Also... on 04/09/2002 11:39 PM CDT
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Maybe this should go in a non-paladin specific folder, but I think that our patron diety should have some affect on us. Paladins should get a boost on casting smite foe when they gain favors from Chadatru, and Thieves should get stalking bonuses from Damaris (although Botulf is the patron of thieves... another reason I want a bigger pantheon of gods to choose to worship). It would make choosing a patron a much more practical kind of thing. I sort of envision a system where our actions affect this boost (i.e. we're a thief who gets caught a lot we don't a big bonus, or if we're a disgraceful paladin, Chadatru takes away his favor), but maybe that's best left up to RP purposes...
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Re: Also... on 04/10/2002 07:39 AM CDT
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I disagree. There are far too many paladins who follow a different God than Chadatru.

~Coine~
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Re: Also... on 04/10/2002 10:48 AM CDT
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>>Paladins should get a boost on casting smite foe when they gain favors from Chadatru, and Thieves should get stalking bonuses from Damaris (although Botulf is the patron of thieves... another reason I want a bigger pantheon of gods to choose to worship).

Botolf is A patron of thieves, in general. As are Damaris and Idon. Personally, my Thief follows Tamsine. <g>

If by a bigger pantheon to worship you mean get Favors from the 39, you can get Favors from the aspects. Not all of them yet, and the ones available you have to find first and then figure out how to get them... but you can do it.

-Shavay, et al.
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Re: Also... on 04/10/2002 01:52 PM CDT
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and, chadatru isnt the patron of the guild.
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Re: Also... on 04/11/2002 01:48 PM CDT
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I don't like the idea of giving out diverse skills based on what god you choose to worship. And I'll tell you why....

1. Our paldains are not armored priests weilding blades on horseback. Prostalytizing and dovoting oneself to the worship of the Immortals is the job of the Clerics guild. Does your character worship a god/s? Fine, but your character is a paladin first. Remember that.

2. We don't need bizare skills in stalking, hiding in shadows, and other completely irrelevent areas. We're paladins, not rangers or theives.

3. Why not just pass out red capes and blue jumper-suits with the letter S stiched on the chest?

4. We should, as a guild built around unity and honor, be attempting to become more uniform in our disciplines and skil-sets.

5. Dichotimizing our guild into sects or groups, would be bad for guild unity and cause alot of infighting. Paladins of Chadatru vs paladins of Botolf, need I say more?

That is all for now,

See you! Brittany (...the player of Aspasia Darkbrook)

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Re: Also... on 04/11/2002 02:48 PM CDT
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<1. Our paldains are not armored priests weilding blades on horseback.
Prostalytizing and dovoting oneself to the worship of the Immortals is the
job of the Clerics guild. Does your character worship a god/s? Fine, but your
character is a paladin first. Remember that.>

and a paladin is a warrior of the gods. the gods come first for a paladin, then comes anyhthing else. clerics are not the exclusive agents of the gods, though they are closer to the gods than paladins.

<5. Dichotimizing our guild into sects or groups, would be bad for guild unity
and cause alot of infighting. Paladins of Chadatru vs paladins of Botolf,
need I say more?>

the guild itself is an organization. the paladin can be a member of the guild, but it is not something required, as long as he himself remains what a paladin is. there is no "god versus god" thing either. the gods just are.

to speak slander and to forsake any god is blasphemy.

-Blasword
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Re: Also... on 04/11/2002 03:40 PM CDT
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<1. Our paldains are not armored priests weilding blades on horseback.
Prostalytizing and dovoting oneself to the worship of the Immortals is the
job of the Clerics guild. Does your character worship a god/s? Fine, but your
character is a paladin first. Remember that.>

>and a paladin is a warrior of the gods. the gods come first for a paladin, then comes anyhthing else. clerics are not the exclusive agents of the gods, though they are closer to the gods than paladins.

While Paladins are not neccassarily active preachers of the faith, they do act as an example of the virtues of following a faith. So they can convert by setting a good example. Paladins also protect the worshippers of the gods so they may have more followers, and they do that for religious reasons.

Hege
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Re: Also... on 04/11/2002 06:39 PM CDT
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<<While Paladins are not neccassarily active preachers of the faith, they do act as an example of the virtues of following a faith. So they can convert by setting a good example. Paladins also protect the worshippers of the gods so they may have more followers, and they do that for religious reasons.>>

While I think both you and Blasword, have points. I still think we need to do a fair recounting of some important issues.

