Alright... here we go.
Halt - No changes
Stun Foe - Castmods raised to basic for non-paladins (not that non-Paladins can cast it right now, but it's the thought that counts!)
Shatter - Preqs changed to Stun Foe + 10th
Banner of Truce - Preqs changed to Halt + Courage + 20th, moved to Justice spellbook
Hands of Justice - Preqs changed to Heroic Strength + Stun Foe
Rutilor's Edge - Preqs changed to Footman's Strike + Heroic Strength, castmods increased to Advanced, moved to Justice spellbook
Holy Warrior - Preqs Changed to Stun Foe + Divine Armor + 30, increased to Esoteric
Clarity - Preqs changed to Hands of Justice or Divine Guidance
Smite Horde - Preqs changed to Chastise (NYI) + 40th, castmods slightly increased
Footman's Strike - Preqs changed to Stun Foe
Courage - Preq changed to Heroic Strength
Righteous Wrath - Preq changed to Heroic Strength
Divine Guidance - Preq changed to Heroic Strength
Truffenyi's Rally - Preqs changed to Marshall Order + Anti-Stun + 50th, castmods increased to esoteric
Sentinel's Resolve - Slightly redid messaging, can no longer be cast on others.
Tipping the Scale - Replaced by Veteran Insight metaspell
Anti Stun - No changes (literally the only spell in the 98 I've reviewed in the last two days that didn't need a single edit).
Heroic Strength - Castmods for non paladins increased to basic
Soldier's Prayer - Preq changed to Sentinel's Resolve
Divine Armor - Preqs changed to Aspirant's Aegis and Veteran Insight, moved to Inspiration spellbook
Marshall Order - No changes
Bond Weapon - Renamed Bond Armaments, moved to Inspiration spellbook
Veteran Insight - Metaspell that adds an evasion bonus to Sentinel's Resolve. Requires Sentinel's Resolve and 1 spellslot. In the Inspiration spellbook.
If you see anything odd, particularly with the spells that changed spellbooks please assist right away.
-Raesh
"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose