New spell suggestion on 06/29/2013 08:03 PM CDT
Links-arrows 1
Reply Reply
Was thinking that we need a spell that could fully displace another target instead of just moving ourselves around. Thinking of a name like Lunar shift, this would be an offensive spell that would take a few seconds to envelop its target shifting it to a random location (kinda like a teleport box). In the case of casting it at another player they would have one or two chances to climb out and away from the enveloping spell, but failing to do so would cause a portion body parts from the chest down(depending on the 'damage' calculated) to be teleported away. Other guilds have offensive spells that knock people into other areas, would be nice if we had one of our own.
Reply Reply
Re: New spell suggestion on 06/29/2013 08:46 PM CDT
Links-arrows 2
Reply Reply
The spell you are looking for is whole displacement.

-Raesh

"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
Reply Reply
Re: New spell suggestion on 06/30/2013 05:27 PM CDT
Links-arrows 3
Reply Reply
prep wd
cast
You can't cast that on anyone else!

The suggestion for the new spell was indeed that, a new spell that could randomly teleport someone ELSE. As well as being a damaging spell in some cases.
Reply Reply
Re: New spell suggestion on 06/30/2013 10:56 PM CDT
Links-arrows 4
Reply Reply
Apologies, Whole Displacement use to do that and I wasn't the one who converted it in 3.0 - I forgot that function was no longer there (Not that it was ever very useful).

-Raesh

"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
Reply Reply
Re: New spell suggestion on 07/01/2013 01:27 PM CDT
Links-arrows 5
Reply Reply
Well, it was pretty much the only debilitation ability we had (aside from sorceries) that did something other than causing a stun or sleep effect. That was something. On that note, have you considered any debilitation spells that have a true debilitation effect like malediction or heighten pain?
Reply Reply
Re: New spell suggestion on 07/08/2013 08:37 AM CDT
Links-arrows 6
Reply Reply
>>Well, it was pretty much the only debilitation ability we had (aside from sorceries) that did something other than causing a stun or sleep effect. That was something. On that note, have you considered any debilitation spells that have a true debilitation effect like malediction or heighten pain?

I've said it before, I miss the old Tezirah's Veil. Not that the new one isn't bad I like it, but it would be nice to have a debilitation instead of a status inducer.

_______________________
It is impossible to strive for the heroic life. The title of hero is bestowed by the survivors upon the fallen, who themselves know nothing of heroism.
-Johan Huizinga

The Light is Crimson through the Darkness.
Reply Reply