The guild is not the Church of Paladinhood. Unlike Clerics, this guild has no religious affiliation, whatsoever. Keep that in mind. The religious overtones of the job are only what the character brings with him. I would recommend a close scrutinizing of the IG definitions of our calling, NEVER, from all the ones I've looked at, are they based upon religion. This assumption is merely a hold over from outside sources, and while you are validated and legitimate in RPing your paladin that way, I think we also must keep, in perspective, how the guild is set up in DR.

I beleive our characters calling is to protect, defend, and lead. I think these standards can be found in virtually ANY IG source, and they seem to be quite obvious and clear. To lead and protect is a more accurate motto, than to proselytize and promote. Please keep in mind, while you mull these issues over, though we receive our powers from the gods, this does not, necessarily, imply that we are to be priests or to overlap the duties of a priest.. Defenders of the faith, perhaps, guardians of the realms, of course, leaders among all mortal-kind, absolutely.. We must take care not to assign our paladins roles that should belong to Clerics. For, the guild's were designed to be complimentary. They were not designed to be redundant

I would also point out that a paladins personal faith, never seems to be called into question when he joins the guild. It seems, to me anyway, as long as he ascribes to the ideals and calling, his religious views are irrelevant. I believe his perspective on the guild, is not only correct, but also works on a practical level. Allow me to explain, if you're a paladin that for some ridiculous, far-fetched reason venerates a god that advocates murder, torture and theft, your character could not, in all honesty, justify committing these actions, which run-contrary to our guild's codes of honor, by claiming to be championing his/her gods wishes. You can see how that idea could quickly get out of hand. Instead your paladin should be encouraged to personally venerate a more realistically practical religion that corresponds to the calling of our guild.

Perhaps I'm wrong, this isn't most eloquent argument. But I think it deserves at least careful consideration. Granted their are points that can be made on the other side of the issue as well.

Thanks for your time,

Brittany (...the player of Aspasia Darkbrook)
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Re: Also... on 04/11/2002 06:53 PM CDT
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<The guild is not the Church of Paladinhood. Unlike Clerics, this guild has no
religious affiliation, whatsoever. >

Anything the cleric guild dictates, the paladin guild would more likely be obligated to follow than a guild like the warrior mages.
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Re: Also... on 04/11/2002 07:01 PM CDT
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>Unlike Clerics, this guild has no religious affiliation, whatsoever. Keep that in mind. The religious overtones of the job are only what the character brings with him.

I disagree. Between the powers we receive from the gods and our pre-titles, and our glyph quests, we are very affiliated with the gods. You even have to pray to one on a quest to get a glyph. Why would the gods give us powers if they do not request something in return?

Raphael described what we do as protecting the followers of the gods. Many gods in the fantasy genre as a whole somehow get things from their followers. It is the case in dragonrealms as well where people give sacrifices in the form of experience orbs to the gods in exchange for features. What happens to these experiences and skills when sacrificed? Well they are given to the gods and used for whatever purpose. The more followers a god has the more sacrifices they recieve. Everything we do is interconnected with the gods.

It is not our JOB to preach and convert, however everyone endears their religious beliefs onto their friends, neighbors, children, coworkers etc. If you know someone who serves and protects like a corpsman or a police officer they instill certain virtues and ideals just in how they act and by your acquiantance with them. The same is true of palainds. They are shining examples of followers of the faith.

Hege
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Re: Also... on 04/11/2002 07:51 PM CDT
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<<I disagree. Between the powers we receive from the gods and our pre-titles, and our glyph quests, we are very affiliated with the gods. You even have to pray to one on a quest to get a glyph. Why would the gods give us powers if they do not request something in return?>>

In my opinion they do request something in return, to make where I'm coming from clearer let me cite one of the major IG sources I spoke of.

"The Calling of the Paladin be of the most high and ancient origin. Long ago, when Men of all races strove against Chaos and Darkness, the Gods sent down grace and leadership unto those among us who were pure of heart and purpose."

Why? So those that were chosen would become...

" ... shining beacons of leadership and courage to all around them."

Therefore

"Each Paladin throughout the ages has been a focus for the forces of Light against Darkness."

However that's not the smoking gun in my opinion, this is it below.

" The one abiding purpose of a Paladin be to live as an example to others of courage, virtue, and leadership. ."

