Oath of the Firstborn on 02/01/2017 10:34 AM CST
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It seems silly that this spell costs two slots and doesn't just autobuff all your melee weapons. What is the reasoning behind the somewhat bizzare wield syntax of this spell?

See the Wind buffs all ranged weapons at once, and only costs one slot to cast.




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Re: Oath of the Firstborn on 02/01/2017 11:21 AM CST
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IIRC, the explanation was that buffing all melee weapons at once was not allowed in the 3.0 rules on the grounds it would buff "too many skills" with a single spell. Dragon Form, Righteous Wrath and Mantle of Flame and also got similar treatment for the same reason. It does seem like an odd distinction to make in the case of OATH though; I can't think of a case where you could actually make use of more than two weapon skills at once, given that it doesn't buff brawling.
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Re: Oath of the Firstborn on 02/01/2017 11:47 AM CST
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>>I can't think of a case where you could actually make use of more than two weapon skills at once, given that it doesn't buff brawling.

Offhand weapons.

I'm assuming loaded weapons don't follow this particular rule since you can't wield two bows at once.



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Re: Oath of the Firstborn on 02/01/2017 11:56 AM CST
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Offhanding would let you use two, but OATH will already buff your two held weapon skills; I was meaning I can't think of a case where having 3+ non-brawling weapon skills buffed at the same time has a practical application.
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Re: Oath of the Firstborn on 02/01/2017 12:27 PM CST
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There's a lot less skills to buff with See the Wind - there's technical reasons we're a little leery of straight up running a buff on a giant list of skills at all times.

Oath of the Firstborn was explicitly written to accommodate dual wielding (And it was actually a major pain to set it up this way, I nearly did just throw my hands in the air and buff all melee skills).

-Raesh

"Sometimes, I worry that I’m not the hero everyone thinks I am..." - Mistborn
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Blend Question on 02/01/2017 01:50 PM CST
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Is there a reason why the Ranger invisibility spell allows literally no action once cast? I'm trying to find any usefulness for this spell and can't come up with anything.




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Re: Blend Question on 02/01/2017 02:27 PM CST
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<<I'm trying to find any usefulness for this spell and can't come up with anything.>>

You are at melee with 4 <insert at level or higher level critter>> and you are stunned...after it lifts you snap cast em and voila, if you don't move you might just survive...well once I died from blood loss while standing still. ::blushes furiously::

Zinaca and her young wolf, Lucky
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Re: Blend Question on 02/01/2017 09:51 PM CST
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I use blend in scenarios like Zinaca mentioned when I'm too injured and can't retreat. Can pretty much always retreat after a snap blend.

I also used to use it when running climbing runs through hunting grounds so I didn't get snap hit by ranged attacks.

But ya, pretty limited.

Jalika
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Re: Blend Question on 02/01/2017 10:23 PM CST
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Doesn't it drop when you retreat or move though? Seems like a total waste of a spell.

Also I'm finding web to be very underwhelming in 3.0. Rangers have potential but they definitely need some love





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Re: Blend Question on 02/01/2017 11:11 PM CST
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Old blend would drop. New(ish) blend doesn't.

>You gesture.
>You blend smoothly into your surroundings, making yourself unseen.


>You retreat back to pole range.
>You retreat from combat.


>You fade into view for all to see.

Jalika
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Re: Blend Question on 02/02/2017 10:19 AM CST
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It still seems extremely niche.




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Re: Blend Question on 02/07/2017 11:55 AM CST
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You can travel, talk, drag people, forage for stuff, pick things up or drop things, take/stow things in containers (swap weapons), advance/retreat, search..all without losing your invisibility (if you aren't in town).
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Re: Blend Question on 02/07/2017 01:54 PM CST
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<<You can travel, talk, drag people, forage for stuff, pick things up or drop things, take/stow things in containers (swap weapons), advance/retreat, search..all without losing your invisibility (if you aren't in town).>>

Um I couldn't forage for stuff in baby gryphons (Rossman's) while having em cast. Since I can hide from them and stay hidden, I don't think my stealth skill is the problem. So if I'm supposed to be foraging while em ed, then something is wrong.

Zinaca and her young wolf, Lucky (and no, Lucky didn't give me away either)
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Re: Blend Question on 02/08/2017 01:12 PM CST
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EM just auto-hides you (and boost your stealth) and foraging (or almost anything) will take you out of hiding.
Blend makes you invisible. You are still limited in what you can do, but invisibility allows a lot more actions (like the ones I mentioned above) than hiding does.
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