Divine/Social Outrage on 12/24/2012 02:20 AM CST
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Can we PLEASE get some sort of skill or ability that lets us know when Impending Doom is generally about to occur with the Gods/Citizens? ATM it sucks guessing if I'm gonna get God-Slapped/outted.
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Re: Divine/Social Outrage on 12/24/2012 08:00 AM CST
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>Can we PLEASE get some sort of skill or ability that lets us know when Impending Doom is generally about to occur with the Gods/Citizens? ATM it sucks guessing if I'm gonna get God-Slapped/outted.

It has been said that this is intentionally left unknown.



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Re: Divine/Social Outrage on 12/24/2012 01:37 PM CST
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There are warnings as you get closer to Divine Smiting, if you revert back to the standard Necro Spell prep you are pretty close and should take it easy with Trans/Animation spells.

Elusive
mundus vult decipi, ergo decipiatur
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Re: Divine/Social Outrage on 12/24/2012 01:55 PM CST
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>> if you revert back to the standard Necro Spell prep

When your DO gets high enough to force your prep to change; do you have to change it back to your fake prep manually or will it go back on it's own after your DO gets low enough?
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Re: Divine/Social Outrage on 12/24/2012 07:42 PM CST
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It will automatically go back.
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Re: Divine/Social Outrage on 12/25/2012 03:47 AM CST
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i had thought this is what had happened over in test <i'd been testing pretty hard with some of the outrage-giving stuff, but it wasn't, it was a bug <as I had always had the "fake" guild prep the character i was copied into had, but it turned into the default the last time i was copied over for some reason.


<<The real thing DR needs is to get out there to the kids who actually read books.>>
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Re: Divine/Social Outrage on 12/30/2012 12:55 AM CST
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>>It has been said that this is intentionally left unknown.

And I think that's rather silly from a playability stand-point, especially if Necros are going to be forced to interact with DO more in 3.0.
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Re: Divine/Social Outrage on 12/30/2012 02:32 AM CST
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It's still not too hard to figure out your DO by using RoC, even in 3.0



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