatsoever!