Racial Tweaks on 01/15/2013 03:48 PM CST
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Rakash will no longer suffer a fatigue hit when transforming (It was utterly devastating in 3.0) and the stun is shorter (Particularly when turning into fuzzy form).

S'Kra will no longer suffer random round times while on Mer'Kresh and M'Riss (though the messaging remains).

These are really due to 3.0 revisions - but since they weren't tangled with anything else in the 3.0 release I went ahead and synced up prime and TF early.

-Raesh

"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
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