I believe our mission is divinely appointed, by not divinely devoted. From this and subsequent passages I get this meaning from the text. That our purpose as a guild is defending the peace, protecting civilization and keeping mortal-kind's propensity towards brutality and cruelty to a minimum. To help promote the concept of honor and justice, indeed you can make a case that the paladins guild is primarily responsible for the widespread concept of honor in Elanthia, in order to create a stabilizing and moral form of order. And to battle any corrosive forces that harm, manipulate or adversely affect justice, fairness and honor, which the source refers to as "darkness".

Think about this, it's not unreasonable to assume that even the mean, and nasty gods would not be opposed to preventing the breakdown and destruction of Elanthia. Despite the fact they advocate murder, torture, assassination and theft, this doesn't mean they believe an effective society can be maintained with these behaviors being allowed on a global scale. Even thieves have, a sort of, distorted form of honor and law among them.

In short the Paladins guild, in my opinion, represents order in it's purest sense. That all the gods, even the dark ones, empower us to protect and keep Elanthian society orderly and just, to protect mortal-kind from itself, and to promote strength and peace throughout Elanthia. For if you were a god what good is a palanet if it has not life, nor order or no structure by which it can venerate and appreciate you.

Just my musings and my worthless two cents. But this is an issue I've really thought alot about. I'm not implying that good counterpoints can't be made, I'm just suggesting that after careful consideration I think my argument's fairly strong. Of course I think this, otherwise it wouldn't be my opinion afterall. And I'm not suggesting that I'm completely right about everything either. Just saying I think there's some rather profound considerations here.

Whoo hoo! Your friend.

Brittany (..the player of Aspasia Darkbrook)
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Re: Also... on 04/11/2002 08:25 PM CDT
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Very good job, you were quite ambigious at the end. I approve. =P

Hege, divinely devoted.
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Re: Also... on 04/11/2002 09:37 PM CDT
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Just to toss my two cents in, I have to agree with Brittany. (Rare occasion, I know, but it's true.) Paladins do not have to deal with any sort of concept like devotion. No glyph quest ever asked the paladin do do anything for the gods, and only twice does the paladin have to contact the gods in any way.

The difference between paladins and clerics is that paladins are blessed by the gods, while the clerics are connected to the gods. Paladins are holy in and of themselves. Clerics are holy through the gods. That is one reason why magic is so much more difficult for paladins. Clerics get their hands held by the gods, walking them through it. Paladins have to figure things out on their own.

Thus, the only responsibility to the gods that we have is to do what we were called to do: what is right and what is honorable.

Player of Linras Cauldrath
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Re: Also... on 04/11/2002 10:56 PM CDT
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I agree with Britney.

Calemnon the short-poster
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Re: Also... on 04/11/2002 11:19 PM CDT
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<<Very good job, you were quite ambigious at the end. I approve. =P>>

Hey, ambiguity is not being clear on where you stand. I was clear. I was just making sure that I was all nice and fluffy so I could follow the new posting policy.

::points to the new sign on the wall::

NO EXCESSIVE NEGATIVITY VIOLATERS WILL BE PERSECUTED er... PROSECUTED.

Brittany (..the smug player of Aspasia Darkbrook)
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Re: Also... on 04/11/2002 11:23 PM CDT
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<<Just to toss my two cents in, I have to agree with Brittany. (Rare occasion, I know, but it's true.) >>

Hey don't feel bad, I can't be wrong all the time. :-)

Brittany (..chairman of the Council of Unpopular Opinions)
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Re: Also... on 04/12/2002 01:24 AM CDT
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Actually, I've probably got more unpopular opinions than you. I just don't post them on the boards.

Calemnon, who beleives Vorclaf should execute people for speaking treason
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Re: Also... on 04/12/2002 08:03 AM CDT
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I also agree with Brittany on the core issue/purpose of this guild, as her points are valid and confirm the constant quest that Gad has been on since joining the paladin guild a very very long time ago.

Gad
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Re: Also... on 04/12/2002 10:59 AM CDT
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I agree with the core issues as represented, leadership, etc. However, a question, our spells are not drawn from elemental forces, etc and are a result of dedication to the guild (ie: granted on a per circle basis as opposed to skill set basis) and drawn from the various powers of the gods aren't they? If that is true does that not indicate an at least peripheral affiliation with the dieties? I'm not in any way suggesting or implying a paladin character must choose or associate with any god(s) but that we are assumed to have some "basis in religion" (pp) as a consequence of our choosing this guild. There is no specific affiliation with a given religion but the assumption that our abilities are god-given is true isn't it?
Not sure that's ambiguous enough but it will have to suffice for the moment.
Cheers
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Re: Also... on 04/12/2002 11:39 PM CDT
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I'll share with you what my answer to your questions would be, WHITEC12.

