Depart Guild needs to have the options of departing with your items.
Departing ITEMS leads you back to justice area to get killed and forced open by the hounds.
No point in getting favors, unless you have spiteful rebirth...which has a cap on how many times you use it.
Currently, theres no reason for me to get favors or wear any good armor since I have to depart guild.
Also, I can't really go far from the Crossing, since if I'm in Haven, I can't depart normally, because I will instantly die by the hounds...then my grave will be in Haven/theren/where ever and i'll be in the Crossing.
Depart Guild Is Basically Useless on 12/17/2009 02:08 PM CST
Re: Depart Guild Is Basically Useless on 12/17/2009 02:22 PM CST
Re: Depart Guild Is Basically Useless on 12/17/2009 02:23 PM CST
Re: Depart Guild Is Basically Useless on 12/17/2009 02:24 PM CST
Re: Depart Guild Is Basically Useless on 12/17/2009 03:18 PM CST
Re: Depart Guild Is Basically Useless on 12/17/2009 03:42 PM CST
>> At least they're starting to learn how to camouflage a bit better.
LOOOL!! ALL NECROS TO THE PALADIN FOLDER!
Gonif,
Are you suggesting that a spell be written specifically to allow necromancers to move into an area protected by holy magic for the purpose of constructing a vulture heart candy trail for Khurek to follow?
-Totenus
LOOOL!! ALL NECROS TO THE PALADIN FOLDER!
Gonif,
Are you suggesting that a spell be written specifically to allow necromancers to move into an area protected by holy magic for the purpose of constructing a vulture heart candy trail for Khurek to follow?
-Totenus
Re: Depart Guild Is Basically Useless on 12/17/2009 04:08 PM CST
Re: Depart Guild Is Basically Useless on 12/19/2009 07:15 AM CST
Re: Depart Guild Is Basically Useless on 12/19/2009 08:02 AM CST