Mud construct that acts like a glass construct on 06/24/2015 02:39 PM CDT
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Here's a fun one. If i send my mud construct after someone, and they combat log with the construct at melee, and then i release the construct (rel qe). The construct deconstructs itself appropriately. But if that person that combat logged comes back, they will have a copy of my construct with them at melee range when they log back in and continue to eat them. I don't have control over that new construct that formed.

They say we are what we are
But we don't have to be.
I'm bad behavior but I do it in the best way.
I'll be the watcher of the eternal flame.
I'll be the guard dog of all your fever dreams.
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Re: Mud construct that acts like a glass construct on 06/24/2015 04:07 PM CDT
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Hah, that's got to be the anti-combat logging mechanics!

Elusive
mundus vult decipi, ergo decipiatur
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Re: Mud construct that acts like a glass construct on 06/24/2015 04:18 PM CDT
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That's hilarious. Make a second construct and stick it on them!
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Re: Mud construct that acts like a glass construct on 06/25/2015 08:16 AM CDT
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When it happened i laughed. Up until my construct that i can't kill started attacking me. Then i made my cougar zombie (in a lovely off the shoulder gown, because cougar) drop it.

They say we are what we are
But we don't have to be.
I'm bad behavior but I do it in the best way.
I'll be the watcher of the eternal flame.
I'll be the guard dog of all your fever dreams.
Reply Reply