<<However, a question, our spells are not drawn from elemental forces, etc and are a result of dedication to the guild (ie: granted on a per circle basis as opposed to skill set basis) and drawn from the various powers of the gods aren't they? If that is true does that not indicate an at least peripheral affiliation with the dieties?>>

Well it all depends on what you mean exactly by "peripheral affiliation". I would say that our paladin's are divinely empowered, but not divinely obligated. The gods give them power for a specific end, to bring order and justice to Elanthia, to protect it and mortalkind from corrosive and harmfull forces (ie...darkness). In my opinion that's where the calling ends. How our characters choose to associate with the gods beyond that is the perogative of the paladin.

Brittany (..the player of Aspasia Darkbrook)
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Re: Also... on 04/14/2002 08:12 AM CDT
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The gods grant Paladins abilities, yes. Paladins are the lord protectors and upholders of Justice. Paladins are the city watch of all Elanthia. Just as the city watch is hired by the government, they are -not- members of the government. And so, as Paladins are championed and empowered by the gods, they are -not- the upholders of the faith of the gods.

-Ixdaeliovadi, Champion of the Dark Triad
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Re: Also... on 04/14/2002 12:23 PM CDT
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Wow... it seems like we're actually GETTING somewhere with a religious debate rather than holding our grounds and being stubborn...

Calemnon
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Re: Also... on 04/14/2002 05:10 PM CDT
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<<Wow... it seems like we're actually GETTING somewhere with a religious debate rather than holding our grounds and being stubborn...>>

People are stubborn because they beleive somthing stronlgy. Nothing wrong with that. What should be criticized is the inability to handle and deal with cirtical or dissenting opinion, in a respectfull and fair manner.

<<The gods grant Paladins abilities, yes. Paladins are the lord protectors and upholders of Justice. Paladins are the city watch of all Elanthia. Just as the city watch is hired by the government, they are -not- members of the government. And so, as Paladins are championed and empowered by the gods, they are -not- the upholders of the faith of the gods.>>

Well said, and I would just like to expound on to that. Look at it this way, the gods directly empower both the paladin and the cleric. But they do so to different ends. If both were empowered to the same ends then why have two seperate guilds?

The gods empower the Clerics to promote and foster their worship and veneration, and to oversee their religious affairs on Elanthia. The gods empower Paladins to bring order and justice, and to protect society and mortalkind from darkness.The Clerics are the direct representitives and servants of the gods, paladins are the protectors of justice and the servants of mortalkind. Two similar empowerments, but two different ends.

Brittany (..the player of Aspasia Darkbrook)
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Re: Also... on 04/14/2002 06:59 PM CDT
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<<The gods empower the Clerics to promote and foster their worship and veneration, and to oversee their religious affairs on Elanthia. The gods empower Paladins to bring order and justice, and to protect society and mortalkind from darkness.The Clerics are the direct representitives and servants of the gods, paladins are the protectors of justice and the servants of mortalkind. Two similar empowerments, but two different ends.>>

The only problem I see with this view is that you are seperating the gods "justice" from that of mortals. Mortal "justice" is the mortal interpretation of what the gods find "just". If mortal justice were inherantly different from that of the gods, why would the gods grant the power to defend it? Why would the "gods" help Paladins defend a justice that is not the same as what the gods envision? If however, you agree that the gods give Paladins the power to uphold "mortal justice", because it is a representation of the "gods justice" then Paladins in fact operate as "direct representatives and servants to the gods."

--Just a Squire
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Re: Also... on 04/14/2002 07:16 PM CDT
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Perhaps it would be best to simply say that a Paladin believes in something and champions that cause, whether it is a god or goddess, a country, or a belief.

-Ixdaeliovadi, Champion of the Dark Triad
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Re: Also... on 04/14/2002 07:36 PM CDT
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<<Perhaps it would be best to simply say that a Paladin believes in something and champions that cause, whether it is a god or goddess, a country, or a belief.
-Ixdaeliovadi, Champion of the Dark Triad >>

If I can't pronounce or spell a persons name, I don't take their ideas seriously...

