I attempted to do some testing with the new foraging items that were added (Thanks TT Team!) and found that wild berries are easily found in terrain that generates a harvest spawn. In the harvest spawn room, I was able to get 15 second collects with no spell buffs and this bonus messaging: You open your mouth and throw back your head, howling with a tentative but fairly resonant tone that wavers only slightly.
In a forest spawn room, with the same bonus level I was getting 30 collects with wild berries. I did a quick transfer beseech, to get up to full bonus and got collects at 22 seconds. I then tried casting WS at different mana to see the bonus changes and collect times. I also remembered perception should be taken into account with foraging and saw changes in collect time with only SOTT on. Tried the same with only WOTP on too. If I had access to an Intel buff, I would test if increased Intel helps to contribute to lower collect times.
Some Static Stuff:
-bright, cheery blue weather
-day time
-Not kneeling
-hand armor on
-no wounds
-5 collects were used.
With a combined perception, outdoorsmanship, and stats with spells:
Effective Outdoormanship | Effective Perception | Effective Foraging Ranks | Spell | Int | Wis | Average Collect Time |
1632 | 1750 | 3382 | none | 110 | 110 | 23.6 seconds |
1778 | 1750 | 3528 | WS | 110 | 110 | 15.6 seconds |
1795 | 1750 | 3545 | WS | 110 | 110 | 15.4 seconds |
1811 | 1750 | 3561 | WS | 110 | 110 | 15 seconds |
1632 | 1907 | 3539 | SOTT | 110 | 110 | 17.6 seconds |
1632 | 1925 | 3557 | SOTT | 110 | 110 | 15 seconds |
1632 | 1750 | 3382 | WOTP | 110 | 123 | 16.8 seconds |
1632 | 1750 | 3382 | WOTP | 110 | 125 | 16.2 seconds |
1632 | 1750 | 3382 | WOTP | 110 | 126 | 15.6 seconds |
1632 | 1750 | 3382 | WOTP | 110 | 128 | 15 seconds |
It looks like with my mentals and ranger bonus included the target combined skills should be around 3550 ranks to get consistent 15 second collects. If I can get the same weather conditions, I'll try this test with a neutral bonus, kneeling, and with armor off (and maybe a tanked bonus, eww!). Anyone want to do the math to see how mentals contribute to the Effective Foraging Ranks?
Other quick collect notes, no spells and full bonus:
stony spawn = 30 seconds
water spawn = 22-25 seconds / night = 30 second
thorny spawn = 15 seconds / night = 15 seconds
grassy spawn = night = 30 seconds
plague spawn (indoors and max wilderness room) = 30 seconds
-Kivi, berry collector