Heh kidding, anyway I think you are correct in a sense. However, the discussion at hand is whether or not the Paladins are working for the gods directly (ala clerics), or a step removed. I can't see how they are a step removed if they get their powers directly form the gods in order to uphold "justice", even if this "justice" is man-made. Man-made "justice" is still based on the justice of the immortals, otherwise the immortals wouldn't be backing us in u[pholding it...As far as your "champion" of whatever idea goes: I do agree, unfortunately the GM's don't seem to or we would have the Crusader title...

--Just a Squire
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Re: Also... on 04/14/2002 08:33 PM CDT
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<<The only problem I see with this view is that you are seperating the gods "justice" from that of mortals. Mortal "justice" is the mortal interpretation of what the gods find "just". If mortal justice were inherantly different from that of the gods, why would the gods grant the power to defend it? Why would the "gods" help Paladins defend a justice that is not the same as what the gods envision?>>

Well your pre-supposing that what you call "Mortal-justice" is inherently different from that of the gods. It could very well be, and likely is the case, that our characters universal concept of Mortal-Justice, satisfies what the immortals had in mind when they first determined to empower the first paladins. Good point though.

Brittany (...the player of Aspasia Darkbrook)
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Re: Also... on 04/14/2002 08:37 PM CDT
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<<Man-made "justice" is still based on the justice of the immortals, otherwise the immortals wouldn't be backing us in u[pholding it.>>

Who said the immortals where the ones who ordained "justice"? Interesting contrast of opinion though.

Do our characters follow the gods because they happen to be gods? Or do they follow the gods because they beleive the gods are worthy of being followed?

Is Chadatru a just god, because he determined what justice is. Or is he a just god because he too, follows a universal sense of justice.

Could it therefore be that sense we too follow the same universal sense of justice that we are equally as Just as Chadatru, though we don't actively worship him or perhaps even reject him?

Just some thoughts.

Brittany (...the player of Aspasia Darkbrook)
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Re: Also... on 04/14/2002 08:53 PM CDT
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>Sir Darius lifts his chin high and proclaims, "The Calling of the Paladin be of the most high and ancient origin. Long ago, when Men of all races strove against Chaos and Darkness, the Gods sent down grace and leadership unto those among us who were pure of heart and purpose. Those so chosen became shining beacons of leadership and courage to all around them."

Note that the gods chose those that were already pure of heart and purpose. Paladins existed before there was any connection between them and the gods, but just didn't have all the neat things we do today, like spells and glyphs. This can be interpreted as the blessings of the gods merely being a sign of their support for what paladins do. The paladins have no real responsibility to the gods beyond what, for example, an artist has to his sponsers. Sure, if we do something they don't like, they can take their support away, but we still don't have as much responsibility as a cleric.

Player of Linras Cauldrath
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Re: Also... on 04/14/2002 09:07 PM CDT
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<<Well your pre-supposing that what you call "Mortal-justice" is inherently different from that of the gods. >>

Actually I was doing the complete opposite. Others made the point that what mortals see as justice is different from what the immortals see as justice. I was just trying to make the point that if this were the case it would make no sense for the immortals to bestow their gifts upon Paladins in order to defend mortal justice....

--Just a Squire
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Re: Also... on 04/14/2002 09:17 PM CDT
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<<Note that the gods chose those that were already pure of heart and purpose. Paladins existed before there was any connection between them and the gods, but just didn't have all the neat things we do today, like spells and glyphs. This can be interpreted as the blessings of the gods merely being a sign of their support for what paladins do. The paladins have no real responsibility to the gods beyond what, for example, an artist has to his sponsers. Sure, if we do something they don't like, they can take their support away, but we still don't have as much responsibility as a cleric.>>

I think that depends on how you interpret this. Before the gods bestowed their gifts upon chosen individuals Paladins did not exist. What existed were individuals who were pure of heart and purpose. Paladins did not exist until the gods made a connection with them. Is it the pureness of heart and purpose that makes a Paladin, or is it this plus the connection of the gods? Sure the heart and purpose may be traits of a Paladin, but there are others out there who also have these traits but are in other guilds. Just as all bugs (order Hemiptera) are insects (class Insecta), not all insects are bugs.

--Just a Squire
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Re: Also... on 04/15/2002 12:06 AM CDT
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<<Note that the gods chose those that were already pure of heart and purpose. Paladins existed before there was any connection between them and the gods, but just didn't have all the neat things we do today, like spells and glyphs. This can be interpreted as the blessings of the gods merely being a sign of their support for what paladins do>>

Intriguing point. And one which would also support my particular opinion on this matter. However, I must be honest. I don't think it's an accurate statement. Let's look at the whole excerpt so we get a clear look at context.

"The Calling of the Paladin be of the most high and ancient origin. Long ago, when Men of all races strove against Chaos and Darkness, the Gods sent down grace and leadership unto those among us who were pure of heart and purpose. Those so chosen became shining beacons of leadership and courage to all around them. Each Paladin throughout the ages has been a focus for the forces of Light against Darkness."

First thing I think we need to take note of is the fact that the paragraph is being spoken in a context of origin. Note the first sentence, it implies that this is the subject of the paragraph. Origins.

Now if we understand that then we come to an understanding in regard to the rest of the excerpt. Yes their was moral purity before the gods bestowed blessings upon us. But this does not necessarily indicate that their were paladins before this. Of course in fairness, it doesn't necessarily say paladins did not exist prior to this either. But let's remember the context. Origins.

That is my main dissenting view on your point. But I allso would like to add somthing to that.

My particular opinion is that upon the bestowment of the gifts, our guild patron, Rutilor, organized the gifted into the Paladin's guild. There he gave us a purpose and calling and taught us the concept of honor, a manner of discipline and living which would serve as a basis for the path we were called to walk.

Over the millennia the gifts have continued to be bestowed upon the next generation of paladins. I believe this is a sign that the guild still pleases the gods, and that our role is valued by ALL 13. Light and Dark. One reason I would offer as to why ALL 13 still favor us is because our guild is not built around the furtherance of religion. Instead it's built around a universal concern of all 13, the protection of Elathania and the establishment of order.

I look at it like this. The Light gods see a need to instill value and honor into the world to prevent suffering. They probably would realize such an undertaking would require a strong form of moral and just order. To this end they empower and bless the guild, knowing that the preservation of life, society, and virtue are of the utmost importance. If ever they would fail to pursue such "good", they would cease to be morally pure beings, at least in their own eyes.

The dark gods see a need to install order and form to the world. While they may personally see no harm in acts of theft, murder, or torture. They understand that permitting these actions on a global scale would be catastrophic to their goals. In that sense they themselves recognize the value of an honor code, and as long as they are not obligated to follow it, see no problem in enforcing it upon mortals. Because, after all, it serves the ends of the truly important, namely themselves.

This is how my logic is working on this particular issue. Obviously this isn't a simple issue that can be easily explained or even provide convenient answers to tough questions. Doesn't really matter which way you tackle this discussion, it's still a hard sell. But, as we often learn in RL, truth can indeed be more difficult to accept than fiction. And not everything is as simple and marginal as we like it to be. While we may hate all the if's and's and but's, oft times reality has a lot of them in it.

Brittany (...the player of Aspasia Darkbrook)
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Re: Also... on 04/15/2002 06:35 AM CDT
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>"The Calling of the Paladin be of the most high and ancient origin. Long ago, when Men of all races strove against Chaos and Darkness, the Gods sent down grace and leadership unto those among us who were pure of heart and purpose. Those so chosen became shining beacons of leadership and courage to all around them. Each Paladin throughout the ages has been a focus for the forces of Light against Darkness."

>First thing I think we need to take note of is the fact that the paragraph is being spoken in a context of origin. Note the first sentence, it implies that this is the subject of the paragraph. Origins.

There are two ways to interpret a paragraph. It could either be a sequence of events, or, as you suggested, a topic sentance followed by an explanation. True, I see a strong leaning toward the topic sentance approach, but it is possible that he was indicating that paladins existed before they were blessed by the gods.

Anyway, whether or not these people were technically paladins at this point is semantics, really. They were something. For the sake of discussion, let's call them knights. These knights were, as indicated by the excerpt, pure of heart and purpose before being blessed by the gods. Thus, they were doing their jobs without the aid of the gods. The next sentance states that they became beacons of leadership and courage. It made no statement of changes of behavior, only increased effectiveness of that behavior.

Finally, the last sentance uses the words "throughout the ages." Looking through history books, warrior mages were the protectors of the realms for an extremely long time, with no mention of paladins until more recently. This leads me to believe that the paladin guild is a very new concept to the realms, as is the association with the gods, but paladins did exist in one form or another before that.

Player of Linras Cauldrath
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